Welcome to Paradize promised a lot of zany zombie shenanigans through its trailer, but unfortunately the released game feels a watered down version of what could have been, and as the core gameplay loop is so well-worn, there’s not enough to really suck players in and chew the meat from the bones of their expectations.
I first caught wind of Welcome to Paradize a couple of months ago, and having been on a bit of an isometric / action run recently I was quite keen to start smashing and blasting some zombie heads, whilst the survival and crafting elements seemed accessible enough to have fun with, without getting bogged down in menus etc.
5 Apr 2024
CRKD™ Celebrates the 30th Anniversary of Hellboy™: Announcing Special-Edition Collectible Controllers 👹 @crkdgg
CRKD™, the premium collectible brand behind the award-winning Nitro™ Deck, NEO S™ and recently announced Nitro™ Deck+, announced today a creative collaboration with Dark Horse Comics®, bringing the beloved Hellboy™ series of comics to life via a stunning range of themed Nitro Deck and NEO S themed controllers.
Overseen by Hellboy creator Mike Mignola, the special-edition range has been meticulously crafted to celebrate the 30th anniversary of Hellboy with artwork sourced from the comic book Omnibus Volume 1, Seed of Destruction, by Mike Mignola and John Byrne, immortalizing key moments from the Great Beast’s history.
4 Apr 2024
Bio, Inc Review By Dr Congo Fighting "It’s Kill or Cure" 🦠 @DryGinStudios #IndieGame #GameDev
Let’s just address the elephant in the room. About a decade ago, a game called Plague, Inc came out. It was published by Ndemic Creations, and it was a smash hit. In it, you played the part of a disease, with your aim being to wipe out humanity by evolving various symptoms, and trying to beat to the punch a global effort to create a cure.
Bio, Inc is not that game, and nor is it a sequel. Neither is it made by Ndemic Creations, instead coming out of software house DryGin Studios. However, it is (to me, at least) a spiritual successor to Plague, Inc and shares a lot of its mechanics (and both have shared origins as mobile games), but with a few significant differences. It’s hard not to make comparisons between the two games, but I’ll do my best. Because I love you. Anyway, elephant done.
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