A lot of us still carry points of fascination we picked up as young children. There's no shortage of dinosaur obsessed young boys, or kids that dream of growing up and making a life among the stars. For me, ancient civilisations were that obsession. The idea of forgotten words and ways of living is something that encourages a particular curiosity. Unfortunately most of the games, movies and TV shows that are based in such worlds rarely focus on immersing the audience within the day-to-day life of these amazing environments.
Enter Ancient Farm. Long before sprinklers and robotic harvesters, early man farmed with rudimentary tools and very few shortcuts. In that respect, Ancient Farm is true to life. This is not a sim in which, after a couple hours of grind, you are able to fully automate your farm and watch your gold grow. But I think this is the strongest selling point on offer here. The continuous engagement required to grow your homestead keeps you actively invested, and truly does lead to a definitive sense of reward as you continue to progress.
Showing posts with label Cool. Show all posts
Showing posts with label Cool. Show all posts
6 Feb 2026
5 Feb 2026
Carmageddon Rogue Shift PS5 Review 7.5/10 *Almost thirty years on, the Eagle revs again!* ðŧ☠️ @playcarmageddon #IndieGame #GameDev
I’m very familiar with the Carmageddon franchise, the original was something incredibly unique in both its gameplay and style back upon its initial release in 1997, and the follow ups (Carmageddon II: Carpocalypse Now (1998), Carmageddon TDR (2000), and Carmageddon: Reincarnation (2015) tried to modernise the experience visually whilst retaining the same mechanics as the original, which didn’t set the gaming world alight, although those early games still had their fans.
This newest entry - developed by 34Big Things, the minds behind the Redout series – takes things in a different direction, and whilst I can imagine it will annoy purists, whilst there are still issues, this feels like the right approach for the series at the moment, making it a more focused, linear experience as opposed to the sprawling, slightly clunky vibes of the more recent entries.
Set in 2050, the world is... well, it’s completely buggered, quite frankly. Set in a post-apocalyptic wasteland – natch – your character enters the ‘Carmageddon’ in a bid to win their freedom. The narrative is handled by graphic novel-esque cutscenes and adds to the larger-than-life feel of the whole setup and are brisk in their approach to allow players to get a quick understanding of the basic premise before getting into the meat of the game proper, the violent racing.
Set in 2050, the world is... well, it’s completely buggered, quite frankly. Set in a post-apocalyptic wasteland – natch – your character enters the ‘Carmageddon’ in a bid to win their freedom. The narrative is handled by graphic novel-esque cutscenes and adds to the larger-than-life feel of the whole setup and are brisk in their approach to allow players to get a quick understanding of the basic premise before getting into the meat of the game proper, the violent racing.
3 Feb 2026
Taxi Chaos 2 Xbox Series X Review 7.5/10 *A sequel that steps up to the plate* ðð @currentgamers #IndieGame #GameDev
I covered the original Taxi Chaos back in 2021, and whilst the fundamental mechanics and visuals were top-notch; the grating music, irritating voice acting, and repetition of the gameplay loop in such a flat, bland world was pretty wearing, and I awarded it 5/10 at the time. Whilst this sequel doesn’t solve all of those issues, in terms of enjoyment and polish, it’s a far better game, and a worthy sequel to the niche genre of arcade-led taxi driving action.
Beginning with much more of a story than the original – not that a story is particularly what you expect from this genre – you are Vinnie, an old school taxi driver plying his trade in a bit of a junkheap through a futuristic city wherein AI-driven ‘Taxibots’ are taking over from the classic cabbies.
Beginning with much more of a story than the original – not that a story is particularly what you expect from this genre – you are Vinnie, an old school taxi driver plying his trade in a bit of a junkheap through a futuristic city wherein AI-driven ‘Taxibots’ are taking over from the classic cabbies.
Determined to prove that humans can do a better job, Vinnie takes it upon himself to pick up the customers scattered throughout the city and surrounding areas, leaping over obstacles, swerving around hazards, taking myriad shortcuts, destroying – or avoiding! – said Taxibots and ensuring his passengers get safely to their destination.
15 Jan 2026
Everdark: Undead Apocalypse PS5 Review 7/10 “Staked through the heart and you’re to blame. Darling, you gave me a fun time” ðŠĶ⚰️ð§ @everdark_undead #IndieGame #GameDev
The story starts with a car crash, you are driving when you get lost, and then all of a sudden… you crash your car in the town of Everdark, which - gosh dang it - is overrun by vampires.
You now need to get the hell out of there before one of the those long-toothed beings takes a bite and drinks away, deciding if your blood is more ‘full bodied with woody overtones and hints of crushed cigars, or more of a lighter bodied sip with floral notes and just a few touches of vanilla.
The story is a simple one, and is not to Everdark’s detriment at all, as all you need to know is - there are a lot of vampires and you need to kill them, then leg it. Simplicity is probably what I got most from playing Everdark, it knows what it wants and does it throughout all aspects, the visuals, gameplay, and story are all simple, they are focused on what they want to achieve with what I would say is quite a good success rate.
The story is a simple one, and is not to Everdark’s detriment at all, as all you need to know is - there are a lot of vampires and you need to kill them, then leg it. Simplicity is probably what I got most from playing Everdark, it knows what it wants and does it throughout all aspects, the visuals, gameplay, and story are all simple, they are focused on what they want to achieve with what I would say is quite a good success rate.
5 Jan 2026
Blood: Refreshed Supply Xbox Series X Review 8/10 "Blood has been a constant in my life"ðĐļ @NightdiveStudio #GameDev #IndieGame
Blood has been a constant in my life, never far from my mind when favourite classic FPS titles crop up, and back in 2019 upon the release of Blood: Fresh Supply, a chunk of the team here at GF played through the game in local co-op format on hard mode in a single sesh for the glorious charity Special Effect, and what a bloody good day that was! I’m also personally a big supporter of games lost to the mists of time being released on modern consoles, so this is a great double-hander along with the recent Outlaws.
Once again telling the story of Caleb and his bullet-ridden path of revenge against his previous lord, Tchernobog and the cult of Cabal in his bid to rescue his former associates The Chosen, Blood begins with Caleb rising from the grave, pitchfork in hand to wreak havoc on his quest, which takes him through ghost towns, a circus, the arctic, hell itself, and even France (natch).
This new version features a wealth of updates, including:
- Source Code Rebuild: Built from the original code for greater accuracy and new possibilities.
- Visuals & Performance: 4K resolution, unlocked framerates (up to 120 FPS), remastered cutscenes, and optional weather effects.
- Gameplay Enhancements: Improved enemy behaviours, bug fixes, refined player movement, and support for CD/MIDI music.
- New Content: Includes Plasma Pak & Cryptic Passage add-ons, plus the Marrow episode at launch, with Death Wish planned for later.
- Multiplayer: Rewritten net code for up to 8 players, online/local co-op, and PvP modes.
- Modding & Controls: Extended mod support and fully customizable gamepad/keyboard controls.
- The Vault: A new area with cut content, concept art, unused sprites, and behind-the-scenes material
The definitive way to enjoy Monolith Software’s classic, hopefully this will get a lot of folks into a game that I spent a lot of my teenage years enjoying.
I can’t imagine that Blood 2: The Chosen will get the same treatment and quite frankly, that’s absolutely fine, because it is – as the Aztecs used to say, “Not very good”.
8/10
ðCOOLð
(also available on PC, PS4/5, Xbox One, Switch – Switch 2 in 2026)
Developer / Publisher – Nightdive Studios
17 Dec 2025
Neon Inferno X Box Series X Review 8.5/10 *never reload, never stop shooting* ð️ðŦ @ZenoviaLLC #IndieGame #GameDev
There are a lot of genres in the world of video games that slide by, or don’t feel like they got as fully explored as they could have at the time of release on whatever systems they found their home on.
Quite often I’ll go back to one of my favourite consoles and wonder why there weren’t more titles in said genre – Landstalker springs to mind! - as they nail a niche that feels like there are deeper depths to be plumbed.
Back in 1990, Dick Tracy on the Mega Drive was the first time I played a game that melded both side-scrolling action and gallery shooter mechanics, and despite its flaws it remains a strong title in the MD library for me; not only because of its awesome music, noir atmosphere and presentation, but because it felt truly different on Sega’s awesome 16-bit machine.
Cue Neon Inferno. Yes, there have obviously been other titles in this dual genre over the years, but since the 16-bit heyday, I can’t recall too many games that blended these genres so well.
Cue Neon Inferno. Yes, there have obviously been other titles in this dual genre over the years, but since the 16-bit heyday, I can’t recall too many games that blended these genres so well.
12 Dec 2025
Citizen Sleeper 2 PC Review 7.5/10 "Cracked Dice N Glitches Means Stitches" ðēðē @FellowTravellr #IndieGame #GameDev
Not many games embrace uncertainty as boldly as Citizen Sleeper 2. Following in the footsteps of its acclaimed predecessor, this narrative-driven, dice roller, sci-fi RPG once again places you in the fragile body of a Sleeper—a digitized consciousness fighting for survival in a hostile universe. But where many games punish failure, Citizen Sleeper 2 thrives on it. Every dice roll, every misstep, every imperfect outcome becomes part of a living story that adapts and grows around you.
At the heart of Citizen Sleeper 2 lies its signature dice system. Each cycle, you’re given a pool of dice representing your available actions. High rolls can be assigned to critical tasks—repairing a ship, negotiating with a faction, or uncovering lost technology—while low rolls might be relegated to riskier endeavours.
10 Dec 2025
Borderlands 4 Xbox Series X Review 8/10 *More shooty, less bang bang* ðĨ
I covered Borderlands 3 back in 2021, scoring it a 9/10 and celebrating the zany world of Pandora and its myriad denizens. Whilst there were hardly any immense leaps in terms of core gameplay between games, the series always delivered mindless blasting action, which ramped up gloriously when playing with friends.
This newest instalment instead shifts the action to Kairos, a hidden planet run by ‘The Timekeeper’; a masked, golden, and seemingly immortal figure that plants chips in the minds of his subjects allowing him to control their will, or to drive them insane, if he deems necessary…which he does deem quite often, quite frankly.
I was hips deep in the initial unveiling and first couple of hours, everything that I enjoyed about the series had returned, and now it was tied to a story that - although basic - seemed slightly more serious and focused which was certainly refreshing. Starting the game off with an epic prison escape got my engine revving and my guns cocked and loaded.
I was hips deep in the initial unveiling and first couple of hours, everything that I enjoyed about the series had returned, and now it was tied to a story that - although basic - seemed slightly more serious and focused which was certainly refreshing. Starting the game off with an epic prison escape got my engine revving and my guns cocked and loaded.
8 Dec 2025
Marvel Cosmic Invasion PS5 Review 8/10 "It isn't a reinvention of the genre, nor does it need to be" @MARVELCosmicInv #IndieGame #GameDev
Marvel Cosmic Invasion doesn’t waste time pretending to be anything other than what it is: a loud, colourful, unapologetically arcade brained brawler where superheroes knock extra-terrestrial pests into orbit. It’s simple, it’s fast, and it wears its comic book heart proudly on it's sleeve, sometimes a little too proudly, but we’ll get to that.
What stands out straight away is the presentation. The game is a love letter to past Marvel fighter/brawlers like Marvel vs Capcom and the X-Men side scrollers. It has a punchy Saturday morning cartoon energy, all neon space vistas and chunky comic panel transitions.
Every character, from deep cut favourites to headliners, move with personality. Rocket Raccoon scurries and blasts everything that looks vaguely flammable; Captain Marvel practically glows with stoic swagger; and even the grunts have expressive, over the top animations that make fights feel busy and chaotic in the best way.
19 Nov 2025
Dark Quest 4 Xbox Series X Review 8/10 *A Quest Very Much For Heroes* ðē⚔️ð§♂️ @brainseal #IndieGame #GameDev
Dark Quest 3 was installed on my Xbox for a very long time back in 2023/24 when I covered it, and earlier this year I covered Brain Seal’s Blow It Up! Which was also a good time.
Whilst I haven’t played the first two iterations of the Dark Quest series, I can tell you that whilst it looks the same in trailers, and the artwork and characters are familiar, this is a different beast to Dark Quest 3, moving away from random encounters and luck-based sections, and more towards a style of gameplay that feels more akin to the quest-based Hero Quest board game that Dark Quest gets some of its inspiration from.
Whilst this does freshen things up, it also feels oddly stripped back, as the mechanics now feel quite bare, and I found myself wishing for a little more depth and camera control, especially in areas where parts of the environment were a mystery to me because of the locked view.
18 Nov 2025
Desert Race Adventures Nintendo Switch Review 7/10 "Oregon Trail With Less Dysentery and More Horsepower!" ð @bssgameshq #IndieGame #GameDev
This new title from Firedrake Games is a rally game with a difference, as opposed to actually racing, your vehicle instead trundles on regardless as you take a backseat from driving, and instead focus on the logistical side of this mammoth task – which is driving across Europe and Africa.
With some lovely pixel visuals, and simple, looping music to keep you company on your trip, Desert Race Adventures begins with choosing your driver and co-driver from the six available and selecting up to three items for your vehicle loadout.
With some lovely pixel visuals, and simple, looping music to keep you company on your trip, Desert Race Adventures begins with choosing your driver and co-driver from the six available and selecting up to three items for your vehicle loadout.
Whilst each driver / co-driver has their own strengths and accompanying weaknesses – perhaps they fatigue slower, or require less nourishment than the other, greedier drivers, but also suffer more in crashes – the balancing act of switching between the stock in your limited carrying space makes up a very important part of your journey.
19 Sept 2025
Creepy Redneck Dinosaur Mansion 3 Xbox Series X Review 8/10 *Spooky Match 3 Action!* ⏹️ðž⏺️ ðĶ @StrangeScaffold #IndieGame #GameDev
I had no idea what to expect when I was installing Creepy Redneck Dinosaur Mansion 3, but it very quickly became apparent that I was going to love it.
A hybrid game that blends traditional Match 3 style gameplay with light horror-comedy elements in a setting that becomes very meta very quickly, it initially feels like a hodgepodge of ideas on paper that somehow works surprisingly well together in practicality!
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16 Sept 2025
Heading Out Xbox Series X Review 8 /10 "drive your fears away" ððĻ @SeriousSimGames @CrunchingKoalas #IndieGame #GameDev
Heading Out single-handedly saved my entire weekend recently, I had a rare free day and fully intended to veg out on the couch, getting slowly tipsy on bourbon whilst diving into some gaming gold. Unfortunately, the gaming ‘gold’ that I initially decided upon was the recent Game Pass title ‘Dragon Age: Veilguard’ which I’ve been keenly awaiting since release last year, having been a huge fan of the previous Dragon Age games. Within a couple of hours, I was deflated, morose, underwhelmed…and quite frankly uninstalling Dragon Age: Veilguard quicker than Oliver Reed can get the free drinks vouchers out of his pocket at a wedding.
Having no intention of playing further through the insipid, tedious game, I was flustered as to where to turn next, my Saturday plans lay in ruins. It was then that I remembered I had been sent the review code for Heading Out and decided that it could be a saucy palette-cleanser, and indeed it was, thank you, Serious Sim!
Having no intention of playing further through the insipid, tedious game, I was flustered as to where to turn next, my Saturday plans lay in ruins. It was then that I remembered I had been sent the review code for Heading Out and decided that it could be a saucy palette-cleanser, and indeed it was, thank you, Serious Sim!
11 Sept 2025
Canine PS5 Review 7/10 “All Charm and Some Bite” ðš @PuKoStudio #IndieGame #GameDev
I’m going to start my review of this horror game by not talking about gore, or darkness, or being scared… but about charm. Now, when talking about things that one finds important in a game, charm isn’t usually at the forefront - but I find that it can go a long way, and I found both Canine and its overall message really charming, there is a real sincerity to it, the love for both horror and dogs shines through and although without it Canine would still be enjoyable, the heart makes it much more special.
You play as a boy who has lost his dog, Tomy, I want to at this point inform both spell check and my editor - it is just Tomy with one ‘m’ (noted, maybe they named him after a much-loved Japanese toy company? – ed). You find out he has been taken by a company called Umbral. It is not really a spoiler to say this, as they are a company in a video game which means they are as evil as… well companies in real life, I suppose - so very quickly you realise that you need to get your dog and leave. In most horror games you have a weapon to defend yourself, such as a handgun or perhaps shotgun, heck - in Resident Evil you even fire a rocket launcher!
You play as a boy who has lost his dog, Tomy, I want to at this point inform both spell check and my editor - it is just Tomy with one ‘m’ (noted, maybe they named him after a much-loved Japanese toy company? – ed). You find out he has been taken by a company called Umbral. It is not really a spoiler to say this, as they are a company in a video game which means they are as evil as… well companies in real life, I suppose - so very quickly you realise that you need to get your dog and leave. In most horror games you have a weapon to defend yourself, such as a handgun or perhaps shotgun, heck - in Resident Evil you even fire a rocket launcher!
9 Sept 2025
Echoes of The End Xbox Series X Review 7/10 "a visually stunning action-adventure title that fails to entirely engage" ⚔️ @MyrkurGames @deepsilver #IndieGame #GameDev
Myrkur Games began work on Echoes of the End back in 2016, and that length of time and dedication shines through in a lot of the visuals and audio work, but the core puzzling that makes up the bulk of the gameplay feels somewhat inserted, and actively works against the games’ strengths, meaning that each area soon stops feeling exciting and evocative, as you instead grit your teeth and wonder what contrived puzzle you’ll have to work your way past in order to proceed further through this genuinely beautiful and desolate world.
Echoes of the End begins with Ryn, our heroine, and her younger brother Cor, as they make their way through a rocky, mountainous region of their land of Aema. Ryn is a ‘vestige’, a person who has magical powers feared by the majority, leaving her a fiercely independent spirit who prefers solace to the city. Cor, on the other hand, is a youthful optimist that seeks out adventure naively, often at his own risk. As the game begins, we find that large, vital crystal formations called ‘wards’ have begun to be destroyed, and whilst trying to find out what is causing this, Cor gets kidnapped, leaving Ryn to try and locate him with the help of Abram, a mysterious older adventurer that luckily happens across her path just as her brother is taken away.
Echoes of the End begins with Ryn, our heroine, and her younger brother Cor, as they make their way through a rocky, mountainous region of their land of Aema. Ryn is a ‘vestige’, a person who has magical powers feared by the majority, leaving her a fiercely independent spirit who prefers solace to the city. Cor, on the other hand, is a youthful optimist that seeks out adventure naively, often at his own risk. As the game begins, we find that large, vital crystal formations called ‘wards’ have begun to be destroyed, and whilst trying to find out what is causing this, Cor gets kidnapped, leaving Ryn to try and locate him with the help of Abram, a mysterious older adventurer that luckily happens across her path just as her brother is taken away.
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29 Aug 2025
Our Summer Festival 2 Nintendo Switch Review 7/10 "A Bunch of Mini-Games Set in a Japanese Festival" ð @SAT_BOX_2011 #IndieGame #GameDev
We’ve covered a few Sat Box games here at GF, with the most recent being the very enjoyable Desktop Golf. This newest title takes us away from the links and instead plonks you and up to three other players in a Japanese festival in which you will find yourself doing everything from fishing through to dancing, and even cooking!
28 Aug 2025
Teenage Mutant Ninja Turtles: Tactical Takedown Xbox Series X Review 8/10 ‘Turtle Renaissance’ ððĒ @StrangeScaffold #IndieGame #GameDev
Leonardo leads.
Donatello does machines.Raphael is cool but crude.
Michelangelo is a party dude.
Anyone (over forty) knows this to be true. Though “doing” machines is not something one ought to interrogate too closely. Anyway, I, like everyone I knew at school, loved the Turtles (NB. ‘Ninja’ in America, ‘Hero’ in soft-shelled Britain). And this game from Strange Scaffold promises to bring back the radicalness of the teen greens and blend it with turn-based tactics.
I am a great fan of the XCOM and Rabbids games, and as a starting point, TMNT:TT (as I’ll snappily refer to it) can be summed up as just that, a mix of those two. It’s not as detailed as XCOM, and it isn’t as silly and fun as Rabbids, but it manages to succeed on its own terms.
19 Aug 2025
Alien Breakout Nintendo Switch Review 8.5/10 "An accessible, 100 level alien platformer!" ð― @Vergiuu @eastasiasoft #IndieGame #GameDev
It’s easy to get burned out on certain genres, many times over the years I’ve moved from one epic RPG to the next and just sighed at the sheer weight of time-suck that I know is about to take place, and I’ve learned to switch to shorter, more succinct titles whenever this happens so that I don’t lose interest in gaming for a while.
I was recently at this very point, and so fancied covering a few titles that were a little more pick-up-and-play friendly in style, cue Alien Breakout from developer Vergiu and publisher Eastasiasoft, folks who very much have a taste for this genre of games - a simple 2D platformer that’s perfect for beginners, has a player-friendly learning curve, and is just the ticket for some quick blasts of action!
15 Aug 2025
Golden Tee Arcade Classics Xbox Series X Review 7/10 "True Golf Classics Approach The Tee Once More" ⛳ @DigitalEclipse #RetroGaming
The Golden tee series of golf games were a mainstay in arcades here in the UK back in the ‘90s, and I have many fond memories of playing them throughout the country on various holidays and trips (and more recently, thanks to the awesome folks at Timewarp Arcade in Bridgwater). It was always good to see golf games in amusement centres, with the main two being the Golden Tee series and of course, the mighty Neo Turf Masters.
What set Golden Tee apart, however, was the trackball…which we will talk about later.
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14 Aug 2025
Collectible Cars Shop Simulator Nintendo Switch Review 7.5/10 "That Endless Loop Has Become Oddly Relaxing" ð @nostra_games_ #IndieGame #GameDev
Being the father of a four year old that has more Hot Wheels cars in our house than Oliver Reed has receipts from Oddbins in his back pocket, the chance to cover Nostra Games’ Collectible Cars Shop Simulator was one that I leapt at.
Whilst it feels very ‘assety’ as a lot of the ‘simulator’ games can be, the lack of variety in NPC character models, fiddly controls, and endlessly looping music couldn’t put a dent in my enjoyment of the core gameplay – opening the store, hiring staff, upgrading where possible, and making dosh off flogging those sweet, sweet toy cars before closing up for the night and doing it all over again the next day.
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