I remember seeing some noise on the internet that there would be a follow-up (ZX Dreams) which got me excited, and then for reasons I still can’t fathom – it completely passed me by, I can only assume that I was buried deep in some preposterous 90-hour JRPG review for GF and time had all but ceased to hold meaning. Whatever the reason, I recently noticed that a second volume of ZX Dreams had been released, and jumped at the chance to cover it here at GF.
The cover (and included dust jacket) feature a handsome gentleman in a white t-shirt lying in bed, lost in the realms of sleep as various instantly recognisable 8-bit characters dance around his head. From Trap Door characters through to Dizzy via the racer from Super Hang-On – it hints at the titles to be covered inside these hallowed pages. Also included is a white-ribbon page-marker to keep your page – and you will need this, because, like all the best books about gaming – you’ll probably find yourself pausing to jump online and watch some footage of / spend a bit of time playing the game currently being discussed in ZX Dreams, as Mason’s words bring the experience to life, and often add context and intrigue to each title.
The cover (and included dust jacket) feature a handsome gentleman in a white t-shirt lying in bed, lost in the realms of sleep as various instantly recognisable 8-bit characters dance around his head. From Trap Door characters through to Dizzy via the racer from Super Hang-On – it hints at the titles to be covered inside these hallowed pages. Also included is a white-ribbon page-marker to keep your page – and you will need this, because, like all the best books about gaming – you’ll probably find yourself pausing to jump online and watch some footage of / spend a bit of time playing the game currently being discussed in ZX Dreams, as Mason’s words bring the experience to life, and often add context and intrigue to each title.

