3 Nov 2025

Deathless. The Hero Quest Xbox Series X Review 9/10 "A Deck Builder Based on Slavic Folklore" πŸƒ @Deathless_TOR #indiegame #gamedev

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Deathless. The Hero Quest Xbox Series X Review
I’ve been quite partial to digital card games recently, and whilst I’ve played some corkers over the last year, Deathless. The Hero Quest seems to be pulling me back more than most, it’s blend of beautifully expressive and smooth animations, rousing soundtrack and compulsive gameplay means that I find myself settling down for that golden sense of ‘one more try’.

Set in the fictional fantasy world of Belosvet, the game begins with a number of options to tailor your journey to your specific level of difficulty, as well as letting you decide which hero you will take on this epic quest first, will it be the sword and (surprisingly gun-like) wand-brandishing Alyosha? The towering Dobrynya, an armoured warrior who wields a huge sword and dragon skin covered shield? The sorceress Vasilisa, or perhaps the treasure hunter Varvara who tears into battle with a pickaxe and magic braid? Whoever you choose, fun is certainly imminent.

How Magic: The Gathering Expands Its Multiverse Through Universes Beyond πŸƒ

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Explore how Magic: The Gathering expands its multiverse through Universes Beyond. From The Lord of the Rings and Final Fantasy to Marvel, Avatar, The Hobbit, and Teenage Mutant Ninja Turtles

Magic: The Gathering tells stories through its cards, art, and mechanics. Each set builds on a world that grows richer with every release. In recent years, Wizards of the Coast has widened that creative vision through
Universes Beyond, a line that welcomes other legendary worlds into Magic’s multiverse. From Middle-earth to Marvel, these collaborations show how strong storytelling and imaginative design can exist side by side.

Before exploring the individual sets, it helps to look at the current release schedule. Players, collectors, and every UK-based Magic: The Gathering store have plenty to prepare for as crossovers become a steady part of the game’s rhythm.

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