16 Mar 2022

🤼 WWE 2K22 | XSX | Review | 7/10 | “Bad Times Don’t Last, But Bad Guys Do” 🤼 #WWE2K22 @WWEgames

Share This Post On Share to Facebook Share to Twitter Share This Post On

I've always said that WWE games’ motto could be, ‘one step forward, two steps back’, every year they would add something new… while removing other modes, matches or making other aspects worse.

Now, it's almost impossible to make a game worse than WWE 2K20, it was a completely broken and buggy mess, so, like many - after a two-year hiatus I was excited to see if they could rejuvenate the franchise and clean up the mess that had plagued the previous entry.

I'm going to go through the modes in the order of how I played them, as I think it gives a good insight into the game and what makes it good, as well as what needs some more attention in the next entry. 

🐔🥔 No Place Like Home | PC | Gameplay | Early Access | "A Relaxing Sim With A Hoover" 🐔🥔 #IndieGame #IndieGameDev

Share This Post On Share to Facebook Share to Twitter Share This Post On

No Place Like Home - Humanity Trashed the Earth and left for Mars. Only a few remained. EXPLORE the world. Clean the environment, CRAFT with recycled resources. Domesticate animals. Rebuild your village. Restore the environment and run your own post-apocalyptic FARM as there is No Place Like Home!

15 Mar 2022

⚔️ Edge of Eternity | PS5 | Review | 7/10 | “A Love Letter to Final Fantasy” ⚔️ @EoeGame @MidgarStudio #IndieGame #IndieGameDev

Share This Post On Share to Facebook Share to Twitter Share This Post On

Edge of Eternity started life as a Kickstarter project, the small French developer ‘Midgar Studios’ clearly took inspiration from Final Fantasies of old - I mean, the clue is in the name of the studio. Now, I have talked in a few reviews of how ‘love letters’ can go one of two ways, they can wonderfully create a new but familiar experience, or they can just be a carbon copy with little identity of their own.

Edge of Eternity has flaws that are revealed very early on. Technical issues were clearly visible, you can see that Edge of Eternity is made on a small budget, character animations are awkward, draw distances and texture pop-in occurs, but despite all the technical flaws, I found the game quite charming with a lot of interesting ideas. I will say that not all of them land, but on the whole, it was an experience I enjoyed, and I feel that the game captured the magic of older JRPGS, whilst still feeling fresh.

Games Freezer Top Posts