Oh, wait, that’s the premise to this game from the Scythe Dev Team
Is this game as delicious as it sounds?
I’ll be honest, in the first few minutes I was worried that I really wasn’t going to like this game. And I was wrong, so gloriously and happily wrong.
A little history: The Forgotten City started out life as one of Skyrim’s many mods, and it was successful. So successful in fact that the developers took the idea, built upon it, and fleshed it out into the standalone game I’m reviewing today, creating a gloriously designed Greco-Roman city, replete with fantastically written characters, period-accurate architecture, and a central gameplay mechanic that is simultaneously clever, fun, and educational (yeah, I know – they don’t go together often).
I went into The Forgotten City completely blind, and I would recommend that you do the same. It’s hard to review a game like this one without some kind of spoilers, so if you’d like to get the absolute most out of it, stop reading after this statement: The Forgotten City is 8-10 hours of adventure mystery romp, driven by fantastically written and acted dialogue. Play it.
The last title I reviewed from Jandusoft was Cards of the Dead, a clever and simple zombie survival deck game that was released just before Halloween and provided a few hours of tense, pixelated fun.
When I saw that Jandusoft were releasing Smoots Golf, I leapt at the chance to cover it without even looking at the trailer, as I’d had such a good time with Cards of the Dead – and I love to golf!