Life On Mars: Genesis is the next game from Kai Magazine Software, the company that brought us Metal Dragon. Whereas that game was a humorous run ‘n gun title, Life On Mars: Genesis takes us into a realm on the Sega Mega Drive that gets my blood pumping almost as much as RPGs on the system, Metroidvania. The Mega Drive was starved of several genres – and true sequels to Landstalker… - and the Metroidvania genre was certainly one of those.
27 Aug 2022
š„ Life on Mars - Genesis | "It takes us into a realm on the Sega Mega Drive that gets my blood pumping" š„
Life On Mars: Genesis is the next game from Kai Magazine Software, the company that brought us Metal Dragon. Whereas that game was a humorous run ‘n gun title, Life On Mars: Genesis takes us into a realm on the Sega Mega Drive that gets my blood pumping almost as much as RPGs on the system, Metroidvania. The Mega Drive was starved of several genres – and true sequels to Landstalker… - and the Metroidvania genre was certainly one of those.
26 Aug 2022
⚔️šŖ Video Game Fables PC (Steam) Review 8/10 "Laugh as You Level" ⚔️šŖ @MomijiStudios #IndieGames #GameDev
It’s always a pleasure to come across a game that has been created as a labour of love, and Video Game fables is very much that.
Developed by one-man team Momiji Studios (with music provided by Levc EGM), Video Game Fables is primarily a turn-based RPG with an open-world structure, but is also packed with mini-games and asides – from the website:
"Video Game Fables" is a fun, light-hearted RPG adventure set in an abandoned RPG game world that hasn't had a player in decades.
The world's script gets completely ruined by someone calling herself "The Forsaken Princess."
It's up to Aru (the world's princess), Nate (an NPC aspiring to be a hero), and Tator (the villain's son) to get things back to normal...or maybe change everything forever.”
25 Aug 2022
š¹️𧦠Britt's Arcade Paradise Launch Day Diary - "As the whole experience was an almost surreal one, I thought I’d document it here" š§¦š¹️ @KingWashArcade
As mentioned before on the site, Arcade Paradise was quite a unique gaming experience for me, in that my band’s music was part of the game’s soundtrack, and so I couldn’t review the finished product, as I was too close to it (my editor Rich recently reviewed the game, however) but it did mean that I was invited to the launch party up in London in a venue located at the Leake Street Arches. As the whole experience was an almost surreal one, I thought I’d document it here, more from my perspective as a musician than a writer for GF.
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