Whilst there’s nothing offensive about The Edge of Allegoria, the story sort of sits in the background, and gameplay overall is pretty standard with the main hook in the combat being that you acquire certain masteries of weapons after using them for a short while that broadens your arsenal of attacks against monsters that have physical. Magical, and elemental abilities.
There are some nice visual flourishes, such as the overall colour palette changing as you get poisoned or wounded etc. with the music being the usual jaunty GB fun, but the very thing that sets The Edge of Allegoria apart – its use of adult language and humour – makes it a game that people will either click with or find tiresome.
I’m more in the latter camp on this one, as the swearing is fairly constant, and also repetitive, it also makes every character feel indistinguishable from the next as they mostly have the same coarse way of talking, as well as the same pre-battle quips looping over and over from our protagonist.
This isn’t to say the game isn’t amusing, though – tellingly, some of my favourite moments came from the more absurdist situations such as a conversation you have with another character about exploding horses, although these moments that resonated with me were scattered a little too far apart for me to fully get on board with the writing style.
6/10
π¦π§MELTINGπ§π¦
No comments:
Post a Comment
Like what you see in the Games Freezer?
Why not tell us what you think with a few well-chosen comments? :)