Showing posts with label Cool. Show all posts
Showing posts with label Cool. Show all posts

15 May 2026

Mouse: P.I for Hire Nintendo Switch 2 Review 8.5 /10 "A Very Gouda Game" ๐Ÿง€ @mousethegame #IndieGame #GameDev

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Mouse: P.I for Hire Nintendo Switch 2 Review
When you think about games set in a fictional world akin to 1930’s cartoons, Cuphead will probably spring to mind, and as much as that game made an incredible impact – although I admit, its boss rush gameplay wasn’t for me, and I’ve spent far more time engrossed in the Netflix series – Mouse: P. I for Hire really caught my eye when I saw early trailers, and I pounced when the option to review it here at GF popped up. 

I’m very pleased to say that this is a game that really lives up to the promise of the trailer, and dives deep into the mousey, cheesy, noir world of Mouseburg, balancing challenging gameplay with great voice acting, an incredible sense of vibe, and visuals you’d ink your shorts for.

Set in the fictional city of Mouseburg in the ‘30s - a place inhabited by anthropomorphic rodents – you are private eye Jack Pepper, a typical hard-nosed noir detective who has his office next to a bar, and is friends with both the seedier side of town as well as up-and-coming mayoral prospects. Through a seemingly minor case, he soon finds himself embroiled in a city-wide scandal far outside his usual scope. So far, so noir.

11 May 2026

Cthulhu: The Cosmic Abyss PS5 Review by Regan 7/10 ๐Ÿ™ @PlayCthulhuCA #IndieGame #GameDev

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Cthulhu: The Cosmic Abyss PS5 Review
Step into the shoes of Noah, an Ancile field agent, as you explore a deserted deep-sea mining station in 2053. Tasked with unravelling the fate of a missing crew, you'll be challenged by intricate puzzles and an atmosphere thick with mystery. 

This immersive experience sets the stage for a gripping adventure that will keep you guessing until the very end.

1 May 2026

Skinfreak PC Review 7/10 “Not so much ‘super freaky’, more ‘slowly freaky’” ๐Ÿ”ช #GameDev #IndieGame #Horror

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Skinfreak PC Review
I have a very simple and happy relationship with Puppet Combo and developer Jordan King; they release games, I really enjoy them - and then I look forward to the next one, Stay Out of the House and Night at the Gates of Hell remain two of my favourite indie horror games, so any time another release from Puppet Combo comes along - I’m excited. I must admit that I am a bit late to this one but was still keen to start my journey running away from a man who looks like Leatherface’s distant cousin.

In Skinfreak you play as Belle, who has been called into the office late at night. you arrive to a very empty office and are to install new software – which is to be delivered later in the night - and yeah …that's mainly it. 

23 Apr 2026

Worms Armageddon: Anniversary Edition Review 7.5/10 "Ridiculous Fun, Lovingly Preserved" ๐Ÿชฑ

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Worms Armageddon: Anniversary Edition Review
I went to a flat party in 1999 and was in the front room when the host asked me if I'd ever played Worms before. I said, "No". He said, "You're Gonna Love it!" and proceeded to fire up the PS1 and welcome me into the crazy, crazy world of Worms: Armageddon. 

By the end of the night, most of the people in the flat were playing Worms, and the manic action was being fuelled by the many litres of Red Bull & Vodka being consumed (it was the late 90s, after all). From that moment on, Worms was THE party game and all my friends loved to drink and play this; it was essential for a great night out, either pre-party, post-party, post-post party or during party!

Fast forward to today, and it's true that some games age gracefully… and then there’s Worms Armageddon, a title that refuses to age at all. Firing it up feels like opening a box in your mum and dad's loft packed with banana bombs, holy hand grenades, and the kind of ridiculously crafted chaos that not too many video games attempt nowadays. Worms is most definitely still utterly ludicrous, endlessly funny, and capable of turning players into cackling agents of worm-fuelled destruction.
Worms Armageddon: Anniversary Edition Review
Armageddon remains the perfect expression of what makes Worms tick. The physics are just unpredictable enough to keep every turn tense. The weapons are as silly as ever, and still capable of producing those hilarious local multiplayer moments; it’s as manic today as it was in 1999.

What really elevates this release is the 
museum timeline charting the history of the series, the unexpected star of the show, with behind‑the‑scenes content that is a love letter to the Worms legacy.

These documentary‑style segments are surprisingly heartfelt. They chart the evolution of Team17’s iconic series with archival footage, developer interviews, early concept art and some cool Stories about how certain weapons and ideas came to be.

It’s the kind of material we've all come to expect from a Digital Eclipse release, and once again, for fans of gaming history, it’s pure gold nuggets. For Worms fans specifically, it’s borderline emotional. You get a real sense of how this quirky British strategy‑comedy hybrid became a global phenomenon.
Worms Armageddon: Anniversary Edition Review
Worms is Worm, but why does it still work? Well, Worms Armageddon endures because it’s built on timeless ingredients of simple rules, deceptively deep strategy, endless unpredictability, and a tone that never takes itself seriously. It’s the rare game where losing can be just as entertaining as winning, especially when your last worm is blasted into orbit by a rogue sheep or a concrete donkey.

SUMMARY
For me, this is more than a nostalgia trip. It’s a reminder of how inventive, chaotic, and downright joyful games can be. The core experience is still a riot, but the documentary timeline pushes this version into “must‑own” territory for anyone who loves retro gaming, British game development history, or just a good laugh. My kids and I are playing this endlessly as I introduce a new generation to Worms and have more couch chaos with the family!

Right, I'm off to drop a concrete donkey on my wife...

7.5/10
๐Ÿ†’COOL๐Ÿ†’

22 Apr 2026

MARVEL COSMIC INVASION XBOX SERIES X Review 8/10 "A vibrant, retro-inspired beat 'em up that channels old-school arcade energy" ๐Ÿ’ฅ @MARVELCosmicInv @Dotemu

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MARVEL COSMIC INVASION XBOX SERIES X Review
Marvel Cosmic Invasion is here: it hits Xbox Series X as a vibrant, retro-inspired beat 'em up that channels old-school arcade energy - think the classic 1992 X-Men arcade game - with the combos, special moves and overall depth we've come to expect from Dotemu, the publisher behind the excellent Streets of Rage 4.

The game follows the Marvel Annihilation storyline, pitting a huge roster of 15 playable characters against the evil Annihilus and the deadly Annihilation Wave. You punch, claw, fly and swing through locations ranging from New York City, through the Avengers Helicarrier, to the depths of the Negative Zone. The excellent pixel art style and fast-paced brawling capture an energetic comic-book feel that is very much in keeping with other Dotemu releases.

17 Apr 2026

Dragonkin The Banished PS5 Review 7/10 "A Solid, If Generic ARPG That Runs Fantastically" ๐Ÿฒ⚔️ @Eko_Software @DragonkinGame #IndieGame #GameDev

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Dragonkin The Banished PS5 Review
A new ARPG from EKO Software, Dragonkin The Banished has a lot going for it in terms of the smooth visuals, intriguing world, city-developing aspect, and dragon-centric story, but fails to stand out from a crowded genre in a meaningful way, and results in a game that makes you wish it had something else up its sleeve – or a little more character – to really leave a mark.

Choosing from a pool of heroes, you (and up to one other player locally, or up to three more if playing online) are challenged with defeating a world being overcome with the corruption of banished dragons. Beginning in the one remaining city as yet untouched by corruption, you start your quest. 

A game full of various options to customise your experience in terms of accessibility and camera zoom – you can choose whether to be closer to the action, or see more of the landscape – it’s here you’ll get to grips with the games mechanics and systems. 

Dragonkin The Banished features a hexagonal upgrade system in which you can put tiles together to boost your powers, not to mention those of your wyrmling; a small dragon that accompanies you on your quest and primarily features elemental powers in a bid to aid your combat finesse, these can eventually be armoured and powered up alongside you. The city also gains its own experience points as you explore in your journey and you’ll find new areas such as stores and features cropping up with each level. 

3 Apr 2026

Top Racer Collection Nintendo Switch Review 7/10 "Top Gear (no, not that one) is back!" ๐ŸŽ️ @qubytegames #RetroGaming

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Top Racer Collection Nintendo Switch Review
Known outside of Japan as Top Gear upon its initial release, the Top Racer Collection collects 4 titles from the series (Top Racer, Top Racer 2, Top Racer 3000, and Top Racer Crossroads – which is a ROM mod of the first game and so not wholly original) into a single pack, and as with other QUByte titles, there are various extras and bonus information about the series included, always a boon!

These are all titles from the early-to-mid ‘90s and as such are 16-bit emulations that keep the original frame rates etc. so it’s best not to expect silky smooth 60fps here! These are as close to the original releases as possible in terms of vibe and gameplay, so your mileage will certainly vary dependent on how much nostalgia and enjoyment you get out of typical 16-bit racers. That said, one thing that is solid gold about these games are the soundtracks, which are pure fun and took me right back to the early days of my gaming, bloody lovely stuff.

31 Mar 2026

WWE2K26 PS5 Review 7/10 “Core Gameplay and GM Mode Save The Stagnation Issues” ๐Ÿคผ‍♂️

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WWE2K26 PS5 Review
I always brace myself whenever I’m about to play a new WWE 2K game after years of ‘two steps forward, one step back’ for over a decade in the 2010’s. I’m always nervous, 2K have been on a good run for the last few years, there have been improvements and 2K have been taking what they have and building onto it instead of taking things out... to then only put them back in years later and claim its a new feature. 

So, when I booted up WWE 2K26 I wondered if, just like The Undertaker at WrestleMania 30 was the streak about to end? I can thankfully report that, no it hasn't...but it has run into a bit of stagnation. 

The core game is solid but I would say this edition doesn't feel like the jump that previous years have had, and a few new issues have been brought into play.

20 Mar 2026

Winter Burrow Nintendo Switch 2 Review 8/10 *Cute Creature Crafting Comforts* ๐Ÿ๐ŸŒณ@pinecreekgames #IndieGame #GameDev

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Winter Burrow Nintendo Switch 2 Review
I had my eye on Winter Burrow for a while, and whilst I’m not naturally drawn to crafting games, the art style and draw of being a little mouse in a snowy forest rebuilding his family home whilst fending off insects and rediscovering his childhood was almost too cute to ignore. The final straw was when I showed my partner and our 4-year old son the trailer to Winter Burrow, and when I looked at them as the snippet ended, they had turned into anime characters with wide, trembling eyes, emitting a collective “aaaaawwww”.

11 Mar 2026

Monster Train 2 DLC - Destiny of the Railforged Xbox Series X Review 8/10 "Keeping it Rail" ๐Ÿš‚ @TheMonsterTrain #IndieGame #GameDev

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The first paid DLC for Monster Train 2 has arrived at the station. The lauded sequel itself only came out in May of last year, and in late 2025 we were blessed with a host of new additions through the ‘Echoes From the Void’ update. Now, only a few months later, we have another, more substantial offering to expand the network in a way that shows HS2 how it’s done (Google it, non-UK people).

Monster Train, for the uninitiated, is a roguelike deck-building game. I won’t go into the mechanics too much as I cover a lot of it HERE. And I didn’t review the Void update, but essentially it offered a bit more of everything. We were furnished with new foes, new weapons and new variants of the Pyre (source of the player’s life and what your monsters protect) to up the ante and keep the train rolling.

5 Mar 2026

Disco Simulator PS5 Review 7.5/10 "Can people please stop spewing on the dance floor?" ๐Ÿ•บ๐Ÿชฉ๐Ÿ’ƒ @GamesIncubator #IndieGame #GameDev

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Disco Simulator PS5 Review
As someone who has a partner that grew up on The Sims games, I quite fancied the idea of settling down of an evening and spending a few sessions with Disco Simulator, a game in which you run your own nightclub (I do really feel that this should have been called Nightclub Simulator, by the way, but it looks like that name was already taken). 

The game begins with a brisk tutorial that lays out the setting, you begin each scenario with certain goals in mind – reaching a certain amount of cash, hitting certain metrics etc. – and from there, you pretty much get free reign of how to run your club, from naming it through to shaking cocktails, unclogging toilets, checking tickets for entry, and ensuring that the power stays on – or will you delegate all this nonsense to your ever-growing team of staff?

4 Mar 2026

Crisol: Theatre of Idols PS5 Review 8.5/10 “A Bloody Good Start for Vermila Studio” ๐Ÿช†๐Ÿฉธ @CrisolGame @VermilaStudios #IndieGame #GameDev

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Crisol: Theatre of Idols PS5 Review
When viewing the trailer for Crisol: Theatre of Idols it was immediately obvious where a lot of inspiration had come from it. looked like a mix of Bioshock and Resident Evil, which are two of my favourite game series, so I was very excited to see whether it could live up to its lofty inspirations, or would it be a pale imitation? 

Especially as this is the first game by the studio. I think they hit it out of the park, a slam dunk, a hole in one.. and that's all the sports metaphors I know. For a first outing I think it’s fantastic. Crisol knows what it wants to achieve, it is a love letter to the horror games that inspired it, and whilst it may not reinvent the horror game wheel, it has wonderful art design and a cool new mechanic that makes the game a delight to play.

26 Feb 2026

Death & Lead SEGA Mega Drive Review 7/10 "The West rises again on Sega’s best machine from the East" ๐Ÿค ๐Ÿ‡ @Kai_MSX #IndieGame #GameDev #RetroGaming

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We here at GF have been big fans of Kai Magazine Software, a Spanish development company that has brought us The Secret of the Four Winds, Life On Mars, and Metal Dragon – amongst others over the years. 

Whilst their games have had some pros and cons, the one thing that stands out about this development house for me, and keeps me extremely interested in their upcoming releases, is that they have an uncanny ability to hone in on game genres that felt under-realised on Sega’s best* home console system, as well as having the ability to make the audio shine. 

There are a handful of developer/publishers that release titles for the Mega Drive – and I genuinely adore them all – but Kai Magazine Software seems to have a little niche in that the games they create aren’t the typical sort that you’d find on the MD, and in doing so, have that frisson that brings the system alive.

23 Feb 2026

Romeo is a Dead Man PS5 Review 7/10 "As far as I’m concerned, playing Romeo is a Dead Man makes you cool" ⚔️๐Ÿฉธ @romeoisadeadman @Grasshopper_EN @suda_51 #IndieGame #GameDev

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Romeo is a Dead Man PS5 Review
It’s really very straightforward.

You play as Romeo, a young sheriff’s deputy who discovers a body lying in the middle of a deserted road. He investigates and is attacked by a monster that horrifically disfigures him. On the verge of death, his grandfather appears in a time machine and saves his life with the Dead Gear, trapping him between life and death and shattering the space-time continuum.

Now Romeo is a cyborg agent of the FBI's Space-Time Police, living in a spaceship, assisted by his katsu curry loving mother, zombie-farming little sister, a human with a cat head (or possibly a cat with a human body), his time-travelling grandfather (now a talking patch on the back of his sweet jacket), and a mission to journey across interdimensional parallel universe taking out evil version of his one true love, Juliet.

Y’know, one of those stories.

6 Feb 2026

Ancient Farm PC Review By Ayden 7.5/10 "This is a FUN Time Sink" ๐Ÿ–๐ŸŒฑ๐Ÿฅฌ #IndieGame #GameDev

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Ancient Farm PC Review
A lot of us still carry points of fascination we picked up as young children. There's no shortage of dinosaur obsessed young boys, or kids that dream of growing up and making a life among the stars. For me, ancient civilisations were that obsession. The idea of forgotten words and ways of living is something that encourages a particular curiosity. Unfortunately most of the games, movies and TV shows that are based in such worlds rarely focus on immersing the audience within the day-to-day life of these amazing environments.

Enter Ancient Farm. Long before sprinklers and robotic harvesters, early man farmed with rudimentary tools and very few shortcuts. In that respect, Ancient Farm is true to life. This is not a sim in which, after a couple hours of grind, you are able to fully automate your farm and watch your gold grow. But I think this is the strongest selling point on offer here. The continuous engagement required to grow your homestead keeps you actively invested, and truly does lead to a definitive sense of reward as you continue to progress.

5 Feb 2026

Carmageddon Rogue Shift PS5 Review 7.5/10 *Almost thirty years on, the Eagle revs again!* ๐Ÿ›ป☠️ @playcarmageddon #IndieGame #GameDev

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Carmageddon Rogue Shift PS5 Review
I’m very familiar with the Carmageddon franchise, the original was something incredibly unique in both its gameplay and style back upon its initial release in 1997, and the follow ups (Carmageddon II: Carpocalypse Now (1998), Carmageddon TDR (2000), and Carmageddon: Reincarnation (2015) tried to modernise the experience visually whilst retaining the same mechanics as the original, which didn’t set the gaming world alight, although those early games still had their fans. 

This newest entry - developed by 34Big Things, the minds behind the Redout series – takes things in a different direction, and whilst I can imagine it will annoy purists, whilst there are still issues, this feels like the right approach for the series at the moment, making it a more focused, linear experience as opposed to the sprawling, slightly clunky vibes of the more recent entries.

Set in 2050, the world is... well, it’s completely buggered, quite frankly. Set in a post-apocalyptic wasteland – natch – your character enters the ‘Carmageddon’ in a bid to win their freedom. The narrative is handled by graphic novel-esque cutscenes and adds to the larger-than-life feel of the whole setup and are brisk in their approach to allow players to get a quick understanding of the basic premise before getting into the meat of the game proper, the violent racing.

3 Feb 2026

Taxi Chaos 2 Xbox Series X Review 7.5/10 *A sequel that steps up to the plate* ๐Ÿš–๐Ÿš• @currentgamers #IndieGame #GameDev

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Taxi Chaos 2 Xbox Series X Review
I covered the original Taxi Chaos back in 2021, and whilst the fundamental mechanics and visuals were top-notch; the grating music, irritating voice acting, and repetition of the gameplay loop in such a flat, bland world was pretty wearing, and I awarded it 5/10 at the time. Whilst this sequel doesn’t solve all of those issues, in terms of enjoyment and polish, it’s a far better game, and a worthy sequel to the niche genre of arcade-led taxi driving action.

Beginning with much more of a story than the original – not that a story is particularly what you expect from this genre – you are Vinnie, an old school taxi driver plying his trade in a bit of a junkheap through a futuristic city wherein AI-driven ‘Taxibots’ are taking over from the classic cabbies. 

Determined to prove that humans can do a better job, Vinnie takes it upon himself to pick up the customers scattered throughout the city and surrounding areas, leaping over obstacles, swerving around hazards, taking myriad shortcuts, destroying – or avoiding! – said Taxibots and ensuring his passengers get safely to their destination.

15 Jan 2026

Everdark: Undead Apocalypse PS5 Review 7/10 “Staked through the heart and you’re to blame. Darling, you gave me a fun time” ๐Ÿชฆ⚰️๐Ÿง› @everdark_undead #IndieGame #GameDev

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Everdark: Undead Apocalypse PS5 Review
The story starts with a car crash, you are driving when you get lost, and then all of a sudden… you crash your car in the town of Everdark, which - gosh dang it - is overrun by vampires. 

You now need to get the hell out of there before one of the those long-toothed beings takes a bite and drinks away, deciding if your blood is more ‘full bodied with woody overtones and hints of crushed cigars, or more of a lighter bodied sip with floral notes and just a few touches of vanilla.

The story is a simple one, and is not to Everdark’s detriment at all, as all you need to know is - there are a lot of vampires and you need to kill them, then leg it. Simplicity is probably what I got most from playing Everdark, it knows what it wants and does it throughout all aspects, the visuals, gameplay, and story are all simple, they are focused on what they want to achieve with what I would say is quite a good success rate. 

5 Jan 2026

Blood: Refreshed Supply Xbox Series X Review 8/10 "Blood has been a constant in my life"๐Ÿฉธ @NightdiveStudio #GameDev #IndieGame

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Blood: Refreshed Supply Xbox Series X Review
Blood has been a constant in my life, never far from my mind when favourite classic FPS titles crop up, and back in 2019 upon the release of Blood: Fresh Supply, a chunk of the team here at GF played through the game in local co-op format on hard mode in a single sesh for the glorious charity Special Effect, and what a bloody good day that was! I’m also personally a big supporter of games lost to the mists of time being released on modern consoles, so this is a great double-hander along with the recent Outlaws.

Once again telling the story of Caleb and his bullet-ridden path of revenge against his previous lord, Tchernobog and the cult of Cabal in his bid to rescue his former associates The Chosen, Blood begins with Caleb rising from the grave, pitchfork in hand to wreak havoc on his quest, which takes him through ghost towns, a circus, the arctic, hell itself, and even France (natch).

Blood: Refreshed Supply Xbox Series X Review

This new version features a wealth of updates, including:

  • Source Code Rebuild: Built from the original code for greater accuracy and new possibilities.
  • Visuals & Performance: 4K resolution, unlocked framerates (up to 120 FPS), remastered cutscenes, and optional weather effects.
  • Gameplay Enhancements: Improved enemy behaviours, bug fixes, refined player movement, and support for CD/MIDI music.
  • New Content: Includes Plasma Pak & Cryptic Passage add-ons, plus the Marrow episode at launch, with Death Wish planned for later.
  • Multiplayer: Rewritten net code for up to 8 players, online/local co-op, and PvP modes.
  • Modding & Controls: Extended mod support and fully customizable gamepad/keyboard controls.
  • The Vault: A new area with cut content, concept art, unused sprites, and behind-the-scenes material
Blood: Refreshed Supply Xbox Series X Review
SUMMARY

The definitive way to enjoy Monolith Software’s classic, hopefully this will get a lot of folks into a game that I spent a lot of my teenage years enjoying.

I can’t imagine that Blood 2: The Chosen will get the same treatment and quite frankly, that’s absolutely fine, because it is – as the Aztecs used to say, “Not very good”.
8/10
๐Ÿ†’COOL๐Ÿ†’
(also available on PC, PS4/5, Xbox One, Switch – Switch 2 in 2026)
Developer / Publisher – Nightdive Studios

17 Dec 2025

Neon Inferno X Box Series X Review 8.5/10 *never reload, never stop shooting* ๐Ÿ️๐Ÿ”ซ @ZenoviaLLC #IndieGame #GameDev

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Neon Inferno X Box Series X Review
There are a lot of genres in the world of video games that slide by, or don’t feel like they got as fully explored as they could have at the time of release on whatever systems they found their home on. 

Quite often I’ll go back to one of my favourite consoles and wonder why there weren’t more titles in said genre – Landstalker springs to mind! - as they nail a niche that feels like there are deeper depths to be plumbed. 

Back in 1990, Dick Tracy on the Mega Drive was the first time I played a game that melded both side-scrolling action and gallery shooter mechanics, and despite its flaws it remains a strong title in the MD library for me; not only because of its awesome music, noir atmosphere and presentation, but because it felt truly different on Sega’s awesome 16-bit machine.

Cue Neon Inferno. Yes, there have obviously been other titles in this dual genre over the years, but since the 16-bit heyday, I can’t recall too many games that blended these genres so well.
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