9 Sept 2025
Echoes of The End Xbox Series X Review 7/10 "a visually stunning action-adventure title that fails to entirely engage" ⚔️ @MyrkurGames @deepsilver #IndieGame #GameDev
Echoes of the End begins with Ryn, our heroine, and her younger brother Cor, as they make their way through a rocky, mountainous region of their land of Aema. Ryn is a ‘vestige’, a person who has magical powers feared by the majority, leaving her a fiercely independent spirit who prefers solace to the city. Cor, on the other hand, is a youthful optimist that seeks out adventure naively, often at his own risk. As the game begins, we find that large, vital crystal formations called ‘wards’ have begun to be destroyed, and whilst trying to find out what is causing this, Cor gets kidnapped, leaving Ryn to try and locate him with the help of Abram, a mysterious older adventurer that luckily happens across her path just as her brother is taken away.
5 Sept 2025
Britt’s Mini Review Round Up! - Ringlorn Saga, HeistGeist, Party Party Time 3, Doodle World Deluxe, Rally Arcade Classics 📝💻🎮 #IndieGame #GameDev
📝Game Title – Ringlorn Saga
💻Developer – Graverobber Foundation
🎮Platform Played - Switch (also available on – PS4, PC, Linux)
🗣️ “classic bump ‘n slash gameplay with CRT pixel visuals”
"I have to admit that I don’t usually use filters when I play games on modern televisions, but the warmth of the CRT in Ringlorn Saga completely won me over. A game that doesn’t outstay its welcome at a few hours in length, Ringlorn Saga puts you in the leathery boots of a prince that has collapsed after making his way through a magical barrier in a bid to follow in the footsteps of his father, the king, and must track him down in this strange land. Very much a throwback to Japanese adventures of the mid-80’s, the combat boils down to you choosing which attack works best (slash/stab/shield bash) and then walking into the enemy to chip away at their health, timing is key!
Whilst the extremely old-school gameplay will be a huge positive to some, others may perhaps furrow their brows at the grindy gameplay, the classic 8-bit visuals and absolutely wonderful soundtrack can’t be ignored, resulting in a game that not only captures the vibe of the vintage titles that it apes, but pulls you in with some seriously glorious music as well, good!"
29 Aug 2025
Our Summer Festival 2 Nintendo Switch Review 7/10 "A Bunch of Mini-Games Set in a Japanese Festival" 🎈 @SAT_BOX_2011 #IndieGame #GameDev
27 Aug 2025
Psygnosis: Games People Play - Tome One - Book Review By Britt – Author - Christophe Boucourt / Publisher - Editions 64K 🔖📖 @editions64K
First off, Editions 64K are a pleasure to work with and take their processes seriously, the book turned up swiftly and was incredibly well-packaged, almost to Bitmap Book levels of safety, with thick polystyrene corners ensuring that even during a bumpy delivery ride, your book will turn up in pristine condition. The cover of the book is mostly black, with a bold and stylish classic Psygnosis logo taking centre stage. ‘Psygnosis Tome One’ in a classic Psygnosis typeface runs down the spine, with the close-up ‘Owlface’ logo on the back, with a couple of blocks of synopsis text below.
21 Aug 2025
A Cat and His Boy (also available on PC) - Developer – Howdy Riceball *a short and simple adventure in a Game Boy style* 🐈👦 #IndieGame #GameDev
Whilst this is a fun little game that touches on topics such as alienation and how an unstable household can affect the children involved, it’s such a breezy experience that things don’t get too heavy.
20 Aug 2025
Giant Machines 2017 Xbox Series X Review 5/10 *Big machines with big problems* 🚜
The game begins with a pretty solid opening, yes it all feels very ‘assety’ – par for the course with a lot of ‘simulator’ type games – but the Southern American drawl that acts as your mission co-ordinator comes over the radio and tells you that you need to get into a transport cart and head on over to an enormous structure to prepare it for silicon ore mining. Leaving the vehicle shed, there is an incredible sense of scale as you flick through the radio stations on offer and trundle across the empty desert ground to the excavation machine, first fixing a hose, then moving lining it up for the mining, drilling, filling up the haulage truck, and finally getting the ore out of the complex. Played mostly in first person perspective, with various cameras selectable when on a vehicle / machine, the sounds of construction work really well, with each machine having a real sense of weight and power to them. It’s when you want to actually ‘move’ them that the real problems come into play.
19 Aug 2025
Alien Breakout Nintendo Switch Review 8.5/10 "An accessible, 100 level alien platformer!" 👽 @Vergiuu @eastasiasoft #IndieGame #GameDev
18 Aug 2025
Slaughter: The Lost Outpost Nintendo Switch Review 6/10 "Take Back Control of A Prison Run By Inmates!" 💥 #IndieGame #GameDev #SlaughterTheLastOutpost
Inmates of a massive, labyrinthine prison have broken free and anarchy reigns, cue the entrance of your lone hero – named Russell, natch – a man who is here to bring law and order to chaos…by shooting everyone dead in a blizzard of bullets and gore.
A third-person shooter with a focus on head-on action as opposed to strategic, cover-based gameplay, Slaughter: The Lost Outpost makes a solid first impression, running at 60 fps on the ageing Switch hardware, and the initial sections consisting of tense, close-quarter combat with armed prisoners, either blasting you from afar and dashing behind doors, or rushing you with knives. The industrial surroundings, little shortcuts through vents, and smooth ambient work gave off some pretty positive vibes for my first thirty minutes or so with the game.
15 Aug 2025
Golden Tee Arcade Classics Xbox Series X Review 7/10 "True Golf Classics Approach The Tee Once More" ⛳ @DigitalEclipse #RetroGaming
The Golden tee series of golf games were a mainstay in arcades here in the UK back in the ‘90s, and I have many fond memories of playing them throughout the country on various holidays and trips (and more recently, thanks to the awesome folks at Timewarp Arcade in Bridgwater). It was always good to see golf games in amusement centres, with the main two being the Golden Tee series and of course, the mighty Neo Turf Masters.
What set Golden Tee apart, however, was the trackball…which we will talk about later.
14 Aug 2025
Collectible Cars Shop Simulator Nintendo Switch Review 7.5/10 "That Endless Loop Has Become Oddly Relaxing" 🚗 @nostra_games_ #IndieGame #GameDev
12 Aug 2025
Rallyallyally Nintendo Switch Review 5.5/10 *A chaotic racer that’s fun…for a few minutes* 🛣️ @hairyheartgames #IndieGame #GameDev
There are very few options available to customise your approach to Rallyallyally - although you can choose from a large variety of vehicles – and the game quickly becomes repetitive, with some of the environments getting in the way, and the zooming single-screen action sometimes tipping over from chaos into seeming randomness, as you struggle to even find yourself onscreen, or which direction in which you are currently zooming!SUMMARY
A game that is fun for a short while, but the lack of customisation options combined with the fact that variety in the gameplay means that this is a tough one to recommend beyond those gamers that enjoy true, pure chaotic action in their racers.
4 Aug 2025
GuliKit Elves 2 Controller Review By Britt 🎮 @GuliKitDesign
A couple of months ago, I covered the very cool Gulikit Elves 2 Pro Controller, and here we are covering their new Elves 2 controller, which is available now from Amazon!
In terms of shape and feel, there isn’t much distinction between the two - both being of high quality – but there’s a lot going on under the proverbial bonnet, which I’ll highlight below. The main visual difference is that they come in different styles, for instance, the Elves 2 Pro comes in black and Japanese Sega Saturn-style form, whereas the Elves 2 comes in black, or coral – which really stands out for me.
Both controllers also come with an included cover, which I personally find incredibly useful, especially if you store your controllers in a drawer, or travel with them a lot, I can’t express how it keeps them from being knocked around and damaged when not in use, I wish this was an industry standard!
GuliKit continue to produce controller at an extremely high level of quality that scratch that retro itch whilst being affordable, all the while sporting modern convenience, it’s a 100% record of thumbs up for their products here at GF!
28 Jul 2025
Ready or Not Xbox Series X Review 8/10 “A Surprisingly Dark Descent Tied To SWAT Tactics” 👮♀️💥 @VOIDInteractive #IndieGame #GameDev
25 Jul 2025
Victory Heat Rally Nintendo Switch Review 7/10 "A Super Vibrant Retro Racer" 🚗💨 @skydevilpalm @PTonicFriends @VHRgame #GameDev #IndieGame
A vibrant racing game with retro-arcade style mechanics, Victory Heat Rally makes a great first impression with its energetic audio, bright graphics and kinetic sense of energy. Indeed, whilst the devs of Victory Heat Rally are based in LA, it’s very easy to assume that this is a Japanese-made game, so strong are those classic arcade vibes!
22 Jul 2025
Tiny Pixels Vol. 2 – Stormy Knights Nintendo Switch Review 6.5/10 “Bite-sized, princess-rescuing action” 🏰👸⚔️ @eastasiasoft #IndieGame #GameDev
A snappy, heavily timing-based adventure game that casts you in the role of a knight on a quest to rescue several princess trapped in separate castles, you’ll find yourself adjusting to the simple control setup quickly, and timing your movements, shield blocks, dashes, swipes and magic accordingly as you cut your way through the enemies ahead of you, in single-stage battles.
21 Jul 2025
Hole Digging Master Nintendo Switch Review 8/10 “Take a deep breath, and dig...deep.” 🕳️⛏️ @nostra_games_ #IndieGame #GameDev
Hole Digging Master begins with a swift tutorial that introduces the game mechanics and core loop, that is – you dig, you sell, you upgrade...you dig. Played out entirely in POV, Hole Digging Master takes place entirely in a garage and the nearby garden, with a large square marked out on the grass, and the surrounding paraphernalia suggesting that the reason for digging – initially, at least! - is to get a swimming pool on the go. And so you grab your – erm – battery-powered shovel, and get to work.
11 Jul 2025
BrewOtaku – The Homebrew Gaming Magazine Review By Britt 📖 @brewotakumag #IndieGames
Running since January 2024, BrewOtaku is run by a small team that have their work cut out for them, judging by the sheer amount of games covered in each issue (it’s genuinely impressive!) Produced on glossy paper and currently stocked at Gaming Museum Wien in Austria, and RETRO Games in Germany, if -like me – you live outside of these areas, you can order the physical or digital copies online via this link.
The cover stories on one of the latest issues are the Monkey Island series of games, as well as S.E.U.C.K (Shoot ‘Em Up Construction Kit), as well as an interview with Francesco Terracciano (Straynus game studio, based in Spain) discussing their new game Cronela’s Mansion – which looks to be quite cool and influenced by Maniac Mansion – as well as a plethora of mini-coverage, and articles on both commercial and free games – more on that later.
8 Jul 2025
The Secret of the Four Winds SEGA Mega Drive Review 8.5/10 “One of the Most Technically impressive Mega Drive Games Ever Released” 💨 @Kai_MSX #IndieGame #GameDev
Kai Magazine Software seemed to burst from the ground with the sole mission of pushing the Mega Drive beyond its known boundaries and limits. I’ve been lucky enough to cover all of their MD releases over the last five years or so, and each one has breathed new life into Sega’s much-loved 16-bit console, and given thousands of retro gamers worldwide reason to boot up the black Sega classic.
From the tongue-in-cheek MERCS-esque Metal Dragon through the Metroidvanian Life On Mars to the run-n-gun ‘tastic Life On Earth: Reimagined, Kai Magazine Software push the hardware in different directions, through differing genres – but none have felt quite so special as The Secret of the Four Winds.
Beginning with Inspector Henge in pursuit of a suspect – a suspect running on foot as Henge chases in his cop car!- resulting in them both entering an abandoned warehouse, where the suspect disappears and Henge watches a man die, stealing his gun to discover it’s a supernatural weapon that kills ghosts, it’s safe to say that The Secret of the Four Winds has one of – if not, THE – best kick-off to a Mega Drive game, helped immensely by the anime-style cut scenes, and – I will be talking about this a lot – the incredible, INCREDIBLE music.
Honestly, when the game first booted up and I could select between between the enhanced or standard music, I sat bolt upright the moment the energetic, sax and guitar laden soundtrack kicked in during the intro chase, it was a clarity – and style – of audio that I had simply never heard come from my Mega Drive in the thirty-five years I’ve spent with the console, and on the strength of that aspect alone, my genuine, reflexive initial response was “well, this game is getting 10/10 as far as I’m concerned”.
Even more impressive was the fact that, when I switched the audio to ‘FM’ style, there was still a gorgeous swing to everything, that called to mind the saucy soundtrack of Side Pocket (which is yearning for a vinyl release).
Moving away from the soundtrack though, the visuals are tasty, and depict a top-down world in which the characters that you control – an eventual choice of three in total - move through with quite a unique control scheme. One button runs – and drains stamina – whilst the others act as aim and shoot. It initially feels very esoteric, but quickly becomes second nature as you make your way through the mostly night-time locations that the game takes you through.
Whilst some stages require simple detective work and puzzle solving, the vast majority of The Secret of the Four Winds involves making your way through the waves of enemies – most of which are weak to light and strongest in darkness – as you hold down the aim/shoot buttons, taking them out before they can get anywhere near you.
Whilst there are three characters to – eventually – choose from, and there are RPG aspects of the game that level up stats such as accuracy, health points, and power etc. this is the part of the game that starts off positively, but becomes a crutch relatively quickly.
Look, I love this game, and I’ll reiterate that the retro Japanese style of visuals, incredible music, beautiful physical presentation, nuanced and bold control scheme, as well as the mood and narrative of the game is fantastic...but my word, does the core gameplay result in a bone-crushing grind. Not just a grind of the type you’d see in most modern games, where you hit a rut and go off exploring, giving at least a little variety in the proceedings, this is a game in which you hit various points that result in you incrementally making your way forwards through areas that are just designed to kill you over and over until the numbers in your stats are high enough for you to make progress.
Thus making what is initially a thrill in how it blends action and RPG (and that world-beating music), and the heart of the enjoyment of the game itself an eventual brick-sieving, repetitive sludge-fest of progress. I promise you that there will never be a speed run of this game, the grind is too built-in to ignore.
SUMMARY
Kai Magazine Software are one of the most exciting developers around for the Mega Drive, and The Secret of the Four Winds is a game that deserves to grace a lot of shelves, pushing the Mega Drive not only through its saucy music, but also in blending genres, visuals and creating a mood in general that seems genetically designed to please me on a cellular level.
That said, the incessant grind and repetition that kicks in after a couple of hours can’t be be ignored, and perhaps leans too heavily on retro-Japanese design philosophies to connect with me, personally. That said. The music? Play it again, Sam.
7 Jul 2025
Locomoto Nintendo Switch Review 8/10 “A wonderfully cosy train ride with a few unfortunate bumps” 🚂🚂🚂 @GreenTileGames #CosyGame #IndieGame #GameDev
As the father of a four year old who loves trains, Locomoto was a no-brainer when it came to having the chance to cover it. I don’t particularly have a history with the cosy game genre, but I have enjoyed Stardew Valley in the past, and watched my other half pound hundreds of hours into Animal Crossing over the years – a game I find too oddly regimented to enjoy.
Locomoto allows you to create an animal character, who naughtily ‘borrows’ an abandoned train in a bid to help the local villages and towns with the various issues that raise their cheeky heads, thus begins our adventures in the world of Locomoto.