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Showing posts with label Britt Interviews. Show all posts
Showing posts with label Britt Interviews. Show all posts

01/03/2024

Save Point and Patrick McBride interview - Jazz Hop Standards 📀 @CuragaRecords #Vinyl #VideoGameVinyl #LoFi

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Video Game Lo-Fi: Jazz Hop Standards Vinyl Review
We recently had the pleasure of covering Curaga RecordsJazz Hop Standards, a release from the label that took a different approach to previous records, using the stylistic approach of classic jazz standards to interpret covers of some well-loved video game tracks.


Britt caught up with Save Point and Patrick McBride, who were kind enough to answer some burning questions on how the album came to be, shine some light on their creative process – and tell us what the future holds.

28/09/2023

Graeme Mason Interview "It was a pleasure to learn more about ZX Nightmares and also to find out where Graeme’s pixelated quill will take us next" 📖 @Wizwords @Retro_Fusion #Retrogaming

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I recently thoroughly enjoyed Graeme Mason’s new book, ZX Nightmares, published by Fusion Books, and found that reading the book was such a fun experience that I wanted to know more about the background of its creation.

I have a little bit of personal history with Graeme, in that it was through his contacting me through Retro Gamer magazine for a ‘Collectors Corner’ article that my now evil editor endgame boss, Rich, caught wind of my existence and asked me to begin writing for The Mighty Games Freezer waaay back in 2017 –I definitely owe Graeme a pint at some point!

It was a pleasure to learn more about ZX Nightmares and also to find out where Graeme’s pixelated quill will take us next. 

I hope you enjoy this article about one of the most active writers in the retro gaming scene today. 📖

03/09/2023

An Interview with Zebbe of Delayed Again, Developers of Upcoming Mega Drive Title – The Viking and the Ninja 🥷 @DelayedAgainAB #IndieGame #GameDev

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Games Freezer (GF) - First of all, thanks for taking the time to speak to us! With the development of The Viking and the Ninja, you must be pretty busy at the moment. Can you tell us about the game, such as where the initial idea came from, and what players can expect?

17/07/2023

📔 Ben Dever Interview "Lone Wolf is the life’s work of my father - Joe Dever - and sits in a very particular place in gaming history right between the tabletop, and the computer." 📔 @Holmgard_Press @ARLoneWolf

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Fantasy gaming pioneer Joe Dever’s epic gamebook series is back in paperback for the first time in over 30 years.

Originally published to huge acclaim and popularity in 1984, with over 12 million copies sold, Joe Dever’s classic Lone Wolf gamebook series have been fan favourites ever since but not widely available.

Author Joe Dever passed away from cancer in 2016. It was his final wish that his son, Ben, complete the remaining unfinished books in the series and bring all of the books back into print for a new audience.

I was lucky enough to get to share a few emails with Ben, talking about the rich history of Lone Wolf, as well as what the future holds for this incredible, long-lasting series.

16/07/2022

💿📀🎶 Wayo Records Interview (Jonathan Khersis) 💿📀🎶 #Vinyl #VideoGameVinyl

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Established over a decade ago in Paris, French record label Wayô Records have made a name for themselves by releasing consistently high-quality albums such as Actraiser, Across the Worlds and Metal Slug X, to name but a few, as well as some truly gorgeous music boxes.

I caught up with Jonathan Khersis to find out the history of the label and it’s clear that this is very much a passion-driven company that goes far beyond standard releases.

17/03/2022

🎶 Yann Latour Interview 🎶 @_YannLatour #Vinyl #VideoGameVinyl #VideoGameMusic

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Following my recent coverage of Yann Latour’s -very good - ENCODYA soundtrack, I was keen to know more about him, as I’d not previously been aware of his work.

He kindly responded and our subsequent chat is below, enjoy!

21/12/2021

🎮 WAVE Game Studio Interview 🎮 @WaveGameStudios #IndieGames #GameDev

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WAVE Game Studios are the publishers behind Senile Team’s Intrepid Izzy, a brand new Dreamcast game that was very well received at GF HQ (https://www.gamesfreezer.co.uk/2021/07/intrepid-izzy-dreamcast-review-910-im.html?m=1) and they recently - and impressively - travelled the width and breadth of the UK in a bid to spread the word of Intrepid Izzy far and wide. 

Taking time out of their mile-crushing schedule to talk to us at Games Freezer, we took the opportunity to get to the heart of this extremely hands-on and quite frankly, impressively gruelling mission.

10/08/2021

🎙️ Senile Team Game Dev Interview 🎙️ @SenileTeam #IndieGames #GameDev

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Having recently thoroughly enjoyed Senile Team’s Dreamcast / PC release ‘Intrepid Izzy’ (https://www.gamesfreezer.co.uk/2021/07/intrepid-izzy-dreamcast-review-910-im.html), following some great conversations with WAVE Game Studios, I was lucky enough to get some time with the mind behind the game. 

A great indie developer with roots going back to 2003, it was a pleasure to find out more about the history of the Senile Team. Also, huge thanks to WAVE Game Studios for just being awesome and so passionate about what they do, quite frankly.

30/05/2021

🎶💿 Games Freezer Interviews: BlipBlop VGM On Wax 🎶💿 @blipblopwax #VideoGameVinyl #Vinyl

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Continuing my deep dive into the world of video game vinyl, I recently contacted Frederik at Blip Blop to get a fuller understanding of what they do over at www.blipblop.net 

29/05/2021

📀🐸💿Games Freezer Interviews : Stumpy Frog Records 💿🐸📀 @stumpyfrogrecs #VideoGameVinyl #Vinyl

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Tying in nicely with my recent articles on video game vinyl as well as our interview with Harvester Games’ mastermind Rem Michalski, this interview with Stumpy Frog Records came about as I happened across them on Twitter due to them promoting The Cat Lady vinyl soundtrack.

That soundtrack very quickly came to be a favourite and I had a really great experience as a customer with Stumpy Frog to the point that I wanted to learn more about them, hence this interview.

Whilst they only have a couple of releases under their belt, there’s a lot of gold bubbling in preparation and I can absolutely vouch for their quality, customer service and professionalism.

17/05/2021

🐈 Rem Michalski - Harvester Games Interview 🐈

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I’ve had the opportunity to interview some very cool people for Games Freezer in the past and the man behind Harvester Games – Rem Michalski – has been on my radar for a while. Having inhaled his games; Downfall, The Cat Lady and Lorelai (collectively known as ‘The Devil Came Though Here’ trilogy), I was casually checking up on possible release dates for his next project, Burnhouse Lane, when I stumbled across a limited vinyl release of The Cat Lady soundtrack through Stumpy Frog records.

After purchasing the album as quickly as physics would allow, my mind drifted back over Harvester Games’ output and it freshly dawned on me that they are good. REALLY good.

It’s always awesome to find out that the people behind adored creations are good folk and this was very much the case here, Rem is a cool guy that makes extremely memorable, high-quality games that everyone should play, quite frankly.

30/11/2020

🕹️ Britt Interviews: Robbie Collin - "Chief Film Critic At The Telegraph and Commodore 64 Le Mans Player At The Age Of 3" 🕹️ @robbiereviews #RetroGaming

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Being chief film critic at The Telegraph for almost a decade, Robbie Collin certainly knows his Akira Kurosawa from his Al Cliver but I had no idea that he was also a fan of video games.

In a recent Twitter post, Robbie shared a picture of his children playing Daytona USA at The Heart of Gaming in London (https://en.wikipedia.org/wiki/The_Heart_of_Gaming) – good – and I leapt upon the opportunity to learn about a totally different facet of his life.

A facet completely removed from his career of film criticism, a facet in which, instead of looking at a screen, he looks at a screen whilst also moving his thumbs slightly. 

22/11/2020

🎙️ Z-Software Talks To Games Freezer | Dev Interview | 🎙️ @zsoftware #IndieGames #GameDev

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Z-Software recently presented Xbox One players the opportunity to immerse themselves in the world of Autobahn Police Simulator 2.

Britt got the chance to review this hidden gem of a game and today we are having a few words with the devs to see what makes them tick...

21/10/2020

🍷➕🎮 Vino + Video Games 🍷➕🎮 @TNTracklists

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Alex has been a long-time friend of Games Freezer. 

A rising talent in the Welsh wine scene, he has taken some time out of his busy schedule of sippin’ and spittin’ (also the names of his pet hamsters) to answer some of the most pertinent questions asked by those of us that like to combine gaming and grenache. 

15/10/2020

🎮💿 Martyn Sadler Interview – GameCycle | "A Revolution In Second Hand Games Sales?" 🎮💿 #RetroGaming @GameCycleUK

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Britt caught up with all-round top bloke Martin Sadler to chat about GameCycle and all things video games...

13/10/2020

👻 Paul Dolby Interview | Sunshine Manor - Fossil Games 👻 @Fossil_Games #IndieGames #GameDev #KickStarter

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Fossil Games has just launched its Sunshine Manor Kickstarter campaign for the Prequel to Camp Sunshine and we took some time to catch up with Paul Dolby from Fossil Games to learn a bit about him and the Sunshine manor video game...

08/10/2020

🦅 Feather | Samurai pink interview with Nicholas McDonnell 🦅 @samuraipunk #GameDev #IndieGames

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We took some time out to speak to Nicholas McDonnell who is the Managing Director of Samurai Punk games who have just released their hit PC game Feather on PS4/Xbox One and Nintendo Switch.

06/10/2020

🎙️ Super Rare Games - Ryan Brown Interview - "Head of Saying Stuff at Super Rare Games" 🎙️ @Toadsanime @SuperRareGames

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Britt: Hi Ryan! I know we’ve met at game conventions over the years but for those unfamiliar, could you give an overview of your personal gaming history and current position at Super Rare Games? 

Ryan: Absolutely - hey readers, I'm Ryan Brown, perhaps better known as Toadsanime in the gaming sphere. I'm the Head of Saying Stuff at Super Rare Games, a company that publishes a rare print physical Nintendo Switch game every 3 weeks. 

If you see newsletters, social media posts, marketing campaigns, or even press releases, that'll be from lil ol' me! I previously worked in a similar role for video game merchandise and games publisher Numskull, and as a video games journalist for The Mirror, etc.

11/09/2019

🖥️💾 An Interview with Michael P. Welch "Pocket Tanks, DX-Ball and Commodore Love" 🖥️💾 @mikew_blitwise #GameDev #IndieGames

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If the name Michael Welch isn’t familiar to you, his games Scorched Tanks and Pocket Tanks almost certainly will be, especially if you owned an Amiga.

16/04/2019

🎙️ Britt Interviews: George 'Fatman' Sanger 🎙️ @TheMightyFatMan @BrittRecluseuk

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George Alistair Sanger also known as "The Fat Man", is an American musician who has composed music for computer and video games, beginning in 1983. 

Some of George's best-known works include The 7th Guest, Wing Commander, Maniac Mansion, Loom and Zombies Ate My Neighbors. 

As you can see from George's Moby Games profile George has worked on a LOT of awesome games www.mobygames.com 

Here's a transcript of Britt's recent interview with the amazing George 'Fatman' Sanger