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Showing posts with label Britt. Show all posts
Showing posts with label Britt. Show all posts

17/04/2024

Spear Master Nintendo Switch Review 7.5/10 "Worth a Chuck" 🏹 @OsarionGames #IndieGame #GameDev

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Spear Master Nintendo Switch Review
Clearly taking inspiration from arcade classic Pang!, Spear Master is a smooth, charming, and unfussy game that works just as well in solo play as it does with friends.

As the Spear Master, you are guided by your father in the ways of the spear, through over one hundred levels, you – and up to three other players – will traverse the islands, popping the bubble threat that invades your lands. 

15/04/2024

Games Freezer Podcast Episode Two: 10 Year Anniversary Special - Part 2 - 03/04/24 "Let's Finish These Questions!" πŸŽ™️🧊 #NewPodcast #IndieGames #RetroGaming

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Rich and Britt step back into the Freezer for more podcast shenanigans, questions and video games chat to the finish!

13/04/2024

Games Freezer Podcast Episode One: 10 Year Anniversary Special - Part 1 27/02/24 "Atari XEGS Instead Of A ZX Spectrum +2" πŸŽ™️🧊 #NewPodcast #IndieGames #RetroGaming

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Rich and Britt sit down to talk about the first ten years of Games Freezer and have their first ever discussion since Britt came on board in 2016! 
We cover all sorts of video games subjects across our persoanl experiences and attempt to cover 20 questions (spoiler alert we only get to question 7 and will need a Part 2)

12/04/2024

Dragon’s Dogma 2 Xbox Review 9/10 "The most fun I’ve had in a single player game in 2024" ⚔️🐲πŸ”₯πŸ‘Ή @DragonsDogma #DragonsDogma2

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Dragon’s Dogma 2  Xbox Review
As someone who is – and will be forever – drawn towards single player RPGs, The last few months have been very, very fun. I’ve played three games that stand out in my mind for different reasons, and between them cover a lot of the main points that appeal to me about the genre at its core.

Banishers: Ghosts of New Eden won me over with its understated characters, music, atmospherics and earthiness, whilst Outcast: A New Beginning featured incredible traversal mechanics and lore, and now Dragon’s Dogma 2 – and out of the three, this is the title that I, by far, have the strongest history with – comes blazing out of the gate with its main strengths being in how much it embraces and excels at being a video game, completely nailing combat mechanics and explosive, immediate gameplay.

It’s a game that is a pleasure to write about, and I feel like I could just list all of my in-game experiences to get my point across because there are so many personal stories to tell, all through a design sentiment that eschews seriousness to put fun and gameplay at the absolute fore.

11/04/2024

Bitmap Books – The Unofficial N64: A Visual Compendium Review By Britt πŸ“šπŸ“– @bitmap_books #Retrogaming #N64

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The last Bitmap Book release that we covered here at Games Freezer was the incredible From Ants to Zombies: Six Decades of Video Game Horror, a book that could very well be – and indeed is - one of the best gaming-related pieces of literature that I’ve ever had the pleasure of inhaling.

It’s a slight change of pace here, from the many forked branches of horror through to a visual compendium focused on the much beloved fan favourite Nintendo 64, whether through many a blistering, thumb-stick breaking multiplayer session of Goldeneye, marvelling at Mario in 3D, or zooming across Hyrule Fields in Zelda, there are millions of memories out there that began with that trusty trident controller in-hand.

10/04/2024

Outcast: A New Beginning Xbox Review 7.5/10 "An Outcast No More" πŸ’₯🌴 @OutcastGame #IndieGame #GameDev

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Outcast: A New Beginning Xbox Review
I’ve had a spotted history with Outcast, when it was originally released in 1999, I played it briefly over a friend’s house and was entranced by the world conjured and possibilities laid out. The unfortunate thing was, I didn’t have a PC that could really get the most out of it at the time, and I fell away from it – assuming that I’d return soon – but the next time I spent any time with the game was when I picked up Outcast: Second Contact in 2020, and, revisiting the game so long after release highlighted the sheer scope and imagination of developers Appeal Studios, along with the unavoidable fact that the design and mechanics were lodged in a transitory period of the third-person open-world genre, and had aged appropriately.

Thus, when I caught wind of this new entry in the franchise- pseudo-reboot, pseudo-revising, pseudo-revisiting pseudo-sequel – call it what you want – I was glad to discover that I feel that this I finally the most complete, accessible, and wonderful way to know the story of the impossibly named ‘Cutter Slade’, and appreciate the full scale of the dev’s vision. A vision set into motion almost thirty years ago.

05/04/2024

Welcome to ParadiZe Xbox Series X Review 6/10 "More PontinZ than ParadiZe" 🐘 #IndieGame #GameDev #PvE #Zombies

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Welcome to ParadiZe Xbox Series X Review
Welcome to Paradize promised a lot of zany zombie shenanigans through its trailer, but unfortunately the released game feels a watered down version of what could have been, and as the core gameplay loop is so well-worn, there’s not enough to really suck players in and chew the meat from the bones of their expectations.

I first caught wind of Welcome to Paradize a couple of months ago, and having been on a bit of an isometric / action run recently I was quite keen to start smashing and blasting some zombie heads, whilst the survival and crafting elements seemed accessible enough to have fun with, without getting bogged down in menus etc.

28/03/2024

Cybertrash STATYX Xbox Review 7/10 "A Fun Throwback in The Run ‘n Gun Genre" πŸ’₯ #IndieGame #GameDev

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Cybertrash STATYX  Xbox Review
Recent rumblings of folks who seem to be of the mind that pixel graphics are tired and old can be pushed aside, because it’s clear that there’s plenty of milage in beautiful, hand-drawn visuals yet, as illustrated by Cybertrash STATYX, a game that casts you in the role of Jenet, a woman who – like many – seem to have completely lost their memories prior to being involved in a program to ascertain their physical and mental abilities so that they can be ‘correctly’ re-introduced to society, whilst the reasons that they were initially extricated from society are curiously obfuscated…

26/03/2024

Jagged Alliance 3 XSX Review 9/10 "A Modern Turn-Based Classic" πŸ’₯ @THQNordic

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Jagged Alliance 3 Review
A series of turn-based games that have roots going way back to 1994, Jagged Alliance has always enjoyed critical success – and yet it’s a series of games I’ve only touched upon briefly since its inception in the mid-’90s. I recall having some friends who were hips deep, thinking very highly of the franchise, and so when the opportunity came up to cover the third major entry, I was keen to have a goosey.

25/03/2024

Boiling Point: Road to Hell PC Review 7/10 "Arnold Vosloo Kicks Ass Once More" πŸš›πŸ’₯ @playziggurat #IndieGame #GameDev

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In quite a few of my reviews covering beloved (by me, at least) yet shonky games – usually open-world RPGs from the mid 2000’s – Boiling Point often crops up, alongside Xenus 2: White Gold (an oddly-named sequel to Boiling Point: Road to Hell), Precursers, and Hard Truck Apocalypse (which has AMAZING music).

The first two of which come from the same developer, Deep Shadows, a company that seem to have moved into hidden object and mobile titles, which is a shame, as they have real character and craft. If each game mentioned here had more time and money invested, they would be classics still talked of today.

18/03/2024

Gloomhaven XSX Review 8.5/10 "How Deep is Your (board gaming) Love?" πŸ§™‍♂️ @GloomhavenGame #IndieGame #GameDev

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Gloomhaven XSX Review
Although Gloomhaven was originally released on PC back in 2021, I wanted to cover it here on GF (on Xbox) in 2024 because I had such a rich experience with the boardgame on which it is based at one of our regular nerdy weekends away a few weeks ago. At said weekends, we tend to have several smaller, briefer games, and then a hefty one to tuck into for a good portion of each day. In this way we’ve played some pretty heavy hitters...but Gloomhaven always lurked at the back of our minds. 

15/03/2024

Grandia II Memorial Soundtrack Vinyl Review By Britt πŸŽΆπŸ’Ώ @WayoRecords #VideoGameVinyl #Vinyl #VGM

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Grandia II Memorial Soundtrack Vinyl Review
An incredible triple vinyl collector edition that celebrates the music of Grandia II, Wayo records’ release is another incredibly-presented box-set that Grandia fans will clamour for.

Originally released for the Dreamcast in 2000 and eventually ported to the PS2 (and beyond), Game Arts’ Grandia II was a more mature affair than the 1997 prequel, and featured a lot of the returning original staff – including Noriyuki Iwadare, the composer of all three main Grandia games. The game told the story of Ryudo, a mercenary of wobbly morals who gets tasked with a seemingly simple escort mission that evolves into a grand(ia) adventure. 

14/03/2024

Radical Dreamers (Digital) Album Review By Britt πŸ’ΏπŸŽΆ @AmerigoGazaway #VGM #Vinyl #VideoGameVinyl

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Radical Dreamers (Digital) Album Review
Radical Dreamers is billed as an album that blends “melodic hip-hop beats, razor-sharp lyricism and the allure of old-school RPGs Chrono Cross and Chrono Trigger”. I mean, all of that sounds good, so let’s give it a go.

08/03/2024

Video Game Lo-Fi - Donkey Kong Country 2: Diddy’s Kong Quest Vinyl Review By Britt πŸ’Ώ @CuragaRecords #Vinyl #VideoGameVinyl #VGM

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Video Game Lo-Fi - Donkey Kong Country 2:  Diddy’s Kong Quest Vinyl Review
First off, I feel a fool! A fool I tell you! Up until receiving this record for coverage, I’d been under the impression that the second in the Donkey Kong Country series of games was called ‘Diddy Kong’s Quest’…but it’s actually ‘Diddy’s Kong Quest’ – I don’t feel too bad upon discovering this, as my fiancΓ©e was also under the same misapprehension, I’d barely taken the cellophane off this Curaga Records release, and I was already learning.

06/03/2024

A Void Hope Nintendo Switch Review 8.5/10 "An enchantingly melancholic game with a world class soundtrack" πŸŒ²πŸ‘»πŸŒ³ @EldenPixels #IndieGame #GameDev

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The team that brought us Alwa’s Legacy and Alwa’s Awakening has returned with A Void Hope, a 2D narrative adventure with a soundtrack provided courtesy of the monolithic skills of Waveshaper.

The game begins with a short prologue that sets the scene; a couple exist in a world where people are becoming ‘empty’, which is to say they slowly lose their memories, before becoming ghostly, wandering figures that ‘haunt’ the city. Whilst the female is the main character of the prologue, the narrative soon focuses on the male, who begins in a forest cabin and must make his way through the city to find out what has happened to his partner, before his memories completely elude him and he becomes one of the empty.

29/02/2024

Video Game Lo-Fi: Jazz Hop Standards Vinyl Review πŸ“€ @CuragaRecords #VGM #VideoGameVinyl #Vinyl

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Video Game Lo-Fi: Jazz Hop Standards Vinyl Review

The latest entry that we’ve received here at GF HQ in the Video Game Lo-Fi series from Curaga Records, Jazz Hop Standards is a different beast to other entries in that it features more of a collaborative effort, heavier involvement of acoustic instrumentation, and in a more tangible sense – a full size, four-page booklet that gives background and context to the music, a welcome involvement that enriches the listening experience.

23/02/2024

Golfinite Nintendo Switch Review 7.5/10 "A surprisingly moreish golf title" 🏌️‍♂️⛳️ #IndieGame #GameDev @pmurph0305

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As a keen – and yet impressively dreadful – amateur golfer, I’m always on the lookout for new golf titles to get me swingin’. Golfinite takes an interesting approach, in having a lot of depth to tuck into with the full array of clubs and shot styles available, as well as wind conditions and environmental hazards – the usual elements of golf games – but also taking a lighter approach in some of the wackier hazards that can get in your way, and the arcade-like power-ups that you can purchase with earned coins. These additions allow you to craft a playstyle that suits you, whether it be a ‘straighter’ style of plain golf, or more colourful and fun, which is a nice touch.

13/02/2024

Sinden Lightgun Review "As I felt it’s heft as I lifted it out of the box, I simply muttered, “yes” πŸ’₯ @SindenLightgun #Retrogaming

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Sinden Lightgun Review

As a collector of video games – as well as a reviewer of them – in my 40’s, I’ve seen a lot of genres come and go, get a new lease of life, get revisited, outmoded, souped-up, etc. and the one genre that burns me to the core most of all, seemingly swept aside by technological issues and the passage of time – is the lightgun genre.


Whether you were introduced to the genre through Duck Hunt on the NES, Point Blank on the PS1, House of the Dead on the Dreamcast, or Silent Scope, LA Machineguns, Time Crisis, or Beastbusters in the arcade, the chances are that you have some pretty strong memories bouncing around your noggin that involve that most shooty-shootiest of gaming genres (I also just remembered the Toejam and Earl Menacer game! What a multi-cart that was!), and they are fading away into the most distant past, as CRT TVs become harder and harder to get.


Quite frankly, unless you are a collector of video games and accessories from a bygone era, the most recent recollections that you’ll have would be of fiddling about with the incredibly tediously thin cable that came with the Nintendo Wii sensor as you tried to get it balanced on top of your TV without knocking it off,  yanking the cord out of the delicate sensor, or just strangling yourself to death out of sheer frustration – which often seemed the most practical option.

12/02/2024

Metal Slug 4 Original Soundtrack Vinyl Review "I was first introduced to Metal Slug in the back of a dingy record store" πŸ’Ώ #Vinyl #VideoGameVinyl #VGM

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Since the first release in 1996, the Metal Slug series was a long-time staple in arcades over the world. I was first introduced to Metal Slug in the back of a dingy record store (Rainbow Records) in my hometown of Pontypridd, it was one of three cabinets at the back of the shop (the other two were Aliens and Power Drift, if memory serves), and I was instantly hooked on the high-octane action that the game delivered with it’s intense militaristic soundtrack, colourful visuals and zany animations (I’ve always loved the Metal Slug reload animation) – even the in-game slowdown added an oddly cinematic quality to the experience, and made it feel like you were causing so much on-screen carnage and havoc that the game was struggling to keep up with you, good! It’s a series to which I often return, usually when visiting arcades scattered around the UK, as a blast on a Metal Slug title – especially with friends - always brings back great memories.

Banishers: Ghosts of New Eden Xbox Series X Review 9/10 "A wonderfully spun tale of love and grief" ⚔️ @DONTNOD_Ent #IndieGame #GameDev

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I’ve been hankering for an RPG to sink my teeth into, and when Banishers: Ghosts of New Eden arrived at GF HQ, I was keen to tuck in and get a few dozen hours of adventuring under my belt. What I didn’t expect was to get sucked into the world of Red and Antea so deeply, and so quickly.

Set during the settling of America in the 1600’s, the game begins with Banishers (effectively mercenaries that deal with hauntings) Red and Antea arriving on boat to New Eden - a small settlement near Boston - having received word from their friend Charles that their ghost handling skills are required in this fledging town.