Green Hell is a survival game set in a jungle at the edge of the Amazon river. You play as Jake Higgins, an anthropologist who is researching the area with his wife, Mia. Mia goes to a nearby tribal village to learn and understand the ways of the indigenous people living there and ends up going missing. You hurtle to the rescue only to be outmatched and easily overpowered, ending up retreating and lost in the forest with very little to help you survive.
6 Jul 2021
5 Jul 2021
📖 From Gamers Magazine | Issue 1 | Review 📖 @FromGamersMag
As a gamer of a certain age, print magazines formed an important part of growing up for me. From Zzap! 64 and Crash to Nintendo Power and Mean Machines Sega, there weren't many months that I didn't buy (or get my mum to buy) a new mag to read about the vast universe of games I couldn't afford.
So the new trend of print magazines launching via Kickstarter is a welcome one. I've backed a few myself and it's always great to get an A4 envelope full of gold through the door. From Gamers Magazine hit its fundraising target in March and is now being delivered to backers.
4 Jul 2021
🤖 MechWarrior 5: Mercenaries | Xbox Series X | Review | 7.5/10 | "Lock & Load" 🤖 @PiranhaGames #IndieGames #GameDev
My history with mech games seemingly peaked in 1996 with Earthsiege 2. Prior to that, the only ‘big robot’ games I’d played were things like Cyborg Justice and Mazin Saga, I didn’t realise that there was an element of the genre that embraced the slower, weightier and more strategic element of piloting a skyscraper-sized behemoth.
Upon playing Earthsiege 2, I vividly remember thinking that it was the absolute zenith of ‘lifelike’ tactical combat and, even though it was a genre that was not on my radar at all, I was completely hooked and played through the entire campaign multiple times, something I rarely do (even now!).
I also remember playing the original MechWarrior on the SNES and finding it a pale imitation of the shining diamond that was Earthsiege 2, it seemed more arcadey, slick and, to be honest…I was never a fan of Mode 7.
Admittedly, in the quarter of a century since, I’ve rarely returned to the genre and when I have, nothing has captured my imagination in the way that Earthsiege 2 did *wipes away a single tear*.
Labels:
7.5/10,
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Mechwarrior 5 Mercenaries,
review,
xbox series s,
xbox series x
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