We love lists here at Games Freezer.
We often while away hours in the chiller compiling lists of our faves!
Fave Foods, Fave Films, Fave Freezers !!
So what are we going to do with all these lists?
Well we decided we would piece together our finest 5 video games from each video game genre for your delectation.
Let us begin with the Genres and definitions…….
(as defined by our dear friend Wikipedia)
Followed by a Lovely Dose Of ScreenShot Heaven!
Action Game
Definition:
"An action game requires players to use quick reflexes, accuracy, and timing to overcome obstacles. It is perhaps the most basic of gaming genres, and certainly one of the broadest. Action games tend to have gameplay with emphasis on combat. There are many subgenres of action games, such as fighting games and first-person shooters."
Beat 'em Up and Hack and Slash
"Beat 'em up and hack and slash games have an emphasis on one-on-many close quarters combat, beating large numbers of computer-controlled enemies.
Gameplay involves the player fighting through a series of increasingly difficult levels.
The sole distinction between these two genres are that beat 'em ups feature hand-to-hand combat, and hack and slash games feature melee weaponry, particularly bladed weapons. Both genres feature little to no use of firearms or projectile combat.
This genre became popular in 1987 with the release of Double Dragon, leading to a large number of similar games.
The fighting style is usually simpler than for versus fighting games. In recent times, the genre has largely merged with that of action-adventure, with side-scrolling levels giving way to more open three-dimensional areas, and melee combat co-existing with shooting and puzzle elements."
Double Dragon (Master System)
Dragon Ninja (Arcade)
Streets Of Rage 2 (Megadrive)
TMNT: Turtles In Time (SNES)
Shinobi (Master System)
"Fighting games emphasize one-on-one combat between two characters, one of which may be computer controlled.
These games are usually played by linking together long chains of button presses on the controller to use physical attacks to fight.
Many of the movements employed by the characters are usually dramatic and occasionally physically impossible.
Combat is almost always one-on-one,though there are some exceptions such as the Super Smash Bros. series and Guilty Gear Isuka, pitting up to four combatants in the fight at one time.
This genre first appeared with the release of Sega's Heavyweight Boxing and later became a phenomenon, particularly in the arcades, with the release of Street Fighter II."
Mortal Kombat 2 (SNES)
Streetfighter 2 Championship Edition (Arcade)
Super Smash Bros. Melee (GameCube)
Marvel Vs. Capcom: New Age Of Heroes (Dreamcast)
Killer Instinct (Arcade)
"Platform games (platformers) are a subgenre of action game.
These games involve traveling between platforms by jumping (very occasionally other means are substituted for jumping, like swinging or bouncing, but these are considered variations on the same mechanic).
Other traditional elements include running and climbing ladders and ledges. Platformers frequently borrow elements from other genres like fighting and shooting (such as the Castlevania series, which incorporates role-playing).
They are most often associated with iconic video game mascots like Donkey Kong, Sonic the Hedgehog, Mario, Megaman, Samus and Rayman, though platform games may have any theme."
Super Mario 3 (NES)
Sonic 2 (Megadrive)
Wonderboy In Monsterland (Master System)
Alex Kidd In Miracle World (Master System)
Super Ghouls N Ghosts (SNES)
"A shooter game focuses primarily on combat involving projectile weapons, such as guns and missiles.
They can be divided into first-person and third-person shooters, depending on the camera perspective. Some first-person shooters use light gun technology."
Half Life 2 (Various)
Halo 3 (X360)
Gears Of War 2 (X360)
Call Of Duty Modern Warfare (X360)
Mass Effect 2 (X360)
Light Gun Shooter
"Light gun shooters are a genre of shooter genre designed for use with a pointing device for computers and a control device for arcade and home consoles."
Duck Hunt (NES)
Time Crisis (PSOne)
Virtua Cop 2 (Arcade)
Ghost Squad (Wii)
Resident Evil 4 (Wii)
Shoot 'em Up (SHMUP)
"A shoot 'em up (or shmup for short), or arcade shooter, is a genre of shooter game in which the player controls a character or vehicle (most often a spacecraft) and shoots large numbers of enemies, while dodging incoming projectiles."
Xenon 2 : MegaBlast (Atari ST)
R-Type (Arcade)
Parodius (SNES)
Gradius V (PS2)
Midnight Resistance (C64)
"Action-adventure games combine elements of their two component genres, typically featuring long-term obstacles that must be overcome using a tool or item as leverage (which is collected earlier), as well as many smaller obstacles almost constantly in the way, that require elements of action games to overcome. Action-adventure games tend to focus on exploration and usually involve item gathering, simple puzzle solving, and combat."
Stealth Game
"Stealth games are a somewhat recent sub-genre, sometimes referred to as "sneakers" or "creepers" to contrast with the action-oriented "shooter" sub-genre. These games tend to emphasize subterfuge and precision strikes over the more overt mayhem of shooters. Most have first- or third-person shooter elements. Some of the most known stealth games are the Thief series or the Hitman games."
Hitman 2: Silent Assassin (PS2)
Metal Gear Solid (PSOne)
Splinter Cell (PS2)
Tenchu: Stealth Assassins (PS1)
Dishonoured (X360)
"Survival horror games focus on fear and attempt to scare the player via traditional horror fiction elements such as atmospherics, death, the undead, blood and gore. One crucial gameplay element in many of these games is the low quantity of ammunition, or number of breakable melee weapons. A notable example is Resident Evil 4"
Resident Evil 2 (PSOne)
Dead Space (X360)
Silent Hill 2 (PS2)
Stalker (PC)
System Shock 2 (PC)
"Mystery House for the Apple II was the first adventure game to use graphics in the early home computer era.
Graphic adventure games emerged as graphics became more common.
Adventure games began to supplement and later on replace textual descriptions with visuals (for example, a picture of the current location).
Early graphic adventure games used text-parsers to input commands.
The growing use of mice led to the "point-and-click" genre of adventure games, where the player would no longer have to type commands.
The player could, for example, click on a hand icon and then on a rope to pick up the rope."
Indiana Jones & The Fate Of Atlantis
(Amiga)
Monkey Island 2: Le Chuck's Revenge (Amiga)
Simon The Sorcerer (Amiga)
Beneath A Steel Sky (Amiga)
Broken Sword - Directors Cut (Android)
"KQ is a role-playing gameRole-playing video games draw their gameplay from traditional role-playing games like Dungeons & Dragons.
Most cast the player in the role of one or more "adventurers" who specialize in specific skill sets (such as melee combat or casting magic spells) while progressing through a predetermined storyline.
Many involve maneuvering these character(s) through an overworld, usually populated with monsters, that allows access to more important game locations, such as towns, dungeons, and castles."
Secret Of Mana (SNES)
Fallout 3 (X360)
Final Fantasy IV (PSOne)
The Elder Scrolls Oblivion (X360)
Deus Ex (PC)
Simulation Video Game
"Simulation video games is a diverse super-category of games, generally designed to closely simulate aspects of a real or fictional reality."
Strategy Video Game
Strategy video games focus on gameplay requiring careful and skillful thinking and planning in order to achieve victory. In most strategy video games, says Andrew Rollings, "the player is given a godlike view of the game world, indirectly controlling the units under his command."
Puzzle Video Game
"Puzzle games require the player to solve logic puzzles or navigate complex locations such as mazes.
They are well suited to casual play, and tile-matching puzzle games are among the most popular casual games.
This genre frequently crosses over with adventure and educational games.
Some arcade games, in particular Tetris variants, are often labeled puzzle games, despite the fact that gameplay depends on hand/eye coordination and quick reflexes, rather than thought and logic."
"Sports games emulate the playing of traditional physical sports. Some emphasize actually playing the sport, while others emphasize the strategy behind the sport."