23 Sept 2025
"50 Indie Games That Changed The World" Book Review By Britt 🎮 @BitmapBooks #IndieGames #GameDev
11 Aug 2025
50 Indie Games that Changed the World 📖 @BitmapBooks #IndieGames
We're super excited to announce the impending launch of 50 Indie Games that Changed the World from Bitmap Books!
https://www.bitmapbooks.com/
Penned by experienced video game journalist Aaron Potter, and featuring an opening guest foreword by an indie game veteran in Thomas Was Alone’s Mike Bithell, you’ll discover the stories behind 50 of the most influential indie games released in the past two decades – from pixelated classics like Shovel Knight and Dead Cells to early masterpieces like Super Meat Boy and Limbo.
Each game’s chapter is also accompanied by a raft of behind-the-scenes concept art and high-quality screenshots that further showcase the level of variety only possible in indie games that are able to span a wide range of excitingly fresh genres and unique art styles.
21 May 2025
Hurt Me Plenty: The Ultimate Guide to First Person Shooters 2003-2010 [Rich's REVIEW + Unboxing Video] 📖💥 @bitmap_books #Retrogaming
Hurt Me Plenty: The Ultimate Guide to First-Person Shooters 2003–2010 is the mahoosive 464-page hardcover book follow up to I'm Too Young To Die that explores the evolution of first-person shooters from the years 2003 to 2010.
I’m Too Young To Die covered FPS games from 1992 to 2002 so it's cool how the new book just picks up the baton from where ITYTD left off. The book features almost 220 FPS games including Call of Duty, DOOM 3, Half-Life 2, BioShock, Crysis, Borderlands, Fallout 3, Left 4 Dead, and Halo 2, alongside some lesser-known titles and experimental shooters.
The book also includes some cool interview chapters with FPS industry legends like Ken Levine (BioShock), Minh Le (Counter-Strike), Tim Willits (DOOM 3), and Jeep Barnett (Portal, Left 4 Dead, Team Fortress 2). The book also explores and discusses FPS trends, such as the rise of multiplayer-only shooters, the impact of digital game distribution, and the shift from WWII settings to modern warfare.
Once again as with all Bitmap Books the book is designed with highest quality printing at the forefront along with the use of special Pantone ink, and an illustrated cover by Ian Pestridge that is Spot varnished and accompanied by a dust jacket highlighting key FPS genre elements against a stunning matte background. As always the book is a must-have for retro gamers and FPS fans.
10 Feb 2025
"Games of a Lifetime" by Jaz Rignall > Book Review By Rich 📚📖 @JazRignall @bitmap_books
Growing up in the '80s and '90s and reading various video game magazines from the period meant that Jaz Rignall has always been a hero of mine.
My first experience of Jaz's brand of video game journalism came through the much-thumbed pages of the Mean Machines monthly video game magazine in the early '90s. I remember my first purchase of Mean Machines magazine vividly. I bought Issue 7 of Mean Machines from local Happy Shopper branded newsagents with The Simpsons, complete with Homer strangling Bart, on the front cover as the headline stars of that month's magazine.
Whilst reading the magazine from cover to cover I remember feeling like I had just become a part of a cool club of video games-loving pals. Jaz's writing and the rest of the Mean Machines staff writing (including Richard Leadbetter from Digital Foundry fame for example) was perfectly in sync with its audience.
You knew you could trust the reviews from Mean Machines as they knew their onions and Jaz and the gang were independent. In a future issue, there would be a cover giveaway of a miniature Jaz Figure which I cherished for many years and in some ways added to Jaz's legendary status in my own video gaming world.
It's now 2025 and Jaz has put virtual pen to paper to chronicle his lifetime in gaming by writing this wonderful book called "Games of a Lifetime" by Jaz Rignall.
25 Nov 2024
A Tale Of Two Halves: The History Of Football Video Games | Book Unboxing ⚽️ @bitmapbooks #Retrogaming
*Love goes to Britt for sending me this amazing book as an early Christmas Present, what an amazing guy! 💙
PURCHASE LINK:
14 Nov 2024
Bitmap Books – A Tale of Two Halves: The History Of Football Video Games | Britt's Review ⚽️📘 @bitmap_books #RetroGaming

Image Credit: www.BitmapBooks.com
We have covered many of Bitmap Books’ fine releases here at Games Freezer, with the most recent being Dave Cook’s rather wonderful Run ‘n’ Gun tome. This, their latest, is a very different beast, tackling a genre that has existed since the early ‘80s and was very much been twisting and morphing for decades before settling into (mostly) more sedate, incremental releases in recent years.
The book covers the football (or ‘soccer’ depending on your geographic location) genre from its nascency in the early ‘80s - when the games were effectively variations on the Pong theme - right up through the modern generations where the majority of the releases are ultra realistic and pretty – but perhaps lack the character and individuality that previously made the football genre a more interesting beast, with some incredible goals, some near misses...and some that deserved a red card, and a kicking in the car park.
20 Aug 2024
Bitmap Books: Run ‘N’ Gun - A History of On-Foot Shooters 📖📚 @bitmap_books #RetroGaming
From Dave Cook - the mind behind the awesome Go Straight: The Ultimate Guide to Side-Scrolling Beat-’em-Ups - comes this history of run ‘n’ gun shooters (think Contra, Metal Slug etc. and definitely think about Mercs and Rambo III on the Mega Drive, which are a couple of my personal faves), a genre of videogames that – to me at least – almost feels like the very essence of gaming itself.
The requirements of concentration, quick reflexes and (usually) saucy multiplayer action are timeless, and these quintessential essential ingredients allow for quick dip in ‘n’ out gameplay for blasts of fun, whilst requiring the players to lose themselves in the flow and design of the game to really get the most out of it…and the most 10p’s out of your pocket, natch!
11 Apr 2024
Bitmap Books – The Unofficial N64: A Visual Compendium Review By Britt 📚📖 @bitmap_books #Retrogaming #N64
It’s a slight change of pace here, from the many forked branches of horror through to a visual compendium focused on the much beloved fan favourite Nintendo 64, whether through many a blistering, thumb-stick breaking multiplayer session of Goldeneye, marvelling at Mario in 3D, or zooming across Hyrule Fields in Zelda, there are millions of memories out there that began with that trusty trident controller in-hand.
16 Nov 2023
FROM ANTS TO ZOMBIES: SIX DECADES OF VIDEO GAME HORROR Book Review "The Gaming Necronomicon" 🧛♂️ @BitmapBooks #Retrogaming
Sam Dyer – the brain behind Bitmap Books – is someone that I imagine laughing wildly in a vast, ever-growing library somewhere, surrounded by mad monks engrossed in ever-more-perfect drafts of upcoming books through which they will eventually devour the gaming world. Each time I read a book by the publisher, it always feel definitive and individually voiced. I’ve commented before on how each release doesn’t feel like a run-through of the topic at hand, moving from genre-to-genre with a vanilla, ‘one-size-fits-all’ sensibility. From the all-encompassing JRPG book to the laser-focused CRPG tome – and the surprisingly moving release on Gremlin Graphics – these books really do each have their own approach and style.
From the moment that I caught wind of From Ants to Zombies, the fact that it was covering video game horror – a genre incredibly dear to me – I was desperate to discover what approach this book would take - and as it turns out, it’s possibly the boldest move by Bitmap Books yet, and one that absolutely lives up to the lofty heights that author Alexander Chatziioannou sets out in the first few pages.
26 Sept 2023
THE CRPG BOOK: A GUIDE TO COMPUTER ROLE-PLAYING GAMES (EXPANDED EDITION) REVIEW ⚔️ @BitmapBooks #CRPG
The release of a new Bitmap Book is always a good thing, and this expanded edition of The CRPG Book: A Guide to Computer Role-Playing Games weighs in at a mammoth 684 pages and is the perfect sibling to their A Guide to Japanese Role-Paying Games – released back in 2021.
Each of these tomes is beautifully designed, and can be used to fend off burglars, so thick are they with glorious information and imagery. This book, in particular, took me a lot longer than usual to review purely because I was poring over each page, devouring the words and constantly getting side-tracked in marking where I was and then watching YouTube videos on the releases covered therein, because the passion of the text drew me in so much that I yearned to find out as much as I could about the games covered.
I’d had my eye on the CRPG Book since a reprint was announced several months ago, and I vividly recall spending a few moments on the Bitmap Books website genuinely getting lost in the cover art alone.
I’ve said this before, I’m not a student of art, and the visual arts are very much not my forte, so when something grabs me in that aspect, I really enjoy the sensation, a sensation which was spiked upon seeing the cover of this book. The richness of the illustration here absolutely captures the feeling of RPG gaming, where the imagination takes over and boundaries between game and gamer bleed into each other, the sense of dynamism and kineticism in the characters bursting forth from the screen is ‘framed-poster-worthy’ (definitely a term, don’t look it up) in how it almost hypnotises the reader into opening the book and getting lost in the pages. Awesome stuff, thank you Jan Pospíšil!
6 Jul 2023
Bitmap Books – PC Engine - The Box Art Collection Review 🕮 @bitmap_books
I have to spend a second just high-fiving the packaging that Bitmap Books use. As someone who gets vinyl in the post – a notoriously delicate product - there have been occasions when I’ve actually been nervous when opening parcels due to the condition in which they’ve turned up.
I’m not a snob, but the thought of a warped or bent record sends shivers up my spine! With Bitmap Books, though – this is never an issue, as the packaging is generous, tightly bound and could probably stop a close-range shotgun blast. Good.
2 Mar 2023
I’m Too Young to Die: The Ultimate Guide to First-Person Shooters Review 💥 @bitmap_books @BrittRecluseuk
We’ve covered several Bitmap Book releases here at GF, and each has been cause for celebration, from the sheer scope of 'A Guide to Japanese Role-Playing Games' through to the oddly enchanting 'A Gremlin in the Works', their books always get hips deep into their subject matter and yank my trousers off, regardless of how firmly I’ve initially buckled them.
In the case of I’m Too Young to Die: The Ultimate Guide to First-Person Shooters, it was the sections on oddities and ultimately unsuccessful titles that had grazes with greatness that really caught my attention.
It was eye-opening to find out just how much experimentation was going on, especially in the world of PC gaming in the mid-’90s, and I found myself marking a page to watch some gameplay footage of these games - that had somehow passed me by in my formative years – before continuing my reading and inevitably repeating the process a few pages later, always a good sign when reading a book such as this.
1 Oct 2022
📖 The King of Fighters : The Ultimate History | Bitmap Books 📖 @bitmap_books
Another Bitmap Books offering means another deep dive into some aspect of video game history. I own Go Straight, the publisher's love letter to side-scrolling beat 'em ups and it's a thing of coffee table-straining beauty.
19 Jul 2022
📖✅ Go Straight: The Ultimate Guide to Side-Scrolling Beat-’em-Ups Review | "I’ll see you at the player select screen" #VideoGameBooks
28 Jan 2022
👹 A Gremlin In The Works | 1983-2015 | by Bitmap Books | "Quite Frankly - Bitmap Books Have Done It Again." 👹 @hardistymark @bitmap_books
When I previously covered Bitmap Books’ A Guide to Japanese Role-Playing Games (https://www.gamesfreezer.co.uk/2021/10/bitmap-books-guide-to-japanese-role.html) I felt quite certain that I had read the definitive ‘gaming book’.
It was so rich with information and so well-presented and researched that I couldn’t imagine it really being bettered. It was a pleasant surprise then, when receiving A Gremlin in the Works, as the book had a totally different and arguably bigger impact on me as I read through it.
It’s extremely early days, but following my time with the book, I can very much imagine this ending up in my year-end list for 2022…and it’s currently January.
29 Oct 2021
📕📗📘📙 Bitmap Books – A Guide to Japanese Role-Playing Games | Available 29th October 2021 📕📗📘📙 @bitmap_books
Having previously covered – and been extremely impressed by – Bitmap Books’ Game Boy: The Box Art Collection (https://www.gamesfreezer.co.uk/2021/05/bitmap-books-game-boy-box-art.html), I already knew what to expect from them this time around. Solid, robust packaging, luxurious, glossy paper as well as well-researched and well-presented text augmented by crisp imagery and screenshots. Good.
5 May 2021
📘 Bitmap Books – Game Boy: The Box Art Collection | Book Review By Britt | "an extremely tasty tome" 📘 @bitmap_books #RetroGaming #GameBoy
I’ve heard nothing but good things about Bitmap Books’ prior releases and so was keen to get hips deep in this, their most recent project. The book definitely lived up to the weighty expectations and really feels of a high quality throughout its almost 400-page heft.









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