12 Nov 2025
The FREE Hidden Gem for DOOM Fans | Ten Minute Taster: Rich's Darkenstein 3D Gameplay Video 🧟♀️ @roger_creus_art #IndieGame #GameDev
7 Nov 2025
Hell Clock Is a Nightmare Loop | PC Horror Game First Impressions ⏱️⏰ @HellClockGame #IndieGame #GameDev
6 Nov 2025
Spindle On Nintendo Switch | Death Jnr & Piggy in Action 🐷☠️ @spindleDev #IndieGame #GameDev
What Is Fading Serenades? | First Look Gameplay 📦 @partnano #IndieGame #GameDev
5 Nov 2025
How Electronic Arts Marketed The FIFA Football Video Games Over The Years PART III : FIFA 96 - [1995] ⚽ #retrogaming
formula with FIFA 96 on SEGA Mega drive and Genesis that had tweaks to the gameplay based on what worked and didn't work in the extremely successful original game.
As FIFA 96 geared up for release, EA Sports also pushed the boundaries across SEGA’s hardware line-up to include the 3D ambitions of the SEGA Saturn and SEGA 32X and each version was now bringing something unique.
The Saturn version of FIFA 96 wasn’t just a port—it was a reimagining. Developed by Probe alongside the PlayStation and PC CD-ROM versions, it aimed to redefine football gaming on 32-bit systems.
Virtual Stadium Technology: A dynamic 3D environment with suspended cameras mimicking televised broadcasts.
Stunning Presentation: A rendered cinematic flythrough of the stadium sets the tone.
Advanced Camera System: Over 8 angles, including NetCam and tactical overhead views, plus full replay controls.
Motion-Captured Animation: Real player movements translated into wireframe models, then rendered with lighting and team-specific palettes.
New Passing Mechanics: Directional passing independent of player movement for smoother gameplay.
Audio Ambitions: Plans for John Motson commentary with 7,000+ voice samples (pending Saturn hardware limitations).
4 Nov 2025
Dreams of Another | 10-Minute Taster of A Surreal Adventure 💭 @PixelJunkNews #IndieGame #GameDev
31 Oct 2025
🧙 The Chronicles Of Overlord | PC Gameplay Walkthrough | Tactical Fantasy RPG ⚔️ @PetrZhigulev #IndieGame #GameDev
30 Oct 2025
Map Map - A Game About Maps PC Gameplay "Cartography Puzzle Adventures" 🗺️🧭📍 @pipapogames #IndieGame #GameDev
29 Oct 2025
Aegis Force: The Scorian War | Tactical RPG First Look ⚔️🧙♂️ @Deseret_Games #IndieGame #GameDev
28 Oct 2025
EFFULGENCE RPG | "Turn-Based ASCII Madness in Space" 🚀 @duha_the_best #IndieGame #GameDev
24 Oct 2025
Quick Look: "Escape From The Island You Called Home" - REANIMAL PC Demo Ten Minute Taster 👨👩👧👦 @TarsierStudios #IndieGame #GameDev
23 Oct 2025
Quick Look: The Legacy Gameplay On PC - TEN MINUTE TASTER - "Another Zombie Survival Game?" 🪓 @second__reality #IndieGame #GameDev
22 Oct 2025
Quick Look: Absolum "Streets of Rage Meets Fighting Fantasy" Ten Minute Taster ⚔️🧙♂️ @AbsolumGame @Dotemu #IndieGame #GameDev
21 Oct 2025
How Electronic Arts Marketed The FIFA Football Video Games Over The Years PART II : FIFA 95 - [1994] ⚽ #retrogaming
Following on from FIFA INTERNATIONAL SOCCER [1993] EA served up an iteration to the existing tried and tested formula with FIFA 95 that had tweaks to the gameplay based on what worked and didn't work in the extremely successful original game.
This time EA were marketing the fact that FIFA 95 had:
- Improved intelligence.
- Players that move off the ball and provide better service.
- An amended passing system to provide more accurate passes to team mates.
- Bullet headers on goal, that could go beyond the reach of the diving 'keeper.
- New volleys which you'll need to go one-on-one with smarter 'keepers.
- Goals now can come from volleys, half-volleys and swerving banana shots.
- They also boasted of harder shots, Faster players, Stronger passes.
- Over 200 international teams.
- The ability to play a complete domestic league season, then take your team on tour abroad.
- Also an injury system that was innovative for the time as picking up an injury might mean that your star player could be out for the season.
- Fatigue was also introduced as a feature which meant that players would tire during matches and the need for subs to be brought on was more of a tactical consideration.
- EA also added in a set piece system with on screen UI to assist you to be able to score from deadly set play free kicks.
20 Oct 2025
UNBOXING: Nintendo Switch 2 Snakebyte Twin Charge S2 - The Best Switch 2 Joy-Con Charger?🔋 @snakebytegear
PURCHASE LINK:
15 Oct 2025
Chip 'N Clawz vs The Brainioids PC Gameplay – "90s Cartoon Vibes + Alien Invasions!" 🧠 @ArcGames #IndieGame #GameDev
14 Oct 2025
The 101 Most Important Soccer Games - Episode 8: ISS PRO 98 ⚽ #Retrogaming
Step into the golden age of football gaming as Rich revisits ISS PRO 98—the PlayStation classic that redefined soccer simulation. From its slick gameplay to its legendary Master League mode, this episode explores why ISS PRO 98 remains a cornerstone in football gaming history.
10 Oct 2025
How Electronic Arts Marketed The FIFA Football Video Games Over The Years PART I : FIFA INTERNATIONAL SOCCER - 1993 ⚽ #retrogaming
Before FIFA came along soccer video games were generally simple affairs with not many thrills or presentation. Animation was generally limited and rightly or wrongly the main focus of titles like Kick Off and Sensible Soccer was the playability rather than the look of the game.
FIFA from EA Sports changed all of that by introducing a game that was not only fun to play but also lovely to look at.
I thought it would be fun to look at as many of the Iterations of FIFA over the years to see what (if anything) changed across each release. I do this stuff for shits and giggles, some people say I'm broken but maybe I'm just 🎶football crazy, football mad!🎶
Let's KICK OFF shall we?
8 Oct 2025
Quick Look: Nicktoons & The Dice of Destiny | Nintendo Switch 2 Gameplay - Ten Minute Taster 🧽 @NickRPGGame #IndieGame #GameDev
7 Oct 2025
"I Took a Roadtrip During the Zombie Apocalypse… It Went Badly" ¬ Deadly Days: Roadtrip Quick Look Ten Minute Taster 🧟 @pixelsplitgames #GameDev #IndieGame
I hit the road during a zombie apocalypse… and it went badly. Very badly. In this quick-look gameplay session, I dive into Deadly Days: Roadtrip—a chaotic rogue lite survival game where scavenging, explosions, and questionable decisions are all part of the journey.



