In most visions of apocalyptic battles between heaven and hell, between angels and demons, between God and the Devil itself, the battleground is a scarred wasteland and the warriors are on horseback, wielding swords and axes. Something distinctly more Tolkienesque than Shiny Shoe’s interpretation in the Monster Train games. If their idea is to be believed, then the final tussle on earth takes place in a train carriage more reminiscent of something halfway between Snowpiercer and the climatic fight in Broken Arrow.
But what of the game itself? I’ll get this out straight away. Fans of the original certainly need not worry. This is everything the first game was and more. Expanded and enhanced in terms of options, cards, clans and mechanics.
4 Jun 2025
3 Jun 2025
Clair Obscur: Expedition 33 PS5 Review 10/10 "I’m Terrible at Clair Obscur and I Love It" ⚔️ @SandfallGames #IndieGame #GameDev
I am comically bad at RPGs. Something about having to look at percentages and statistics during my leisure time just shuts my brain down. The lizard brain takes over, and I pour everything into strength—because obviously, swinging a sword the hardest is the best way to fell a mountain-sized Elder God.
I’m even worse at turn-based combat. I’ll inevitably end up with a team of glass cannons who get wiped out if someone sneezes on them—and they can’t even do that much damage because I didn’t bless their weapons with the Scrotum of K’Narl fifteen hours earlier.
I tried Baldur’s Gate 3, based solely on the enthusiastic response to its narrative and rich characters, but the combat was a brick wall I couldn’t surmount. It’s always humbling when the loading screen stops saying “You can change the difficulty at any time” and starts saying “Why don’t you have a nice lie down instead?”
Enter Clair Obscur: Expedition 33—the first (I repeat: first!) game from French developer Sandfall Interactive, and the latest critical darling trying to woo me back to a genre that routinely makes a fool of me.
I’m even worse at turn-based combat. I’ll inevitably end up with a team of glass cannons who get wiped out if someone sneezes on them—and they can’t even do that much damage because I didn’t bless their weapons with the Scrotum of K’Narl fifteen hours earlier.
I tried Baldur’s Gate 3, based solely on the enthusiastic response to its narrative and rich characters, but the combat was a brick wall I couldn’t surmount. It’s always humbling when the loading screen stops saying “You can change the difficulty at any time” and starts saying “Why don’t you have a nice lie down instead?”
Enter Clair Obscur: Expedition 33—the first (I repeat: first!) game from French developer Sandfall Interactive, and the latest critical darling trying to woo me back to a genre that routinely makes a fool of me.
2 Jun 2025
Gulikit Elves 2 Pro Controller Review By Britt 🎮 @GuliKitDesign
There are a lot of controllers out there in the world, and sometimes something comes along that scratches a specific itch that you may not even know that you had. I believe that this is the first Gulikit product that we have covered here at GF, and it’s a heck of a product to kick off with!
Available in two versions – black or retro - the Elves 2 Pro Controller gives very strong Sega Saturn controller vibes in the feel and style, with the ‘black’ being reminiscent of the EU/US Saturn pad and the ‘Retro’ nailing that much-loved Japanese Saturn controller vibe.
Available in two versions – black or retro - the Elves 2 Pro Controller gives very strong Sega Saturn controller vibes in the feel and style, with the ‘black’ being reminiscent of the EU/US Saturn pad and the ‘Retro’ nailing that much-loved Japanese Saturn controller vibe.
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