Showing posts with label Britt Interviews. Show all posts
Showing posts with label Britt Interviews. Show all posts

30/05/2021

๐ŸŽถ๐Ÿ’ฟ Games Freezer Interviews: BlipBlop VGM On Wax ๐ŸŽถ๐Ÿ’ฟ @blipblopwax #VideoGameVinyl #Vinyl

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Continuing my deep dive into the world of video game vinyl, I recently contacted Frederik at Blip Blop to get a fuller understanding of what they do over at www.blipblop.net 

29/05/2021

๐Ÿ“€๐Ÿธ๐Ÿ’ฟGames Freezer Interviews : Stumpy Frog Records ๐Ÿ’ฟ๐Ÿธ๐Ÿ“€ @stumpyfrogrecs #VideoGameVinyl #Vinyl

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Tying in nicely with my recent articles on video game vinyl as well as our interview with Harvester Games’ mastermind Rem Michalski, this interview with Stumpy Frog Records came about as I happened across them on Twitter due to them promoting The Cat Lady vinyl soundtrack.

That soundtrack very quickly came to be a favourite and I had a really great experience as a customer with Stumpy Frog to the point that I wanted to learn more about them, hence this interview.

Whilst they only have a couple of releases under their belt, there’s a lot of gold bubbling in preparation and I can absolutely vouch for their quality, customer service and professionalism.

17/05/2021

๐Ÿˆ Rem Michalski - Harvester Games Interview ๐Ÿˆ

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I’ve had the opportunity to interview some very cool people for Games Freezer in the past and the man behind Harvester Games – Rem Michalski – has been on my radar for a while. Having inhaled his games; Downfall, The Cat Lady and Lorelai (collectively known as ‘The Devil Came Though Here’ trilogy), I was casually checking up on possible release dates for his next project, Burnhouse Lane, when I stumbled across a limited vinyl release of The Cat Lady soundtrack through Stumpy Frog records.

After purchasing the album as quickly as physics would allow, my mind drifted back over Harvester Games’ output and it freshly dawned on me that they are good. REALLY good.

It’s always awesome to find out that the people behind adored creations are good folk and this was very much the case here, Rem is a cool guy that makes extremely memorable, high-quality games that everyone should play, quite frankly.

30/11/2020

๐Ÿ•น️ Britt Interviews: Robbie Collin - "Chief Film Critic At The Telegraph and Commodore 64 Le Mans Player At The Age Of 3" ๐Ÿ•น️ @robbiereviews #RetroGaming

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Being chief film critic at The Telegraph for almost a decade, Robbie Collin certainly knows his Akira Kurosawa from his Al Cliver but I had no idea that he was also a fan of video games.

In a recent Twitter post, Robbie shared a picture of his children playing Daytona USA at The Heart of Gaming in London (https://en.wikipedia.org/wiki/The_Heart_of_Gaming) – good – and I leapt upon the opportunity to learn about a totally different facet of his life.

A facet completely removed from his career of film criticism, a facet in which, instead of looking at a screen, he looks at a screen whilst also moving his thumbs slightly. 

22/11/2020

๐ŸŽ™️ Z-Software Talks To Games Freezer | Dev Interview | ๐ŸŽ™️ @zsoftware #IndieGames #GameDev

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Z-Software recently presented Xbox One players the opportunity to immerse themselves in the world of Autobahn Police Simulator 2.

Britt got the chance to review this hidden gem of a game and today we are having a few words with the devs to see what makes them tick...

21/10/2020

๐Ÿท➕๐ŸŽฎ Vino + Video Games ๐Ÿท➕๐ŸŽฎ @TNTracklists

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Alex has been a long-time friend of Games Freezer. 

A rising talent in the Welsh wine scene, he has taken some time out of his busy schedule of sippin’ and spittin’ (also the names of his pet hamsters) to answer some of the most pertinent questions asked by those of us that like to combine gaming and grenache. 

15/10/2020

13/10/2020

๐Ÿ‘ป Paul Dolby Interview | Sunshine Manor - Fossil Games ๐Ÿ‘ป @Fossil_Games #IndieGames #GameDev #KickStarter

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Fossil Games has just launched its Sunshine Manor Kickstarter campaign for the Prequel to Camp Sunshine and we took some time to catch up with Paul Dolby from Fossil Games to learn a bit about him and the Sunshine manor video game...

08/10/2020

๐Ÿฆ… Feather | Samurai pink interview with Nicholas McDonnell ๐Ÿฆ… @samuraipunk #GameDev #IndieGames

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We took some time out to speak to Nicholas McDonnell who is the Managing Director of Samurai Punk games who have just released their hit PC game Feather on PS4/Xbox One and Nintendo Switch.

06/10/2020

๐ŸŽ™️ Super Rare Games - Ryan Brown Interview - "Head of Saying Stuff at Super Rare Games" ๐ŸŽ™️ @Toadsanime @SuperRareGames

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Britt: Hi Ryan! I know we’ve met at game conventions over the years but for those unfamiliar, could you give an overview of your personal gaming history and current position at Super Rare Games? 

Ryan: Absolutely - hey readers, I'm Ryan Brown, perhaps better known as Toadsanime in the gaming sphere. I'm the Head of Saying Stuff at Super Rare Games, a company that publishes a rare print physical Nintendo Switch game every 3 weeks. 

If you see newsletters, social media posts, marketing campaigns, or even press releases, that'll be from lil ol' me! I previously worked in a similar role for video game merchandise and games publisher Numskull, and as a video games journalist for The Mirror, etc.

11/09/2019

๐Ÿ–ฅ️๐Ÿ’พ An Interview with Michael P. Welch "Pocket Tanks, DX-Ball and Commodore Love" ๐Ÿ–ฅ️๐Ÿ’พ @mikew_blitwise #GameDev #IndieGames

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If the name Michael Welch isn’t familiar to you, his games Scorched Tanks and Pocket Tanks almost certainly will be, especially if you owned an Amiga.

16/04/2019

๐ŸŽ™️ Britt Interviews: George 'Fatman' Sanger ๐ŸŽ™️ @TheMightyFatMan @BrittRecluseuk

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George Alistair Sanger also known as "The Fat Man", is an American musician who has composed music for computer and video games, beginning in 1983. 

Some of George's best-known works include The 7th Guest, Wing Commander, Maniac Mansion, Loom and Zombies Ate My Neighbors. 

As you can see from George's Moby Games profile George has worked on a LOT of awesome games www.mobygames.com 

Here's a transcript of Britt's recent interview with the amazing George 'Fatman' Sanger

15/04/2019

๐Ÿ•ต️‍♀️๐Ÿ”Ž Interview with Aaron Conners, Author of The Tex Murphy Novels and Screenplays ๐Ÿ•ต️‍♀️๐Ÿ”Ž @aaronconners @BrittRecluseuk

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After recently reading The Pandora Directive (and thoroughly enjoying it) as well as re-playing The Tesla Effect: A Tex Murphy Adventure, I contacted Aaron Conners to get an insight on his involvement with gaming’s favourite down-and-out detective.

Aaron was more than happy to respond and I’m thankful that he took the time out, I hope you enjoy the interview as much as I did.

06/03/2019

✍️๐ŸŽ™️ Britt Interviews: Simon Meeks (The Secret Experiment) ๐ŸŽ™️✍️ @Simon_Meek @TheSecretExp @BrittRecluseuk

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The Secret Experiment created one of my games of the year for 2018, the wonderfully twisted, abstract and also BAFTA-winning Beckett.

Ever since playing the game, I’ve kept an eye on the company and the man behind it, Simon Meek. Keen to see what he came up with next.

To my surprise, it wasn’t a video game at all but an experimental book entitled Marnie Wakes which consists of 32 cards to be read or ‘performed’ in any order.

I’d never come across anything like this with the exception of William S Burroughs own experimental ‘Cut and Paste’ style of literature which eventually gave us Naked Lunch, and so I was intrigued.

19/09/2018

๐Ÿ•ต️‍♂️ Fransisco Gonzalez of Grundislav Games Talks Lamplight City & Cholmondeley ๐Ÿ•ต️‍♂️ #GameDev @GrundislavGames @BrittRecluseuk

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We were lucky enough to have some time with Fransisco Gonzalez of Grundislav Games whose newest title, Lamplight City, is about to be released on September 13th. 

See the preview here:
http://www.gamesfreezer.eu/2018/08/preview-lamplight-city-unique-adventure.html

A detective game set in an alternate history in which players take control of Miles Fordham, a quite literally haunted private investigator who must struggle through his own personal demons whilst not only solving the murder of his partner but also other cases along his way.

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