Showing posts with label 6.5/10. Show all posts
Showing posts with label 6.5/10. Show all posts

22 Apr 2025

Caligo Xbox Series X Review 6.5/10 "Striking Visuals and Imagery, with Heavy Iconography" 🕯️🗼 @Krealit_team @Pinkerator #IndieGame #GameDev

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Caligo Xbox Series X Review
"Jane's tent was a bitch to put up but it was a hit at Glastonbury"
One of the most visually interesting walking simulators that I’ve played, Caligo begins with your unknown player character being beckoned forth by a masked entity through a series of locations to meet a mysterious individual. 

The first thing you’ll notice is how crisp and interesting the game is visually – with each area you pass through being rich with things to take in, as well as the occasional, scattered collectible item to pilfer. 

14 Apr 2025

Mortisomem Xbox Series X Review 6.5/10 "Bite-Sized Brazilian Folkloric Horror"

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Mortisomem Xbox Series X Review
A new title on console from solo developer David Pateti, Mortisomem casts the player in the role of protagonist Donald Barnes, a merchant in Brazil during 1917 who walks home from his local one night to discover that the feared Mortisomem is after him. 

Long believed to just be a story designed to scare children into behaving, it becomes clear very quickly that Donald Barnes is up against a supernatural force determined to hunt him down, and this is NOT a harmless kid’s tale.

27 Jan 2025

Dog Man: Mission Impawsible Xbox Series X Review 6.5/10 "Full price? You’d be barking mad" 🐶 @MindscapeGames @F84Games #IndieGame #GameDev

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Dog Man: Mission Impawsible Xbox Series X Review
I have to admit, I had never heard of the Dog Man franchise, I was very much unaware of Dav Pilkey’s books, graphic novels and the upcoming animated film. As such, I approached Dog Man: Mission Impawsible as a pure platform gaming experience, and as such – found it pretty middling in terms of gameplay, interesting in terms of presentation... but I did balk <bark? - Ed> at the asking price.

Dog Man Mission: Impawsible begins with the titular character getting called back into action, and re-banding his old companions in a bid to save their town, each has their own skill to surpass certain obstacles, as well as their own weaknesses. From that moment, the game reveals itself to be a pretty standard platformer, very accessible, and with a generous learning curve for younger / newer players, but overall very much not deserving the premium price tag that is attached to Dog Man Mission Impawsible.

24 Jan 2025

Tap Wizard 2 Xbox Series X Review 6.5/10 "Tap Wizard 2 Didn’t quite manage to cast its spell on me" 🧙‍♂️💥🧙 @Top_Cog #IndieGame #GameDev

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Tap Wizard 2  Xbox Series X Review
The trailer for Tap Wizard 2 struck me as a game akin to Vampire Survivors, and as I’d wet my whistle on that particular genre during my end of year Switch mini-review round-up, I quite fancied another game with the same flavour. Digging deeper into Tap Wizard 2 reveals that it is actually an ‘idle’ game, a genre which is more suited to mobile devices – from which this is a port – and so I wondered how it would fare on consoles. It turns out that whilst the design and charm is there – it does feel that the mobile market is perhaps the best place for Tap Wizard 2.
Tap Wizard 2  Xbox Series X Review
The game begins with you choosing your wizard and their six powers from a choice of various elements, from then on, your wizard will engage in endless waves of combat with enemies in ever-increasing numbers and strengths as you incrementally increase your stats, powers, and abilities.

Visually the game features some tasty pixel art and runs very smoothly. The chiptune audio is catchy, but on a relatively short loop, although you can flick between a few different ditties in the menu. What you cannot do, though, is turn off the rumble on your controller, this is of note as the controller constantly rumbles throughout the game, and you can’t put your controller down or it’ll rumble off the table and onto the floor. This wouldn’t normally be an issue, but as it’s an idle game with a lot of downtime, it would have been a nice feature to include.
Tap Wizard 2  Xbox Series X Review
Whilst primarily an idle game, you can take direct control over your wizard as he wanders his way around the single-screen battlefield, and you’ll find that you’ll survive longer and get more pick-ups this way, as the AI-controlled wizard tends to just either move in a sweeping circle, or stay in the centre of the screen, ignoring the many chests that pop up full of goodies. 

Another minor niggle is that the left thumb stick – this controls the on-screen cursor, the right thumb stick handles manual wizard movement – seems to always start offscreen at the bottom left, which is a bit odd, the centre of the screen would be preferable for initial cursor placement.

The number of various panels, inventory areas, unlockables, upgrades and bonuses etc. is laudable and certainly adds a sense of progress to your quest, but the time-locked lore / narrative reveal is so overly verbose and lengthy that I got more irritated than intrigued upon reading. 

I found that the game was best played as I was cleaning my flat, having it on in the background and popping back every few minutes to maybe take over manually, and click through, selecting all of the things I’d unlocked whilst idle.
Tap Wizard 2  Xbox Series X Review
SUMMARY
It’s a game that’s too uninvolved to sit and fully engage with, and not engrossing enough to boot up and check in when playing on the Xbox, without the instancy and casualness of mobile play. 

I’d be interested to see what developer TopCog comes up with next, as I feel there’s a lot of talent and promise there, but on console, Tap Wizard 2 doesn’t quite click for me.
6.5/10
💧MELTING💧

17 Jan 2025

Neon Blood Nintendo Switch Review 6.5/10 "The spark of something beautiful" 🧠⚡️ @ChaoBrainStudio #IndieGame #GameDev

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Neon Blood Nintendo Switch Review
Neon Blood was one of those games that struck me the moment I first watched the trailer, a beautiful blend of 3D environments with 2D characters, that supposedly melded that cyberpunk aesthetic with detective-based adventure, on paper – and on screen – it looked to be a winner. Sadly, as much as there was in Neon Blood that really drew me in, there was just as much working against my enjoyment.

Set in an alternate, distant future, the player is cast in the role of detective Axel McCoin, a burnt-out detective who regularly uses the fictional drug Spark to cope with extreme pain caused by his failing bio-implants. Mostly dismissed by his superiors, Axel (cool name ) gets embroiled in a series of murders that hint at a larger conspiracy…

16 Jan 2025

Super Rolling Heroes Deluxe Xbox Series X Review 6.5/10 "Keep on rollin’ baby" 🧶 @solidneongames @JanduSoft #IndieGame #GameDev

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Super Rolling Heroes Deluxe Xbox Series X Review
A fun and polished casual title, Super Rolling Heroes Deluxe is a game about downward momentum. You must control your colourful, rotund buddy as they tumble down mountains avoiding spikes, traps, and pitfalls in a bid to make contact with the jewel at the end of each stage, thus completing the level.

Controls are simple, you can backpedal slightly, slow yourself down, or hop as you roll down the hills, smashing up the tiny houses, cars and structures that litter your way. The music is light and gentle, matching the pastel colours that are a breeze on the eyes. The animation and scrolling is also a very smooth 60 fps, which adds to the flow of the game.
Super Rolling Heroes Deluxe Xbox Series X Review
Unfortunately, whilst there are various cosmetic unlockables that you can purchase – and side roads that lead to the extra gems etc. that act as in-game currency, the environment never really changes, and aside from the game getting trickier, you’ll find yourself passing the same structures and items over and over, meaning that there’s no real sense of progress beyond the numbers of the levels changing. 

You can adjust the difficulty to make it more of a challenge, but a little could have gone a long way here, with maybe differing weather conditions affecting your traversal, and some more dynamism and variety to the environments themselves, or the inclusion of hectic multiplayer races. 
Super Rolling Heroes Deluxe Xbox Series X Review
SUMMARY
All that said, this is a fundamentally sound game that is fun for short blasts and is perfectly priced – but lacks that little something extra to make it a strike.

6.5/10
💧MELTING💧

7 Jan 2025

Flint: Treasure of Oblivion XBOX Series X Review 6.5/10 "A voyage with a touch of seasickness" 🏴‍☠️🦜 @PlayFlintGame @_SavageLevel_ #IndieGame #GameDev

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Flint: Treasure of Oblivion XBOX Series X Review
A game that presents itself fantastically in some ways, but fumbles the bottle of rum over the side of the vessel in too many others to make it completely smooth sailing.

Flint: Treasure of Oblivion has an opening segment that certainly grabs your attention, as the game opens on a raft adrift in the ocean and we are introduced to Captain Flint and his hulking second in command, Billy Bones. They’ve clearly been at sea for a while with no food or water, and Flint finally loses his mind and decides he has no recourse other than to devour his best friend. 

It’s a fun and novel way to introduce the basic mechanics of the game as you chase your erstwhile companion all over the tiny raft. Luckily for all involved, in the midst of this debacle a ship sees the duo and takes them aboard…

Europa Nintendo Switch Review 6.5/10 "Its visuals, charm and story do enough to lift it above average" 🌏 @EuropaGame #IndieGame #GameDev

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Europa Nintendo Switch Review
Having seen the trailer and played the game, I can tell you right now that it's not possible to review Europa without mentioning Breath of the Wild, so I won't try. This game, like the aforementioned (Linked, you might say) Nintendo smash, is an open-worldy, puzzley platformer. 

The game has you play Zee, an android, as you explore the breath-taking views of the eponymous moon of Jupiter. You're guided through the journey by the voice of your deceased creator/father, who speaks to you through his journal, pages of which you gather as you progress.

19 Dec 2024

The EPYX Games: Sports Collection Nintendo Switch Review 6.5/10 "a pleasant (and challenging!) blast from the past." ⛷️🥇🏄‍♀️ @pixelgamesuk #RetroGaming

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The EPYX Games: Sports Collection Nintendo Switch Review

A collection of Epyx sports titles that I am
very familiar with, having played them all in my childhood (to various degrees of success), and then re-buying them again in my thirties – they currently (sadly) reside in storage until we get a bigger place! -  this collection is a pretty meaty one, with over 50 sports events spread across 8 titles:

22 Nov 2024

Monarchy Xbox Review 6.5/10 "Monarchy of the Glen" 👑🐎 @brainseal #IndieGame #GameDev

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Monarchy Xbox Review
Brain Seal quickly became ones to watch for me ever since covering Dark Quest 3 last year, a game I really clicked with, and spent a lot of time diving in for ‘one more run’. And so, I was quick to check out Monarchy.

A 2D game that involves resource management, combat, and base-building – but all in a very brisk arcade style - the game tasks you with building up your little village until you gain enough gold in your coffers to finish the level (of which there are several available).

The game begins with a tutorial, which is somewhat abstract in how it’s entirely wordless – this is charming and fine…but this is game that could really have done with a little more depth here, and after showing your little horse-seated monarch how to complete the basic game mechanics, it ends with an emblem on the screen. I thought the game had crashed, as the tutorial had clearly finished, but none of the buttons on the controller did anything to move past this greyed-out screen. It turns out that I had to press ‘start’ then ‘new game’ and the main levels were now playable, it’s this slightly esoteric approach that makes the game seem a bit more involved and daunting than it actually is.

Monarchy Xbox Review

The visuals are bright and cartoony, the animation smooth, and the music lilting and gentle - before ramping up a touch in the night-time sections that is, where the combat happens in earnest. During the day, you move left or right, adding folks to your tiny army, searching for chests and coins to afford various builds and defences. Then, when the night comes, you have to fend off small waves of sword-wielding attackers. The game ends if your main tent is demolished, or you get struck by an enemy whilst not holding any coins (they act as a sort of health bar), as this causes you to fall of your horse, ending the game.

Monarchy Xbox Review

The premise and presentation is great, but I found the game limiting in a lot of aspects. You cannot directly control anyone aside from yourself – and you can only attack by turning away from the enemy and kicking them with your horse (an automatic action)– but they will pretty much always strike you at the same time, taking a coin away from your treasury.

This means that you have to rely on the archers that follow you around, and more often than not, they’ll get distracted by shooting at a passing rabbit or deer. The base building is also quite functional, and almost feels like a ‘lite’ version of itself, I found it hard to get engaged in the game, as I spent most of the evening standing still in my fort (the days / nights pass quickly, so it’s only a few minutes) then in the day, wandering around trying to find something to do, the lack of text in the game sort of hampers it, as sometimes the on-screen icons aren’t particularly clear.

Monarchy Xbox Review

Monarchy also has a two-player co-op screen where the other player can be another friendly monarch assisting you, and this adds some fun and extra tactics to the game, but even then it feels oddly slight, as if there’s something missing to really get me engaged. It almost feels like a mobile game in this aspect, as it’s such a breezy experience.

SUMMARY

Whilst I much preferred the depth in Dark Quest 3, I get the feeling that I didn’t quite ‘get’ Monarch, and I hope that other players will click with the game more.

As it stands, I’ll still play with my young son – as he quite liked the characters and simplicity – but Monarch does – to me- feel like a game that needs a little fleshing out in order to stand up above the crowd, and pull plyers in for the long haul.

6.5/10

💧MELTING💧

12 Nov 2024

Looney Tunes Wacky World of Sports Xbox Review 6.5/10 "Looney Tunes return (the serve)" 🏀🎾⚽️ @BamtangGames #IndieGame #GameDev

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Looney Tunes Wacky World of Sports Xbox Review
The premise of an anarchic Looney Tunes sports collection felt oddly nostalgic, and I was quite keen to dive into the game in multiplayer at home, as we are all familiar with the characters, and as the game supports up to four players locally,  numbers wouldn’t be an issue. Whilst the visuals, characters and functionality is there, the games all feel a little too flat to be a recommendation, unfortunately.

23 Oct 2024

Camp Sunshine Nintendo Switch Review 6.5/10 "If you go down to the woods today…" 🔪🩸 @Fossil_Games #GameDev #IndieGame #IndieGameDev

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Camp Sunshine Nintendo Switch Review
Originally released in 2016 on PC, Camp Sunshine if now available on consoles. Part of Fossil Games’ ‘Sunshine’ series, the game casts you in the role of a young boy arriving for his first night at camp, only to find that during the very first evening there, things have gone…awry.

A perfectly timed release for the spooky season, Camp Sunshine is a game made in RPG Maker that admirably captures the 16-bit era. Whilst however, it scores highly for mood, sound design and setting, issues with the core gameplay take the wind out of its sails a little.

11 Oct 2024

Rugrats: Adventures in Gameland Nintendo Switch Review 6.5/10 "The Rugrats Ride Again" 👶 @WallrideGames

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I must admit that I wasn’t expecting a Rugrats game in 2024. I remember the cartoon back in the early-mid ‘90s, but I was far more preoccupied with X-Men and Spider-Man at the time, a lot of the quirkier shows of that era kind of passed me by, although some of my peers remember them very fondly.

That said, the show must have been on a hell of a lot, as the moment I booted up the game and heard that theme, even I was surprised how much of the show I remembered, from the voices, character names and family members, it all came flooding back. Heck, maybe I did watch it more than I can recall! Or perhaps it was such a cornerstone of culture at the time that it just permeated my very being.

25 Sept 2024

Flutter Away Nintendo Switch | Mini Review 6.5/10 "A cosy game that may have fluttered by" @runawayplay #IndieGame #GameDev #IndieGameDev

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Flutter Away Nintendo Switch Review
Flutter Away is a simple and short game set in and around a small forest clearing. Set over five days, each day your character will wake up, makes notes in her journal regarding the flora and fauna discovered, in turn unlocking more of the backstory behind why she has sought out this return to nature.

Running at 60fps on Switch, this is an extremely light and calming 1st-person adventure game about completing daily tasks such as photographing butterflies, befriending animals and re-hanging fallen lanterns etc.


With relaxing music, a slow pace and zen tone, Flutter Away is a decent enough escape for an hour or two, but is probably best enjoyed by younger players. Or hardcore butterfly enthusiasts!

16 Sept 2024

Mika and the Witch’s Mountain Nintendo Switch PC Review 6.5/10 "A Delivery Service game lacking magic" 🧙‍♀️🧹📦 #MikaandTheWitchsMountain #IndieGame #GameDev @chibigstudio

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Mika and the Witch’s Mountain Nintendo Switch PC Review
A game that admirably smashed its Kickstarter target unfortunately feels a little light on its release, with a gameplay loop that feels like it needs more variety to keep players captivated.

Beginning with an amusing introduction whereby beginner-witch Mika arrives at the top of the titular Witch’s Mountain for tutelage before promptly getting booted off a cliff by her very teacher! 

Breaking her broomstick in the fall – and luckily, nothing else – she befriends some of the townsfolk whilst bagging a job as a courier for the colourful island community in order to raise money to get a cool enough broom to get back to the top of the mountain, and hopefully tell the Witch to not boot her off the cliff this time, and instead perhaps get the spell books out.

24 Jun 2024

Dungeon Arsenal Nintendo Switch Review 6.5/10 "Quick blasts of card-based, dungeon-exploring fun" ⚔️👹 @deadpixstudios #IndieGame #GameDev

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Originally released on Steam in 2021 and now ported to Nintendo’s little system that could, Dungeon Arsenal is a fun little time-shifter that could have really benefited from a touch more optimisation to be the funky little dip-in-n-out game that it could have been.

Bereft of a narrative beyond ‘get through the floors of the dungeon’, Dungeon Arsenal allows you to choose from a small group of adventurers – each of which feature slightly different boons - and tasks you with making your way as far through the dastardly dungeon as possible.

10 Jun 2024

Skeler Boy Nintendo Switch Review 6.5/10 "a pop culture, pixel mystery" 🔦 @MANIACBOYSTUDIO #IndieGame #GameDev

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Skeler Boy Nintendo Switch Review
Skeler Boy comes at us from Maniac Boy Studio, a Spanish studio that certainly know how to create a great-looking, atmospheric world, but lose some lustre due to a poor translation and some seemingly hurried concepts.

The titular Skeler is a young man searching for his missing girlfriend, Megan. Set purely at night, Skeler roams the city and surrounding locations in a bid to get to the bottom of what has happened to his girlfriend as he swirls further and further into a vortex of - possible – madness. It’s a simple and yet robust premise for some good old-fashioned creepiness in this top-down pixel adventure. 

The vast majority of the gameplay comes from discovering ways to move past certain obstacles, such as locating wire cutters for a fence, or working out how to get access to a boat to cross a river etc. the pacing is pretty solid, and the adventure will only take a couple of hours to see through to the end.

26 Apr 2024

GEOMETRY SURVIVOR Xbox Series X Review 6.5/10 "Geometry Wars + Vampire Survivors" 🕹️ @brainseal #IndieGame #GameDev

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GEOMETRY SURVIVOR Xbox Series X Review
Most people of a certain age remember the first Geometry Wars and/or its sequels. Classic twin-stick shooters in a wireframe world, the original was an Easter egg in Project Gotham Racing, back when developers occasionally did that sort of thing (Galaga on the loading screen for Tekken springs to mind).

Flash forward to today, where devs happily mine old and new concepts for inspiration. Geometry Survivor, at its most basic, is a mash-up of Geometry Wars and modern single-stick auto shooters. If you’ve played the excellent Brotato, or the quirky-yet-great Vampire Survivors then you know what I’m talking about. In fact, Geometry Wars plus Vampire Survivors gets you, well…you can see where I’m going with this.

22 Oct 2023

Wartales Nintendo Switch Review 6.5/10 "A GOTY Contender Crippled by Technical Issues" 🛡️ @Wartales_Game @shirogames #GameDev #IndieGame

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Wartales Nintendo Switch Review
It pains me to write this review of Wartales, as I so desperately wanted it to be a better experience, I was clutching my ageing Switch and willing it to somehow have a burst of strength and run Wartales more smoothly and less clunkily, but alas, I was getting the exact same vibes I did when I played Dragon Age: Inquisition on my PS3 over a decade ago – either the Switch is showing its age, or Shiro games really needs to patch the game up ASAP, as what could be one of the best gaming experiences of the year is at present a mere shadow of what it could be.

2 Oct 2023

Daymare: 1994 - Sandcastle PS5 Review 6.5/10 "Backtracking to the ‘90s" 🧟 @transvaalgf @InvaderDevs #IndieGame #GameDev

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The original Daymare lives in infamy to me. When originally reading about it, the developer had published a list of features for the game and within said list was ‘backtracking’. I found it very amusing, as although I loved old school horror, I never had nostalgia for running back through areas I had already been through, but to my surprise, when I finally joined Twitter and engaged with Twitter horror gaming fans I found that yes, people did indeed love a bit of backtracking!

If you search for ‘horror game backtracking’ on Google, Reddit pops up with a lot of pro-backtracking articles, and the third hit is a thread entitled ‘I love backtracking (especially in horror games)’ so I realise that, although it is something I have never thought about, it was genuinely a feature to some and in the case of Daymare - a very important one, as the game is completely sold on nostalgia. Its biggest selling point is it’s going to try to take you back to the good ol’ days of survival horror.
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