Showing posts with label Transvaal. Show all posts
Showing posts with label Transvaal. Show all posts

04/08/2022

๐Ÿฉธ๐Ÿ“ธ MADiSON PS5 Review 6.5/10 “Many Scares To Be Had, But Far Too Formulaic” ๐Ÿฉธ๐Ÿ“ธ @transvaalgf @MADiSON_Game #IndieGames #GameDev

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MadiSon is a first-person psychological horror game, in which you play as Luca, who wakes up to find his hands covered in blood, and his father screaming at him through a door, questioning how he could ‘do this to the people he loved.

It’s a very exciting and tense opening!

You manage to escape the room and now explore your grandparent’s home, where you learn its dark secrets and understand how Luca has come to be in this position.

26/07/2022

๐Ÿ”ช The Quarry Xbox Series X Review 8.5/10 "The Best Supermassive Title Yet" ๐Ÿ”ช @SuperMGames #TheQuarry

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We at GF – specifically, myself and Transvaal – are big fans of Supermassive Games’ approach to the horror genre, especially in the ‘one session and done’ The Dark Pictures Anthology series, which appears to be growing stronger with each release. And so we approached The Quarry with the (little) hope that we’d be in for a good time watching people have bad times, and that hope was rewarded with – what we believe to be – the best Supermassive Games release yet.

12/07/2022

๐Ÿจ Fobia - St. Dinfna Hotel Xbox Series X Review 6/10 “A case of metathesiophobia” ๐Ÿจ @transvaalgf @PulsatrixStudio #GameDev #IndieGames

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I’ve had a bit of a problem with budget horror titles in the past few months, every game I have played is just trying to be like its predecessors - mostly Resident Evil -  which is fine in small doses, but when every game is mired in the past, it just feels dull.

I’ve really wanted a game to shake up horror and be bold and try something completely new. 

Enter Fobia-St Dinfna Hotel, I had seen the trailer and had my reservations - and on playing through the game, yeah, it falls into the category of titles just described. It’s not a bad game - though for me and a few others it does have one major problem which I will go into later - it just feels like we’ve been here before and not just bought the T-shirt but also the mug, commemorative plates, and snow globe.

02/07/2022

๐ŸงŸ Evil Dead: The Game Xbox Review 7.5/10 “Grab your boomstick, open up your Necronomicon and get ready to be told ‘you suck’.” ๐ŸงŸ @transvaalgf

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I have a love/hate relationship with this style of game. I ‘love’ them… and the people I play with ‘hate’ me, well, unless I play the killer, then they love me - you see, I’m bad at these games, I know this because a very agitated 14-year-old told me that I sucked repeatedly for about twenty minutes. in all fairness, I had been hiding in a wardrobe for a very long time, whilst my teammates got massacred by a hulking seven-foot monster in a hockey mask, but the truth can hurt and anyway; he was too young to be playing the game in the first place.

27/06/2022

๐Ÿ‘️ The Dark Eye: Memoria Nintendo Switch Review 7/10 “A gorgeous but at times frustrating experience” ๐Ÿ‘️ @daedalic #GameDev #IndieGames

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The Dark Eye is a German fantasy tabletop role-playing game created in 1984, it is so popular in Germany that it actually outsells Dungeons and Dragons. Unsurprisingly, in being so popular, The Dark Eye series has spawned numerous video games including two point-and-click adventure titles from Daedalic Entertainment, these are - The Dark Eye: Chains of Satinav, and its direct sequel The Dark Eye: Memoria.

20/05/2022

๐Ÿ”๐ŸดChicken Police- Paint It Red Xbox Series X Review 8/10 “A clucking good noir” ๐Ÿ”๐Ÿด @ChickenPoliceG #IndieGame #GameDev

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I’m sure my reaction to first hearing about Chicken Police mirrored a lot of others, “What the hell is Chicken Police?”. I then looked it up on Google and realised that it’s a noir with anthropomorphic chickens. It’s a very intriguing and almost confusing idea, one which could easily be hit or miss.

27/04/2022

๐Ÿ—ก️ Pathologic 2 | Xbox Series X | Review | 5.5/10 | "Tedious mechanics wore down my love for its creepy atmosphere and intriguing mysteries" ๐Ÿ—ก️ @transvaalgf @IcePickLodge #IndieGame #IndieGameDev

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After a few hours of Pathologic 2, I could tell this was going to be a real marmite game, there was a great atmosphere and an interesting mystery being developed but the mechanics were already becoming beyond tedious, so the question would be, “would the interesting philosophical plot with a great atmosphere be enough, or would the increasingly frustrating mechanics be too much of a pain and drag the entire experience down?”

06/04/2022

⚔️ Salt and Sacrifice | Beta | Preview | PS5 Tested | "Salt and Sacrifice will feel very familiar to those who played the preceding title" ⚔️ @transvaalgf @jamezila @iequalshane @skastudios #IndieGame #IndieGameDev

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Salt and Sacrifice will feel very familiar to those who played the preceding title - Salt and Sanctuary - as the 2D take on the Dark Souls formula is largely unchanged; it keeps the core mechanics but sprinkles in enough new flavour to keep the game feeling fresh.

16/03/2022

๐Ÿคผ WWE 2K22 | XSX | Review | 7/10 | “Bad Times Don’t Last, But Bad Guys Do” ๐Ÿคผ #WWE2K22 @WWEgames

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I've always said that WWE games’ motto could be, ‘one step forward, two steps back’, every year they would add something new… while removing other modes, matches or making other aspects worse.

Now, it's almost impossible to make a game worse than WWE 2K20, it was a completely broken and buggy mess, so, like many - after a two-year hiatus I was excited to see if they could rejuvenate the franchise and clean up the mess that had plagued the previous entry.

I'm going to go through the modes in the order of how I played them, as I think it gives a good insight into the game and what makes it good, as well as what needs some more attention in the next entry. 

15/03/2022

⚔️ Edge of Eternity | PS5 | Review | 7/10 | “A Love Letter to Final Fantasy” ⚔️ @EoeGame @MidgarStudio #IndieGame #IndieGameDev

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Edge of Eternity started life as a Kickstarter project, the small French developer ‘Midgar Studios’ clearly took inspiration from Final Fantasies of old - I mean, the clue is in the name of the studio. Now, I have talked in a few reviews of how ‘love letters’ can go one of two ways, they can wonderfully create a new but familiar experience, or they can just be a carbon copy with little identity of their own.

Edge of Eternity has flaws that are revealed very early on. Technical issues were clearly visible, you can see that Edge of Eternity is made on a small budget, character animations are awkward, draw distances and texture pop-in occurs, but despite all the technical flaws, I found the game quite charming with a lot of interesting ideas. I will say that not all of them land, but on the whole, it was an experience I enjoyed, and I feel that the game captured the magic of older JRPGS, whilst still feeling fresh.

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