5 Jun 2026

God of Weapons PS5 Review 6/10 "Ambitious but Fatiguing Over Time" ⚔️ @ArchmageGames #IndieGame #GameDev

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God of Weapons PS5 Review
God of Weapons – 3D Vampire Survivors‑Style Action with Inventory Management Depth

Verdict – Ambitious but Fatiguing Over Time

A game that takes inspiration from poncle’s Vampire Survivors and moves the game into the 3D realm whilst also adding in some inventory management action, God of Weapons has some nice ideas, but the inherent repetition of the auto-battler genre is amplified here by short music loops and a staid environment.

A game that takes place in single-stage chunks, God of Weapons shows you at the start just how much content there is here, as the myriad unlockable characters are shown in silhouette before you dive into the main tower that makes up the heart of the game. As you proceed, you’ll also unlock a pretty chunky weapons armoury in which you can delve to select which loadout you fancy at the time, of course…keeping that aforementioned inventory space in check.

The stages are all very similar visually, differing mainly in enemy type and level size, although the mechanics are mainly the same, albeit having to perhaps dodge spike traps etc. You have to survive for between one and two minutes on the stages as insurmountable monsters spawn around you, causing you to run and dash out of their way as your weapons and spells auto-fire quite satisfyingly.
The music that plays is unfortunately a real downside here, as it’s repetitive and on a short loop and gets tiresome pretty quickly. This, combined with the bland, unchanging locations, is a drag, although the fact that the game runs at a flawless 60 fps is a boon. As you kill enemies and pick up drops through each stage, you’ll be transported to a shop in which you can unlock extra inventory space -tile-based – and try to squeeze in as many weapons and upgrades as you can, this is quite a fun part of the game, and I found myself trying to wangle the best possible setup, as much as the space and my coffers would allow, at least.

God of Weapons has a lot of depth in terms of the weapons and avatars on offer, but actually unlocking them just isn’t as fun as it should be. Audio is sparse, and that music grates – so it does detract from the overall fun of each run. If you have played Vampire Survivors to death and fancy a change with a 3D aspect, there’s a lot to unpack here, but for more casual fans, the game runs out of steam pretty quickly and turns from a fun grind into a slow slog.
God of Weapons PS5 Review
6.5/10
๐Ÿ’งMELTING๐Ÿ’ง
(also available on Xbox X/S, and Steam)
Developer – Archmage Labs
God of Weapons PS5 Review

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