Showing posts with label 9.5/10. Show all posts
Showing posts with label 9.5/10. Show all posts


Persona 3 Reload PS5 Review 9.5/10 “A Kind of Magic” πŸ«πŸŽ’ @Atlus_West #Persona3

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Persona 3 Reload PS5 Review
Persona 3 was my first experience with the Persona franchise, I remember picking it up on release day, I had no idea what to expect but it was a JRPG - so it didn’t matter, for I consumed anything in that genre. What followed after playing it was a deep love, I thought it was awesome, stylish, cool, and featured a story that to me - at sixteen - felt very adult, tackling some deep issues through the lens of youth, and it resonated with me.

Then, eleven years later Persona 5 was released and it became one of my favourite gaming experiences ever, it is a top 3 game for me and I will gush about it any time I can. So, when this remake was announced I was beyond excited, it was going to be Persona 3 with the Persona 5 coat of paint - how could it not be awesome?


The 7th Guest VR Meta Quest 2 Review 9.5/10 "Feeling…looooonely?" 🏚️🩸 @the7thguestvr #IndieGame #GameDev #MetaQuest2 #VRhorror

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This is probably one of only a handful of reviews that I’ll ever write with my current mindset, due to my personal history with the game in question. The 7th Guest was - and is - a constant presence in my life.

I initially played the game on the Philips CD-i back in the mid-90s (with a friend called Brett, nonetheless) and I was completely mesmerised by what was - to me at the time- absolutely the future of gaming, in that it felt like a movie that you could control yourself! Between this and Burn Cycle, my young mind was blown wide open, and although I didn’t complete the game at the time, when I managed to get hold of a PC version a while later and play it through - with headphones - The 7th Guest made me feel like no other game had before.

I was completely pulled into its atmosphere and world, full of wonder and terror at what it offered both visually and sonically.

Over the years - thanks to Games Freezer - I’ve been in the position to interview George Sanger (the esoteric and wonderful composer of the music featured in the original game) as well as cover fan versions of The 7th Guest. In fact, I’m currently waiting on the release of an industrial rock vinyl of the soundtrack, as well as (hopefully, eventually) a hinted-at vinyl release of the amazing 7/11 album by Team Fat.

The 7th Guest soundtrack still often haunts the halls of my home, and I firmly believe it to be one of the most evocative and singular soundtracks ever laid down - so, what I’m trying to get at here, is ‘I like The 7th Guest’.


Killer Frequency Nintendo Switch Review 9.5/10 "Who doesn’t like jumping into a horror game?" πŸ”ͺ @KillerFrequency #IndieGames #GameDev

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Who doesn’t like jumping into a horror game? Changing it up from racing, shooting, sports games – or even the hundreds of Battle Royale titles that continuously seem to get released.

KILLER FREQUENCY. A puzzle-horror based in 1987, in which you play as the radio host Forrest Nash of KFAM 189.16 who, due to unforeseen circumstances, becomes the 911 hotline in a little town called Gallow Creek.


Astebros SEGA Mega Drive Review 9.5/10 "The Pinnacle of Mega Drive Gaming" ⚔️ @DAsteborg #IndieGames #GameDev

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Back in 2021, I was lucky enough to cover Demons of Asteborg, Neofid Studios’ first release on the Mega Drive. At the time I hailed it as a modern Mega Drive classic, I was really taken by the almost perfect action-platformer, which was up until that point the best game that I had covered on the Mega Drive as it was not only a great game to play, but was also a marvel in terms of the technical design.

In the space of only two years since that release, Neofid Studios have returned to the world of Asteborg and doubled down on what made the preceding title so great, this time upping the ante with local co-op and rogue-lite aspects that exist to add longevity to the game, making it the absolute cream of the Mega Drive crop.


πŸ•Ή️πŸ‘–πŸ©²πŸ©³πŸ§¦ Arcade Paradise PC Review 9.5/10 "The LaundCade Is Now OPEN!" πŸ•Ή️πŸ‘–πŸ©²πŸ©³πŸ§¦ @WiredP @Withnailmarwood @nosebleedgames #IndieGames #GameDev

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As soon as I was crawling around on a Laundrette floor searching for chewing gum and plastic bottles I knew Arcade Paradise had me by the trousers and it was wrenching them off me.

Arcade Paradise follows the story of a son who is given the opportunity to make something of himself by his dad by taking over the family laundrette business.

Every day you will drag your arse into the laundrette on the bus and then the day job will begin. You’ll be presented with the benign tasks of running a laundrette such as unblocking the toilet, emptying the cash hoppers, taking the rubbish out and filling the safe with last night's takings. 

Once you’re done with that you’ll have to get as many washes on the go as you can and then be ready to pop those washes in the dryer as soon as the wash cycle ends. Once dried you’ll need to get those clothes back into the collection area for your customers to collect.

Spinning all these plates will ensure that your laundrette business keeps the money rolling in.


🀠 Unavowed | Nintendo Switch | Review | 9.5/10 | "Taking The Crown" 🀠 @WadjetEyeGames #IndieGame #IndieGameDev

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I was asked, “do you want to review a game called Primordia?” -which I did, and it was a great game – and then I had a message that read, “I got excited and grabbed an Unavowed code for you as well.” - so this game was a complete surprise for me, I knew it was one of my brother's favourite adventure games, which meant it had lofty expectations.

Having huge expectations is always a double-edged sword, it’s great that a game is held in such high esteem, but if you don’t enjoy it as others have, there is a huge let-down and that sometimes creates a bigger negative feeling towards the game - anyone who is on Twitter can attest to this.

Luckily, Unavowed is an absolutely amazing game, and now holds the crown of being my favourite graphic adventure game of all time, sorry The Secret of Monkey Island, it has been a good 31-year streak.


πŸ•΅️ Lacuna | XSX | Review | 9.5/10 | "A Perfectly Crafted Sci fi Noir, That Has Bags of Character and Music to Die For" πŸ•΅️ @digitales_games #GameDev #IndieGames

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I'm going to start this review in a strange way - by telling you that I have tried to write this opening paragraph four times now, and I'm struggling because everything I write sounds like hyperbole. I keep using such strong words that I end up thinking, “do I really think this? Can I love it this much? 

Can I keep writing the words ‘near perfect’ or ‘special’ and truly mean it? When I say, ‘I would put this in my top 10 favourite games of all time’, is this just recency bias or do I genuinely think that this may be one of the most well-crafted games I've ever played?”

The more I've had to rewrite it and reflect on it, I keep thinking, “Yep, I do utterly adore it” and I genuinely think it may be one of the best gaming experiences I've ever had.

This is where I usually outline the plot, but all you really need to know is that you play as Neil Conrad, a grizzled member of the CDI investigating a recent murder, boom, done. 

The less you know the better.


⚽️ Tux and Fanny | Nintendo Switch | Review | 9.5/10 | "A rich world of wonder, packed with magic" ⚽️ @simplysylvio #GameDev #IndieGames

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I had never heard of Tux and Fanny before happening across a conversation on Twitter a few days ago in which the developer stated that he was incredibly proud of the game and that it featured over 25 mini-games.

As a sucker for mini-games, I went into my usual trance and my hands worked of their own volition, guiding me inevitably towards the Tux and Fanny trailer on YouTube. I watched the trailer with my eyes and was absolutely sold on the Microsoft Paint-like chunky pixelated visuals and simple characters.

As I’ve mentioned recently in other child-friendly games I’ve covered, I’m compiling a list of games to play with my son when he is old enough and this is firmly, firmly on that list, it’s Pikuniku levels of brilliant.


⚔️ Demons of Asteborg | SEGA Mega Drive | Review | 9.5/10 | "A Modern Mega Drive Classic" ⚔️ @DAsteborg #Retrogaming #IndieGames #GameDev

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The Mega Drive is very much a console that I hold in high regard. As someone who has played, loved and collected for the system for decades, it’s very clear to me, if Demons of Asteborg was a Mega Drive game released in the mid-'90s - it would be regarded as a classic, ‘must have’ title. 

Released in 2021 on the Mega Drive, however…. it’s still a classic, ‘must have’ title.


πŸ•Ί Disco Elysium | PS5 | Review | 9.5/10 | "Bringing Disco back" πŸ•Ί @studioZAUM #GameDev #IndieGames

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The Disco Elysium opening tells you a lot about the game. First is a weird exchange between your limbic system and the void, and after that’s all done you awake in a trashed hotel in only your underwear, whilst hearing voices and with total amnesia. You proceed to find your clothes - which includes a talking tie - and it’s off to the races. It's interesting, it's surreal and it encapsulates the rest of the game.


🐦 A Short Hike (& Vinyl soundtrack) | Review | Nintendo Switch | 9.5/10 | "An Awesome Slice of Whimsical Freedom" 🐦 @adamgryu #IndieGames #GameDev

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A Short Hike was a game that passed me by upon release. During my recent run of various articles and interviews with those involved in VGM, I struck up a conversation with Stumpy Frog Records (awesome guy) when purchasing The Cat Lady (awesome record, awesome game) and ended up receiving the soundtrack for A Short Hike*.

During the brief period that the record was in transit, I took the opportunity to play A Short Hike so that I had context for the accompanying vinyl soundtrack and the stars really aligned here, as I ended up having a memorable couple of hours with a real gem of a game that I heartily recommend.


πŸ§›‍♀️ Resident Evil: Village | Review | PS5 | 9.5/10 | "The Perfect Game to Celebrate 25 years of Resident Evil" πŸ§›‍♀️ #ResidentEvilVillage

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Resident Evil: Village was always going to be interesting for me, as I thought six was too action-orientated and I found seven too heavy on the horror.

Now, I will admit that when I played seven, I had lost interest in both horror and gaming so I think that heavily skewed my opinion of the game, though I will say - even though I had issues with seven at the time, I understood that Resident Evil as a franchise needed a new direction in both story and gameplay, such as when four was released which moved to the over-the-shoulder camera with a story that was firmly tongue in cheek, accentuating the B-Movie horror qualities of the series. It was what the franchise needed and after six, it was clear they once again needed a new direction. 

So, enter Resident Evil Village. Was I going to feel it was too heavy on action/horror… or was it going to be like the tale of Goldilocks, and everything was going to be just right?


πŸ—» Mundaun | Xbox Series X | 9.5/10 | "Black and White, Yet Solid Gold" πŸ—» @MundaunGame #IndieGames #GameDev

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I make no excuses for how much I enjoyed this game. 

An eerily beautiful, slow-burning folkloric horror set in the Swiss Alps, the town of the title is brought to stark life through monochromatic pencilwork, presenting a well-told tale that doesn’t let the gameplay slide, a rarity in this genre that will remain with me for a long time. 

It’s a good game, it is.


πŸŒ„πŸ—Ώ Summer Catchers | Review | Nintendo Switch | "Summer Loving Had Me A Blast!" πŸŒ„πŸ—Ώ @SummerCatchers #GameDev #IndieGames

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Summer Catchers has been out on PC since July 2019 and it’s a game that passed me by. 

Fast forward to 2021 and now it’s on Nintendo Switch I think I have discovered a video game that will stick with me for a very long time to come. 

Summer Catchers is……….bloody marvellous.
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