The game has you play Zee, an android, as you explore the breath-taking views of the eponymous moon of Jupiter. You're guided through the journey by the voice of your deceased creator/father, who speaks to you through his journal, pages of which you gather as you progress.
7 Jan 2025
Europa Nintendo Switch Review 6.5/10 "Its visuals, charm and story do enough to lift it above average" 🌏 @EuropaGame #IndieGame #GameDev
Having seen the trailer and played the game, I can tell you right now that it's not possible to review Europa without mentioning Breath of the Wild, so I won't try. This game, like the aforementioned (Linked, you might say) Nintendo smash, is an open-worldy, puzzley platformer.
Breath Of Death VII The Beginning Reanimated PC Gameplay 💀 @ShadowLayerDev #IndieGame #GameDev
Breath of Death VII: The Beginning: Reanimated is a delightful homage to classic RPGs, blending humour and nostalgia. Set in a post-apocalyptic world where humans are extinct, players follow Dem, a mute skeleton, and his quirky companions on a quest to restore the past. The game shines with its witty writing, fourth-wall-breaking humour, and engaging turn-based combat. The updated graphics and soundtrack enhance the experience, making it a must-play for fans of retro RPGs. Despite its short length, the game offers a fulfilling adventure filled with charm and clever references.
6 Jan 2025
Detective: The Motel Xbox Series X Review 4.5/10 "A Motel That Could Use a Lick of Paint" 🔎🏨 #GameDev #IndieGame @K148_GS @JanduSoft
A game made by a solo developer, Detective: The Motel puts you in the well-trodden shoes of a detective that has arrived at a roadside motel to solve a murder. In order to complete your investigation, you are given a task sheet that lists 15 points that must be solved in order to close the case.
You must discover key points such as the murderer, the victim, who the other tenants of the motel are, as well as which rooms in which they dwell. My initial thoughts were positive, yes the game felt very ‘asset-y’, there was minimal music (aside from the menu music which was reminiscent of Bronski Beat’s Smalltown Boy – good), and it was all set in a small building – but these are to be expected when a game is made on such a small budget, and these limitations can result in extremely tight, potent gameplay and narrative.
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