17 Apr 2023

Transparent Tech is Back as GameSir Launches The New T4 Kaleid Transparent Wired RGB Controller 🎮 @mygamesir

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GameSir today announces the launch of its new T4 Kaleid RGB gaming controller. Equipped with special motion aim/steer technology, users can enjoy their favourite games with motion control, or through regular analogue stick gameplay. 


The GameSir T4 Kaleid is available on the GameSir website now at a discounted rate of $41.99/£41.99 (RRP £41.99) and AliExpress for £37/$43.


It will also be available on Amazon.com and Amazon UK at the end of April for $41.99/£41.99/€57.99

Boasting Hall-Effect magnetic sensing joysticks providing anti-drift technology, the T4 Kaleid is a durable controller that retains its precision over the course of its use. Joy-con drift can greatly impact gaming, so users of the T4k can rest assured that their controller will not be affected by the wear down caused by continued heavy usage.

14 Apr 2023

Wall World Ten Minute Taster PC Gameplay "You're Just Another Brick In The Wall" 🧱 @alawarteam #IndieGame #GameDev

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In Wall World, you'll explore the mysterious Wall World on your giant robot spider: mine for valuable resources, upgrade your equipment to fight off hordes of monsters and discover exotic biomes in-between attacks. 

Will you be able to survive and learn the secrets of the Wall World?

13 Apr 2023

Clash: Artifacts of Chaos XSX Review 8.5/10 "Pretty Pugilism" ⚔️ @theACETeam @NaconFR #GameDev #IndieGame

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It was only as I was installing Clash: Artifacts of Chaos that it dawned on me that I’d played the previous games in the series a decade ago - Zeno Clash and Zeno Clash 2 (2009, 2013) – and enjoyed their idiosyncratic take on the 1st person melee fighting genre.

As the installation percentage slowly rose, I cast my mind back to the sessions on my PC with the initial Clash games, they were incredibly unique titles with flawed but fun mechanics that had a narrative style and structure that called to mind Ice-Pick Lodge’s Pathologic – but the Clash series was different in that they actually held up to close scrutiny and were fun to play.

It’s a heady combination when you discover a developer that isn’t afraid to go off-piste with their narrative presentation, whilst also pushing forward a pretty niche genre, in this case, an FPS melee combat / RPG hybrid.

Fast forward to the present and within a couple of hours, I was completely on board with the third title in this long-running series - Clash: Artifacts of Chaos.

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