Showing posts with label Super Mario Kart. Show all posts
Showing posts with label Super Mario Kart. Show all posts

02/05/2019

๐Ÿ‘• Nerdity Gaming Tees Unboxing Video "The Dark Side Of The rainbow Road" ๐Ÿ‘• @nerditystore

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๐ŸŽฎ๐Ÿ‘•"I've just been sent some amazing gaming t-shirts from Nerdity.co.uk and I thought I'd show you the Super Mario Kart  / Pink Floyd Cross Over Tee and the awesome SNES Control Pad Tee!"๐Ÿ‘•๐ŸŽฎ
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23/05/2018

๐Ÿ•น️ Things I Miss In Video Games - "Battle Mode League"๐Ÿ•น️ #Retrogaming

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Those early days of Super Mario Kart on the Super Nintendo were a delight.

No one had seen a video game like it and no one could believe how great the game was on the mighty Super Nintendo.

Digging beneath the surface of this giant of the SNES world would lead you to a game with longevity that wasn’t weeks it was years and even decades as I still return to Super Mario Kart 26 years later.

20/11/2017

☆ 21 Mini SNES Classic Reviews in 140 Characters ☆ #Retrogaming #SNES

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After playing through the 21 great video games included on the Nintendo SNES Classic I thought it would be a good idea to do 21 reviews of those great games.

It seemed like a good idea at first but then I tried condensing my thoughts into 140 characters and I regretted it instantly!

17/10/2017

☆ Sometimes The First Video Game In A Series Remains The Best ☆ #Retrogaming

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Have you ever played a video game that is so pure and perfect that any further iteration of that game would only ruin it?



Well I’m guessing that you have all played the game that I’m thinking of and you may disagree with my thoughts but in my opinion the first in the long running series is still by far and away the best in the series.



The series has had around 13 games released since the first game was released in August 1991 and that ’91 version is still the best.

30/07/2017

☆ This Mario Kart VR Looks Awesome! ☆

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You gotta check this Mario Kart VR out. 
This is one VR Project that has got me salivating.

05/03/2017

☆ Freezer Facts Episode 2: Mario Kart ☆ #Retrogaming #GamersUnite

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Find out what Princess & Bowser used to get drunk on together...

"Stay Frosty"

04/11/2016

☆ My Top 5 Super Nintendo Mode 7 Moments ☆ #Retrogaming #GamersUnite

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Mode 7 is a legendary graphics mode that was present in a certain number of Super Nintendo Video Games during the 1990's. 

It made everyone's jaw drop with its 3D looking effects that were unheard of in the console world at the time. 


I was a sucker for these games and I'm going to revisit some of my favourite Mode 7 Moments with you all now.


Watch Out Because Mode 7 Is ABOUT!!

21/11/2014

☆ Retrogaming Controllers That Make ALL the Difference ☆ #Retrogaming #GamersUnite

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Joystick, Retrogaming, Computer Games

Retrogaming is best enjoyed using your favourite controller.

Whether that be a Joystick, Joypad or even a Gaming Mouse.

Over the years I have found that I can only play some games properly with one particular type of controller and if it isn't that controller I turn into a cack-handed jibbering idiot!

Read on to find out more about my favourite controllers and the games that they make me great at!

10/10/2014

☆ 1992 - The Greatest Year In Video Games History? ☆ #GamersUnite #RetroGaming

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Retrogaming, Games Freezer, SNES, PC, NEO GEO, Amiga

After extensive thought and research (Google) 
I hereby declare that 1992 was....

"THE GREATEST YEAR IN VIDEO GAMES!"

Why!? I hear you yell….

Well if you sit down for a moment and listen to 
what I've got to say then I'll tell you exactly WHY….

08/08/2014

☆ Video Games Memories Part II - "Super Mario Kart - Battle Mode" ☆ #Retrogaming #GamersUnite

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Super Mario Kart, Games Freezer, Retrogaming

So much has been written about the Mario Kart series over the last 20+ years

This game was and still is pure gaming perfection and was released on the console that Games Freezer still considers to be the pinnacle of video gaming fun and brilliance...


A video game such as Super Mario Kart is easy to play and hard to master much like all the greatest video games down the years

There's nothing that I can write here about this game that hasn't already been said and it's such an amazing video game that I would have to say that it has to sit in the TOP 10 all time greatest games.....BUT.....

I do have a brilliant gaming memory of this Super Nintendo Masterpiece that i'd love to share with YOU......

16/05/2014

☆What's Your Favourite Mario Kart Of All Time?☆ #Retrogaming #GamersUnite #MarioKart8

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Retrogaming, Games Freezer

So as always we await with giddy excitement for the next release of one of our favourite IP's of all time...MARIO KART!


We thought this would be a great opportunity to take stock and look back over the years and try and work out which 'KART' was our favourite 

(in fact we already know the answer but we thought it would still be fun to look back!)


So take a look back with us at some of the greatest Karting action the world has ever seen as we ask 

YOU


"What's Your Favourite Mario Kart Of All Time?"



06/02/2014

☆Pang Man Part 4 - "Top 20 Things I want in the new Super Mario Kart”☆ #GamersUnite #Nintendo #MarioKart

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So The Pang Man Returns!

 

This Time Our Man For ALL Video Games Seasons Looks At One Of Games Freezer’s Favourite Games of ALL TIME and Gives His Insight Into How The Latest Version Could Regain Its Crown As 

"The Greatest Multiplayer Racer EVER!"

 

Once You’ve Read This We Guarantee That:


    1. You Will Want To Immediately Play Mario Kart


    2. You Will Come Up With Your Own Ideas For Future Features


    3. You Will Fall Back In Love With Battle Mode!

So without further ado, we hand you over to PANG MAN

“One of the best games from my childhood was Super Mario Kart on the Super Famicom (or SNES).




It was a driving game but with split screen multiplayer and weapons! 
 

RetroGaming, GamesFreezer, Super Mario Kart

Everything about it was amazing, from the catchy music, the recognizable characters (Yoshi!), the colourful graphics to the excellent track designs (especially Bowser castle and Ghost Valley).


They even got the weapons right. 

 
Many racing games around the time had poorly designed weapons so you couldn’t tell what was what. But with Mario Kart it was so simple – Red shells were heat seekers, Star for invincibility, Mushrooms are speed boosts etc.
 
The driving mechanics were great. Controls were tight and responsive and the characters were fairly well balanced. 


Most importantly it was fun! Endlessly replayable and inventive, it was one of the best games around!



But it didn’t stop there. Let’s talk about the awesome Battle mode. 

 
Who would have thought you could be so protective of 3 balloons!
Yes Battle mode was and still is awesome! 
 
Every game was complemented by laughter, cries of frustration and joy.
Who can forget trying to ram someone whilst using an Invincibility Star or amazingly using a banana skin to successfully floor your opponent? 

Or firing green shells in tight corridors and flukely/skillfully hitting your enemy via a ricochet (without killing yourself!) Or dodging a shell using a feather?
 
I loved Mario Kart so much I would spend hours reading the latest news or gossip on the next version and eagerly counted down the days to the release date. 


In fact I have bought every subsequent Nintendo console just to be able to play that console’s version of the game.
 
However, although I have enjoyed every Mario Kart subsequent to the original, my expectations have never quite been met. Maybe because my fondness of the 1st version was so high or maybe much like the iphone the latest version never has as much innovation as one would hope for.

 
With that in mind, over the years I have thought of all the things that would make the perfect Mario Kart game. So here goes (from least to most desired features):


 
20) Move Away From The Standard 3 Lap Courses Occasionally 

I think Sega did a great job of making a kart game that for once didn’t feel like a poor mans Mario Kart clone. 
 
That game was Sonic All Star Racing Transformed. Changing the environment each lap made the game feel fresh and less repetitive.
 
I am not saying Mario Kart should copy this for all its tracks but occasionally it would be a nice surprise to keep us on our toes!

 
It would also be cool to have some tracks with 5 laps or maybe have 1 lap for a really long well designed course.

 
19) More Destructible Items / Arenas

The tracks in Mario Kart tend be damage proof for the most part.
I enjoy driving games where you can destroy/interact with the environment, so why not have barricades, vehicles, buildings, signs, displays, walls and structures that can be damaged or broken.
 
This could add a tactical element to the game, for example debris from a vehicle you smashed through with an invincibility star could block the path for other vehicles

 
18) Improved Motion Controls

It was a good idea to have the option to be able to use the motion controller (with the optional steering wheel peripheral) to race in Mario Kart Wii, but unfortunately it was poorly executed. 

Control was loose and over-steering was common. 
 
In a new version of the game I would expect tighter more responsive controls to improve the experience.
 
17) Improve The “Non-Karting” Vehicles

The newest versions of Mario Kart have Motorbikes and Gliding sections.
Although I was initially excited when these features were added- I have been disappointed with the results. 
 
To me they feel gimmicky and don’t add to the experience
 
16) Introduce New Power Ups

Again it would be cool to have maybe the ability to drop spike strips. 
 
Or have a power up that would unleash a circular energy wave which would hit anything around you within a 10m radius. 
 
Or how about a magnet that you would have to lock on an opponent manually and would pull you towards them, if you could manage to hold the lock for 2 seconds? 

Or a water hose which you could aim at people to push them off course or into obstacles! 
 
Or the cherry power up from Super Mario 3D World –which would create multiple duplicate versions of your kart so your opponents wouldn’t know which one to hit!

15) Bring Back The Ghost Power Up
This power up made you invisible so you could sneakily overtake an opponent as well as steal power ups, so using it at the right time was crucial. 

Stealing a lightning power up would always lead to someone crying “Noooo!!!”
 
14) Bring Back The Feather Power Up

Who remembers the original SNES advert on TV?
“jump the corner, cut the barrier!”
 
For me using the Feather to jump gaps or corners in the track, to get to shortcuts or to avoid incoming shells was part of the fun.
 
13) Have More Difficult Tracks

The beauty of the original rainbow Road was its lack of barriers and narrow track.
It took real skill to navigate at full speed. 

Let’s have more tracks like that for the experienced players –just imagine 20 players trying to get through a really long narrow ledge with drops either side at the start of a race! 

There would be casualties galore. The larger Karts (Bowser, Donkey Kong) could muscle other players off the ledge so it would be a tactical battle for lighter characters (Toad, Peach etc) to decide whether to hang back, get a power up beforehand (e.g. an invincibility Star to then cause maximum carnage) or to try to use skill to dangerously sneak around the narrowest of track space!
 
12) Introduce New Track Types

We all love Mario Circuit and Ghost Valley and Bowser castle but we have all seen them many many times! 
 
It would be good to have some new environments that we have not seen before.
Maybe a futuristic track (F Zero inspired perhaps?) 

or a Theme park with a rollercoaster track and a hall of mirrors showing hundreds of reflections of all characters. 

Or how about a Nintendoland course or a Dinosaur safari?
 
The possibilities are endless!
 
11) Customisable Cups

Playing through Star cup and Flower cup etc is always enjoyable but sometimes 4 tracks per cup is not enough. 
 
Why not have the ability to mix and match all tracks into your own cup? 
 
Say 20 of the best tracks and a challenge to your friends to see if they have the skill to be consistent enough to win the league!
 
10) Crown The Champion!

In Super Mario 3D World on the Wii U, the leader (in terms of points) has a symbolic crown placed on the head of their character. 

This allows the other players to target that player, in order to get ahead and to know where to focus their efforts. It would be great to copy this feature into Mario Kart, such that the leading kart would have a crown on their characters head during the race. 

The “King” would have bragging rights whilst the others could gang up on the king to knock him or her from the throne!
 
9) Keep Koopa Troopa!  

On the original version of Super Mario Kart on the SNES, my favourite characters were Toad and Koopa Troopa. 

For some reason the later has been dropped from most iterations since then. Why?

I have no idea. He is in the Wii version at least so let’s ensure that he stays on so I can relive those glory days!
 

8) Give Us A Decent Rainbow Road!
Is it me or has virtually every version of Rainbow Road since the original been rubbish. 
 
The original had the perfect level of difficulty (no barriers, narrow track, Thwomps, cool colour scheme, great music) whilst all other versions were either too boring or went on forever! (and I mean forever!).

7) Increase The Number Of CPU Players
Racing games tend to be more fun the more competitors there are, so why not have 20 player+ races, rather than limiting it to 12?

6) Make Mario Kart A 5 Player Local Multiplayer Game 
If you combine the 4 player split screen with the additional screen on the Wii U gamepad, then there is no reason why a 5 player mode can’t be added 
(much like Sonic Transformed All star racing)! 

More players =more fun!
 
5) Get Rid Of Blue Shells! (Games Freezer’s #1 Request!)

I feel the newer versions of Mario Kart, although still great fun, cater more for the casual players.
 
Giving the best power ups to the worse players means anyone can win, but to me this is not always a good thing. 

 
Sometimes it can be extremely frustrating to lose having led for most of the race just because of a few blue shells.
 
4) Have The Ability To Turn Certain Power Ups Off And On

This links into my previous point. 
 
Some will argue that they like the Blue Shells and Bullet Bills and other particularly strong power ups, as it gives everyone a chance and prevents weaker players getting left out/behind. 

So if this is the case, then why not have the option to turn off (or on) Blue Shells or other power ups in VS mode or Grand Prix mode?
 
Remember how good Goldeneye on the N64 was with Golden Gun mode? 

 
If you could customize the selection of power ups you could create a shell only power up mode (only green and red shells) or an Invincibility power up mode. 
 
3)  Add A Track Creation Mode! (This Would Be Awesome!)

This has been on my wish list for a while. 
 
I always love playing the new tracks and retro tracks, in both normal and mirror modes. 
 
But if you play the game a lot –these can feel a bit repetitive. 
 
For anyone who has played Modnation Racers on the PS3, some of the best tracks were created by ordinary players, so why not bring that to the Mario Kart universe! 

The sky would be the limit! If you want an underground track or a rollercoaster track- then build it yourself! 
 
If you want a Walking Dead inspired zombie graveyard track, then make it happen!
 
Then make these fan made tracks accessible for everyone to download!
 
2. Bring Back The Skill In Drifting!

I debated about putting this as number 1 for a while! I feel a huge sense of satisfaction in older versions of Mario Kart, when I am able to successfully execute multiple drifts to catch up on say Wailuigi Stadium

For me it adds an additional element of skill to the race. 

Personally I hate the new versions where you just hold down the R button on a corner and automatically receive a boost. 

For me winning a racing game should not depend solely on powers ups but on tactics and skill.

On the other hand there are people who hate drifting as they feel it leads to players just “snaking” all the way round the track, so to compromise a refined version of drifting would need to be created to prevent this.
 
1. Give Us The Awesome Battle Mode We Deserve! (A-Men To That!)

This is number 1 on my list! 
 
Battle mode on the original Mario Kart was sublime –great fun and brilliantly designed tracks. 
 
It was so much fun that almost as many hours were spent on this mode as actual racing. 
 
Dodging attacks and evading your opponents was truly a tactical experience.
 
Unfortunately other versions of Battle mode on other Mario Karts have been a mixed bag. 

 
Some arenas were so complex or large that it felt like you were driving by yourself. Even if you spotted someone –you would never be able to find them in such a big maze. We deserve better!
 
Please go back to basics –keep it simple -smaller well designed arenas will enable Battle mode to thrive. 

 
Then make it 5 player local multiplayer (or more for online multiplayer!) and add an ability to design your own arenas! 

(Games Freezer Says: We’d also go so far as to say add in a Battle Mode Custom League Feature whereby you could create your very own Battle Mode League with friends on Local Multiplayer or Online Multiplayer. It could be a round robin competition or even a Cup Knock Out Competition! In The league format you could have balloon difference so as you are rewarded in the league for having more balloons left at the end of a bout! $UPER COOL! )
 
Pang Man's Final Note: 

I know Mario Kart Wii U is out in May 2014 and the trailer suggests the ability to drive on walls/ceilings -which should be cool! Let’s see if they incorporate any of the ideas above once the game is out!  Thanks for listening!"

 Pang Man

Retrogaming, GamesFreezer


Wow! I’m Sure You’ll All Agree That Pang Man Delivers Again With a Dose Of Amazing Mario Kart Insight!

This Has Got Our Karting Juices Flowing With Ideas For The Next Mario Kart!

Let Us Know Below, What Things Would You introduce Into The New Version?

RetroGaming, GamesFreezer

10/05/2013

Games Freezer - Top 5 Video Games Of All Time

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Games Freezer
Everybody knows that this is an impossible task and one task that takes full concentration in order to distill 25 years worth of games playing into 5 all time great titles!

You may call us crazy but we have only gone and attempted it!

Having looked at all the machines we have played since 1979 we have pulled out the 5 games that have immersed us and pulled us into their grasp which has meant countless hours of gameplay have been poured into these 5 amazing games. 

Of course with only 5 Video Games spots to fill there are countless great games that didn't make the Games Freezer Top 5!

So here goes.......... 

5. NBA Jam Tournament Edition (Arcade) 

The game that made me into an Arcade junkie! I remember once taking a train with mates all the way to Brighton just to go and find the NBA Jam Tournament Edition Arcade box and play the 4 Player mode.......what a game....so much fun with your mates. Bought it recently on the PS3 still loads of fun!


4. Metal Gear Solid (PS1)

A game that took my breath away. This was miles ahead of its time and like nothing else i'd seen before. The storyline and presentation was like a movie and the gameplay was ingenius! It really felt like you were an undercover operative sneaking about and disposing of enemy security guards with sneak attacks. I still own a copy of this as I can't bear to part with it!


3. Super Mario Kart (SNES) 

This game remained firmly lodged in my SNES until the time I sold it. Battle Mode was amazing and me and my friends actually created our own Battle Mode league complete with balloon difference points for the amount of balloons left on your Kart at the end of the match.


2. Fallout 3 (X360)

From the moment you step out of the Post Apocalyptic Vault and into the Wasteland, you are consumed by this game, over 100 hours of game time and I enjoyed every minute of it. A truly epic game.


1. Sensible Soccer (Amiga)

Over the years I have played many many football games and it was always the aim to play games that realistically simulated the beautiful game however, Sensible Soccer was a different breed , it's goal was to create a fun experience that could be played again and again and again and again and again. My personal favourite was scoring a diving header from the edge of the area with my microscopic player. A game that made me smile and still does. (closely followed by Sensible World Of Soccer)




So......Over to you.....
Are you up to the challenge of creating your own Top 5 All Time Video Games List?
It's a tough task and the GAMES FREEZER wants to know how you get on with compiling your Video Games List!

Richard - From The Games Freezer Basement in Essex

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