02/05/2024
Letters & Legends PC Review 9/10 "A Wonderful Twist on Classic Word Games" πΉ⚔️π °️π ±️ #IndieGame #GameDev
24/04/2024
Wipeout – CoLD SToRAGE: The Zero Gravity Soundtrack Review By Britt πΏπΆ @LapsusBarcelona #Vinyl #VideoGameVinyl
Composed by Tim Wright (A.K.A CoLD SToRAGE, a fellow Welshman) for the 1995 video game Wipeout, a futuristic racer with a heavy focus on music and atmosphere, the Wipeout soundtrack has some key tunes that will be instantly familiar to anyone who has played the game. It’s a creation of many iconic images, from the font through to the colouring, shape of the crafts that the player races, the names of each fictional company, the flow and weave of the in-game courses, and of course, the music.
17/04/2024
Spear Master Nintendo Switch Review 7.5/10 "Worth a Chuck" πΉ @OsarionGames #IndieGame #GameDev
As the Spear Master, you are guided by your father in the ways of the spear, through over one hundred levels, you – and up to three other players – will traverse the islands, popping the bubble threat that invades your lands.
15/04/2024
Games Freezer Podcast Episode Two: 10 Year Anniversary Special - Part 2 - 03/04/24 "Let's Finish These Questions!" π️π§ #NewPodcast #IndieGames #RetroGaming
13/04/2024
Games Freezer Podcast Episode One: 10 Year Anniversary Special - Part 1 27/02/24 "Atari XEGS Instead Of A ZX Spectrum +2" π️π§ #NewPodcast #IndieGames #RetroGaming
12/04/2024
Dragon’s Dogma 2 Xbox Review 9/10 "The most fun I’ve had in a single player game in 2024" ⚔️π²π₯πΉ @DragonsDogma #DragonsDogma2
As someone who is – and will be forever – drawn towards single player RPGs, The last few months have been very, very fun. I’ve played three games that stand out in my mind for different reasons, and between them cover a lot of the main points that appeal to me about the genre at its core.
Banishers: Ghosts of New Eden won me over with its understated characters, music, atmospherics and earthiness, whilst Outcast: A New Beginning featured incredible traversal mechanics and lore, and now Dragon’s Dogma 2 – and out of the three, this is the title that I, by far, have the strongest history with – comes blazing out of the gate with its main strengths being in how much it embraces and excels at being a video game, completely nailing combat mechanics and explosive, immediate gameplay.
It’s a game that is a pleasure to write about, and I feel like I could just list all of my in-game experiences to get my point across because there are so many personal stories to tell, all through a design sentiment that eschews seriousness to put fun and gameplay at the absolute fore.
11/04/2024
Bitmap Books – The Unofficial N64: A Visual Compendium Review By Britt ππ @bitmap_books #Retrogaming #N64
It’s a slight change of pace here, from the many forked branches of horror through to a visual compendium focused on the much beloved fan favourite Nintendo 64, whether through many a blistering, thumb-stick breaking multiplayer session of Goldeneye, marvelling at Mario in 3D, or zooming across Hyrule Fields in Zelda, there are millions of memories out there that began with that trusty trident controller in-hand.
10/04/2024
Outcast: A New Beginning Xbox Review 7.5/10 "An Outcast No More" π₯π΄ @OutcastGame #IndieGame #GameDev
I’ve had a spotted history with Outcast, when it was originally released in 1999, I played it briefly over a friend’s house and was entranced by the world conjured and possibilities laid out. The unfortunate thing was, I didn’t have a PC that could really get the most out of it at the time, and I fell away from it – assuming that I’d return soon – but the next time I spent any time with the game was when I picked up Outcast: Second Contact in 2020, and, revisiting the game so long after release highlighted the sheer scope and imagination of developers Appeal Studios, along with the unavoidable fact that the design and mechanics were lodged in a transitory period of the third-person open-world genre, and had aged appropriately.
Thus, when I caught wind of this new entry in the franchise- pseudo-reboot, pseudo-revising, pseudo-revisiting pseudo-sequel – call it what you want – I was glad to discover that I feel that this I finally the most complete, accessible, and wonderful way to know the story of the impossibly named ‘Cutter Slade’, and appreciate the full scale of the dev’s vision. A vision set into motion almost thirty years ago.
05/04/2024
Welcome to ParadiZe Xbox Series X Review 6/10 "More PontinZ than ParadiZe" π #IndieGame #GameDev #PvE #Zombies
I first caught wind of Welcome to Paradize a couple of months ago, and having been on a bit of an isometric / action run recently I was quite keen to start smashing and blasting some zombie heads, whilst the survival and crafting elements seemed accessible enough to have fun with, without getting bogged down in menus etc.
28/03/2024
Cybertrash STATYX Xbox Review 7/10 "A Fun Throwback in The Run ‘n Gun Genre" π₯ #IndieGame #GameDev
26/03/2024
Jagged Alliance 3 XSX Review 9/10 "A Modern Turn-Based Classic" π₯ @THQNordic
A series of turn-based games that have roots going way back to 1994, Jagged Alliance has always enjoyed critical success – and yet it’s a series of games I’ve only touched upon briefly since its inception in the mid-’90s. I recall having some friends who were hips deep, thinking very highly of the franchise, and so when the opportunity came up to cover the third major entry, I was keen to have a goosey.
25/03/2024
Boiling Point: Road to Hell PC Review 7/10 "Arnold Vosloo Kicks Ass Once More" ππ₯ @playziggurat #IndieGame #GameDev
In quite a few of my reviews covering beloved (by me, at least) yet shonky games – usually open-world RPGs from the mid 2000’s – Boiling Point often crops up, alongside Xenus 2: White Gold (an oddly-named sequel to Boiling Point: Road to Hell), Precursers, and Hard Truck Apocalypse (which has AMAZING music).
The first two of which come from the same developer, Deep Shadows, a company that seem to have moved into hidden object and mobile titles, which is a shame, as they have real character and craft. If each game mentioned here had more time and money invested, they would be classics still talked of today.
18/03/2024
Gloomhaven XSX Review 8.5/10 "How Deep is Your (board gaming) Love?" π§♂️ @GloomhavenGame #IndieGame #GameDev
Although Gloomhaven was originally released on PC back in 2021, I wanted to cover it here on GF (on Xbox) in 2024 because I had such a rich experience with the boardgame on which it is based at one of our regular nerdy weekends away a few weeks ago. At said weekends, we tend to have several smaller, briefer games, and then a hefty one to tuck into for a good portion of each day. In this way we’ve played some pretty heavy hitters...but Gloomhaven always lurked at the back of our minds.
15/03/2024
Grandia II Memorial Soundtrack Vinyl Review By Britt πΆπΏ @WayoRecords #VideoGameVinyl #Vinyl #VGM
Originally released for the Dreamcast in 2000 and eventually ported to the PS2 (and beyond), Game Arts’ Grandia II was a more mature affair than the 1997 prequel, and featured a lot of the returning original staff – including Noriyuki Iwadare, the composer of all three main Grandia games. The game told the story of Ryudo, a mercenary of wobbly morals who gets tasked with a seemingly simple escort mission that evolves into a grand(ia) adventure.
14/03/2024
Radical Dreamers (Digital) Album Review By Britt πΏπΆ @AmerigoGazaway #VGM #Vinyl #VideoGameVinyl
Radical Dreamers is billed as an album that blends “melodic hip-hop beats, razor-sharp lyricism and the allure of old-school RPGs Chrono Cross and Chrono Trigger”. I mean, all of that sounds good, so let’s give it a go.
08/03/2024
Video Game Lo-Fi - Donkey Kong Country 2: Diddy’s Kong Quest Vinyl Review By Britt πΏ @CuragaRecords #Vinyl #VideoGameVinyl #VGM
First off, I feel a fool! A fool I tell you! Up until receiving this record for coverage, I’d been under the impression that the second in the Donkey Kong Country series of games was called ‘Diddy Kong’s Quest’…but it’s actually ‘Diddy’s Kong Quest’ – I don’t feel too bad upon discovering this, as my fiancΓ©e was also under the same misapprehension, I’d barely taken the cellophane off this Curaga Records release, and I was already learning.
06/03/2024
A Void Hope Nintendo Switch Review 8.5/10 "An enchantingly melancholic game with a world class soundtrack" π²π»π³ @EldenPixels #IndieGame #GameDev
The team that brought us Alwa’s Legacy and Alwa’s Awakening has returned with A Void Hope, a 2D narrative adventure with a soundtrack provided courtesy of the monolithic skills of Waveshaper.
The game begins with a short prologue that sets the scene; a couple exist in a world where people are becoming ‘empty’, which is to say they slowly lose their memories, before becoming ghostly, wandering figures that ‘haunt’ the city. Whilst the female is the main character of the prologue, the narrative soon focuses on the male, who begins in a forest cabin and must make his way through the city to find out what has happened to his partner, before his memories completely elude him and he becomes one of the empty.
29/02/2024
Video Game Lo-Fi: Jazz Hop Standards Vinyl Review π @CuragaRecords #VGM #VideoGameVinyl #Vinyl
The latest entry that we’ve received here at GF HQ in the Video Game Lo-Fi series from Curaga Records, Jazz Hop Standards is a different beast to other entries in that it features more of a collaborative effort, heavier involvement of acoustic instrumentation, and in a more tangible sense – a full size, four-page booklet that gives background and context to the music, a welcome involvement that enriches the listening experience.
23/02/2024
Golfinite Nintendo Switch Review 7.5/10 "A surprisingly moreish golf title" π️♂️⛳️ #IndieGame #GameDev @pmurph0305
13/02/2024
Sinden Lightgun Review "As I felt it’s heft as I lifted it out of the box, I simply muttered, “yes” π₯ @SindenLightgun #Retrogaming
As a collector of video games – as well as a reviewer of them – in my 40’s, I’ve seen a lot of genres come and go, get a new lease of life, get revisited, outmoded, souped-up, etc. and the one genre that burns me to the core most of all, seemingly swept aside by technological issues and the passage of time – is the lightgun genre.
Whether you were introduced to the genre through Duck Hunt on the NES, Point Blank on the PS1, House of the Dead on the Dreamcast, or Silent Scope, LA Machineguns, Time Crisis, or Beastbusters in the arcade, the chances are that you have some pretty strong memories bouncing around your noggin that involve that most shooty-shootiest of gaming genres (I also just remembered the Toejam and Earl Menacer game! What a multi-cart that was!), and they are fading away into the most distant past, as CRT TVs become harder and harder to get.
Quite frankly, unless you are a collector of video games and accessories from a bygone era, the most recent recollections that you’ll have would be of fiddling about with the incredibly tediously thin cable that came with the Nintendo Wii sensor as you tried to get it balanced on top of your TV without knocking it off, yanking the cord out of the delicate sensor, or just strangling yourself to death out of sheer frustration – which often seemed the most practical option.