4 May 2018

☆ Review: Max: The Curse of Brotherhood "The modern Penny Crayon" ☆ @BrittRecluseuk #IndieGame #GameDev

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Platform Reviewed: Nintendo Switch
Developer: Press Play
Rating: Ice Cool


Max: The Curse of Brotherhood (M:TCOB) is the sequel to the 2010 game Max and the Magic Marker. The game was originally released in 2013 and in the last few months it has been ported to both the Switch and PS4. 

Whilst I had a really good time with the game throughout its 6-8 hour campaign, there was one thing that burned my family photo-album on my birthday throughout…the framerate. 

It wasn’t enough to massively hinder my enjoyment but I must admit that I know the game would have benefitted hugely from a push from 30 to 60 fps.

2 May 2018

☆ Britt is a Self Confesed Video Game Animation-iac ☆ #Retrogaming @BrittRecluseuk

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I recently reviewed a game called The Thin Silence which had the most amazingly lethargic ‘kick’ animation that I’ve seen in a game, I found it mesmerising and often I would just randomly kick things in the game to see that wonderful animation in action (booting generators also had a nice accompanying rattling sound effect). 
It dawned on me as I happily booted my way through the (very good) game that over the years there have been quite a few animations in games that I just found really pleasing to watch, almost therapeutic even, and I wondered if it was something that all gamers experience with certain games.
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